About: Init System   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Init System will show the Battle Order for a Combat Round. You CAN use the Init System if you want (Look for it to be added to the vehicles as soon as Code-Bldr can get to it). Right now, it is not setup to auto-update, but that is coming in the future. This is just so there is something available for those big fights, when people get confused as to the order. Use it, or not, as necessary. Commands: +init/me Sets you up for the current Combat Round +init/view Shows the Combat Order +init/clear Clears the Init for the Previous round, so another round can be started.

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  • Init System
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  • The Init System will show the Battle Order for a Combat Round. You CAN use the Init System if you want (Look for it to be added to the vehicles as soon as Code-Bldr can get to it). Right now, it is not setup to auto-update, but that is coming in the future. This is just so there is something available for those big fights, when people get confused as to the order. Use it, or not, as necessary. Commands: +init/me Sets you up for the current Combat Round +init/view Shows the Combat Order +init/clear Clears the Init for the Previous round, so another round can be started.
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  • The Init System will show the Battle Order for a Combat Round. You CAN use the Init System if you want (Look for it to be added to the vehicles as soon as Code-Bldr can get to it). Right now, it is not setup to auto-update, but that is coming in the future. This is just so there is something available for those big fights, when people get confused as to the order. Use it, or not, as necessary. Commands: +init/me Sets you up for the current Combat Round +init/view Shows the Combat Order +init/clear Clears the Init for the Previous round, so another round can be started. Code-BLDR will get this added to the +help System as soon as possible.
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