About: God Mode   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

God Mode differs in God of War and Chains of Olympus. In God of War, the value of the Orbs remains, but costumes cannot be used. In Chains of Olympus and Ghost of Sparta, it shares similarities to God of War II's Titan Mode, in which Orbs are worth only half as much.

AttributesValues
rdf:type
rdfs:label
  • God Mode
  • God mode
rdfs:comment
  • God Mode differs in God of War and Chains of Olympus. In God of War, the value of the Orbs remains, but costumes cannot be used. In Chains of Olympus and Ghost of Sparta, it shares similarities to God of War II's Titan Mode, in which Orbs are worth only half as much.
  • This mode in SimCity 4 allows the player to freely adjust the landscape without the use of mods. The player can make the ground higher through hills and mountains, or lower, through valleys and canyons. Roughening the surface and smoothing options are also available. If the ground is made under a certain height, the ground will be replaced with water.
  • The user is able to enter a state which allows limitless godlike abilities, skills and traits making them nearly unstoppable with capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental, etc. With this power the user may gain virtually any kind of supernatural powers to the point of making them Nigh Omnipotence. Controlled God Mode: Users that possess control over this mode will be able retain their thought in the process, and not go berserk, while possessing the same or more level of godly strength and power to defeat their target.
dcterms:subject
Row 1 info
  • Possess god-like skills.
Row 1 title
  • Power/Ability to:
Box Title
  • God Mode
Caption
  • Medaka in her War God Mode.
dbkwik:powerlistin...iPageUsesTemplate
imagewidth
  • 320(xsd:integer)
BGCOLOR
  • palevioletred
abstract
  • The user is able to enter a state which allows limitless godlike abilities, skills and traits making them nearly unstoppable with capabilities and powers that transcend all of the users basic limits whether physical, spiritual, mental, etc. With this power the user may gain virtually any kind of supernatural powers to the point of making them Nigh Omnipotence. Controlled God Mode: Users that possess control over this mode will be able retain their thought in the process, and not go berserk, while possessing the same or more level of godly strength and power to defeat their target. War God Mode: Most users lose their sense of humanity and goes berserk, making them ominous and evil. Their physical capabilities (strength, speed, and healing) increase drastically, allowing them to deal out devastating attacks while shrugging off horrific injuries with only one goal to defeat their enemy.
  • God Mode differs in God of War and Chains of Olympus. In God of War, the value of the Orbs remains, but costumes cannot be used. In Chains of Olympus and Ghost of Sparta, it shares similarities to God of War II's Titan Mode, in which Orbs are worth only half as much.
  • This mode in SimCity 4 allows the player to freely adjust the landscape without the use of mods. The player can make the ground higher through hills and mountains, or lower, through valleys and canyons. Roughening the surface and smoothing options are also available. If the ground is made under a certain height, the ground will be replaced with water.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software