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An Entity of Type : dbkwik:resource/2xF6_C9EfsnylDxc4-rRMA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Super Adapter (スーパーアダプター, Sūpā Adaputā) is Mega Man's Final Smash in Super Smash Flash 2. Mega Man summons Rush, his robotic dog, to combine with him thus creating Super Mega Man, known in Japan as Super Rockman (スーパーロックマン, Sūpā Rokkuman). While fused, Mega Man gains the ability to jet upwards if the jump button is held, slow descent, and rocket fist projectiles, which deals 15% to the opponents. In terms of Final Forms, Super Mega Man is a special case, as he only has one attack, but he's controlled exactly as one would control a regular character. Despite he works, and was coded in the same way as a Final Form, he's been officially labeled by the Smash Flash DOJO!! as a Semi-Final Form.

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rdf:type
rdfs:label
  • Super Adapter
rdfs:comment
  • Super Adapter (スーパーアダプター, Sūpā Adaputā) is Mega Man's Final Smash in Super Smash Flash 2. Mega Man summons Rush, his robotic dog, to combine with him thus creating Super Mega Man, known in Japan as Super Rockman (スーパーロックマン, Sūpā Rokkuman). While fused, Mega Man gains the ability to jet upwards if the jump button is held, slow descent, and rocket fist projectiles, which deals 15% to the opponents. In terms of Final Forms, Super Mega Man is a special case, as he only has one attack, but he's controlled exactly as one would control a regular character. Despite he works, and was coded in the same way as a Final Form, he's been officially labeled by the Smash Flash DOJO!! as a Semi-Final Form.
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dbkwik:mcleodgamin...iPageUsesTemplate
Name
  • Super Adapter
Type
  • Semi-Final Form
Icon
  • 60(xsd:integer)
Universe
Effect
  • Mega Man junctions with Rush to become Super Adapter Mega Man.
abstract
  • Super Adapter (スーパーアダプター, Sūpā Adaputā) is Mega Man's Final Smash in Super Smash Flash 2. Mega Man summons Rush, his robotic dog, to combine with him thus creating Super Mega Man, known in Japan as Super Rockman (スーパーロックマン, Sūpā Rokkuman). While fused, Mega Man gains the ability to jet upwards if the jump button is held, slow descent, and rocket fist projectiles, which deals 15% to the opponents. In terms of Final Forms, Super Mega Man is a special case, as he only has one attack, but he's controlled exactly as one would control a regular character. Despite he works, and was coded in the same way as a Final Form, he's been officially labeled by the Smash Flash DOJO!! as a Semi-Final Form.
is finalsmash of
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