About: Anima (Final Fantasy X-2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Anima can use Oblivion and Pain. Instead of being instant death like in Final Fantasy X, Pain this time inflicts non-elemental damage and various status effects; namely Silence, Blind, Itchy and reducing Strength, Defense, Magic, Magic Defense, Accuracy, and Evasion by 1 level. It is best to protect the party by equipping Ribbons. Anima is weak against Holy, so a Warrior's Excalibur and Yuna's Trainer with Kogoro Holy deal heavy damage. Dark Knight's Darkness ability also works well. Another effective strategy is to use any special dressphere to render the fight somewhat trivial.

AttributesValues
rdfs:label
  • Anima (Final Fantasy X-2)
rdfs:comment
  • Anima can use Oblivion and Pain. Instead of being instant death like in Final Fantasy X, Pain this time inflicts non-elemental damage and various status effects; namely Silence, Blind, Itchy and reducing Strength, Defense, Magic, Magic Defense, Accuracy, and Evasion by 1 level. It is best to protect the party by equipping Ribbons. Anima is weak against Holy, so a Warrior's Excalibur and Yuna's Trainer with Kogoro Holy deal heavy damage. Dark Knight's Darkness ability also works well. Another effective strategy is to use any special dressphere to render the fight somewhat trivial.
Level
  • 43(xsd:integer)
Strength
  • 32(xsd:integer)
dcterms:subject
Ice
  • Halves
EXP Awarded
  • 6000(xsd:integer)
AP Awarded
  • 15(xsd:integer)
Blue Bullet
  • None
Bribe Amount
  • N/A
Rare Steal
  • Fury Shock
Agility
  • 133(xsd:integer)
Luck
  • 0(xsd:integer)
Lightning
  • Halves
common steal
  • Fury Shock
Common Drop
  • Tetra Band
holy
  • Weak
immune to
  • All
Rare Drop
  • Tetra Band
Rare Bribe
  • None
M. Def
  • 42(xsd:integer)
bribe
  • None
Gil Drop
  • 2000(xsd:integer)
resistant to
  • Zantetsu
Evasion
  • 0(xsd:integer)
Gil Steal
  • 4000(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 33(xsd:integer)
Water
  • Halves
Fire
  • Halves
Gravity
  • Absorb
Magic
  • 84(xsd:integer)
Name
  • Anima
MP
  • 9999(xsd:integer)
Type
  • None
Romaji
  • Anima
Chapters
  • 5(xsd:integer)
Info
  • This enemy does not Oversoul.
Japan
  • アニマ
Attacks
  • Pain, Oblivion, Attack
Accuracy
  • 5(xsd:integer)
HP
  • 36000(xsd:integer)
Location
abstract
  • Anima can use Oblivion and Pain. Instead of being instant death like in Final Fantasy X, Pain this time inflicts non-elemental damage and various status effects; namely Silence, Blind, Itchy and reducing Strength, Defense, Magic, Magic Defense, Accuracy, and Evasion by 1 level. It is best to protect the party by equipping Ribbons. Anima is weak against Holy, so a Warrior's Excalibur and Yuna's Trainer with Kogoro Holy deal heavy damage. Dark Knight's Darkness ability also works well. Another effective strategy is to use any special dressphere to render the fight somewhat trivial.
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