About: Spearow (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Fear (Su): By leering and growling, a Spearow can frighten creatures which view or hear it. All creatures within a short ranged cone (25 feet plus 5 feet per two hit dice long and wide) must make a three consecutive Will saves (DC 10 + half HD + Charisma modifier), becoming shaken for each save failed. Remember that shaken creatures who become shaken again become frightened, and then panicked. A creature which passes all three saves is immune to the Fear ability of that Spearow for 1 hour, and the fear lasts for 1 minute per hit die of the Spearow. The sample Spearow has a Fear DC of 13.

AttributesValues
rdfs:label
  • Spearow (3.5e Monster)
rdfs:comment
  • Fear (Su): By leering and growling, a Spearow can frighten creatures which view or hear it. All creatures within a short ranged cone (25 feet plus 5 feet per two hit dice long and wide) must make a three consecutive Will saves (DC 10 + half HD + Charisma modifier), becoming shaken for each save failed. Remember that shaken creatures who become shaken again become frightened, and then panicked. A creature which passes all three saves is immune to the Fear ability of that Spearow for 1 hour, and the fear lasts for 1 minute per hit die of the Spearow. The sample Spearow has a Fear DC of 13.
dcterms:subject
author name
  • FrankTrollman
full at
  • Bite +4 melee
Will
  • +1
Fort
  • +3
DEX
  • 12(xsd:integer)
feats
  • Weapon FinesseB, Ability Focus: Fear
init
  • +2
str
  • 7(xsd:integer)
touch
  • 14(xsd:integer)
CHA
  • 13(xsd:integer)
Grapple
  • -9(xsd:integer)
adv
  • 2(xsd:integer)
BAB
  • +1
adopter
  • Quantumboost
Monster
  • Spearow
env
  • Any wilderness
Wis
  • 12(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • Standard.
date created
  • 2010-05-03(xsd:date)
Skills
  • Intimidate +6, Survival +6
Speed
  • 20(xsd:integer)
Editing
  • Spelling and Grammar only
Status
  • Complete
org
  • Solitary or pair
Type
  • Magical Beast
Align
  • Always Neutral
con
  • 12(xsd:integer)
flat
  • 13(xsd:integer)
at
  • Bite +4 melee
Reach
  • 0(xsd:integer)
cr
  • 1(xsd:integer)
HD
  • 1(xsd:integer)
AC
  • 15(xsd:integer)
Space
  • 2(xsd:double)
int
  • 5(xsd:integer)
HP
  • 6(xsd:integer)
SA
  • Fear
ref
  • +3
Size
  • Tiny
abstract
  • Fear (Su): By leering and growling, a Spearow can frighten creatures which view or hear it. All creatures within a short ranged cone (25 feet plus 5 feet per two hit dice long and wide) must make a three consecutive Will saves (DC 10 + half HD + Charisma modifier), becoming shaken for each save failed. Remember that shaken creatures who become shaken again become frightened, and then panicked. A creature which passes all three saves is immune to the Fear ability of that Spearow for 1 hour, and the fear lasts for 1 minute per hit die of the Spearow. The sample Spearow has a Fear DC of 13.
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