About: Warrior ancestor   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

When a player defeats these enemies they receive 0.10% respect for killing them. If the armour isn't killed after a few minutes, it will perform a flourish, then crumble to pieces. It is not recommended to spend time killing these, since one does not get sufficient respect percentages when killing them for the time taken, despite the fight being very quick. It is best to simply ignore them, and continue making armour or swords.

AttributesValues
rdf:type
rdfs:label
  • Warrior ancestor
rdfs:comment
  • When a player defeats these enemies they receive 0.10% respect for killing them. If the armour isn't killed after a few minutes, it will perform a flourish, then crumble to pieces. It is not recommended to spend time killing these, since one does not get sufficient respect percentages when killing them for the time taken, despite the fight being very quick. It is best to simply ignore them, and continue making armour or swords.
  • A warrior ancestor is a dwarf that wasn't able to get to the afterlife because they weren't buried with burial armour. They come to the workshop as spirits inhabiting the armour on the walls. By destroying the armour they will pass on. When a player defeats these enemies they receive 0.10% respect for killing them. If the armour isn't killed after a few minutes, it will perform a flourish, then crumble to pieces.
Level
  • 47(xsd:integer)
  • 68(xsd:integer)
Attack
  • 34(xsd:integer)
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 1700(xsd:integer)
Examine
  • An ancient spirit has made itself at home within this suit of armour.
max hit
  • 120(xsd:integer)
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 6(xsd:integer)
acc melee
  • 519(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Nothing
aff ranged
  • 45(xsd:integer)
Attack style
  • Melee
acc ranged
  • 0(xsd:integer)
slaylvl
  • No
max melee
  • 136(xsd:integer)
Aggressive
  • No
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 34(xsd:integer)
Magic
  • 1(xsd:integer)
Name
  • Warrior ancestor
Weakness
  • Air
immune to stun
  • No
Slayxp
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • No
Update
  • Artisans Workshop
Armour
  • 519(xsd:integer)
ID
  • 6659(xsd:integer)
Style
  • melee
Release
  • 2011-03-08(xsd:date)
Experience
  • 0(xsd:integer)
Ranged
  • 1(xsd:integer)
LP
  • 1700(xsd:integer)
abstract
  • A warrior ancestor is a dwarf that wasn't able to get to the afterlife because they weren't buried with burial armour. They come to the workshop as spirits inhabiting the armour on the walls. By destroying the armour they will pass on. When a player defeats these enemies they receive 0.10% respect for killing them. If the armour isn't killed after a few minutes, it will perform a flourish, then crumble to pieces. It is not recommended to spend time killing these, since one does not get sufficient respect percentages when killing them for the time taken, despite the fight being very quick. It is best to simply ignore them, and continue making armour or swords.
  • When a player defeats these enemies they receive 0.10% respect for killing them. If the armour isn't killed after a few minutes, it will perform a flourish, then crumble to pieces. It is not recommended to spend time killing these, since one does not get sufficient respect percentages when killing them for the time taken, despite the fight being very quick. It is best to simply ignore them, and continue making armour or swords.
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