About: Bat (Dungeoneering)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As the bats within Daemonheim use melee, they are weak to magic. However, the spell weakness will vary between each individual bat (ie: one bat will be weak to Earth Spells, while the next will be weak to Air Spells.)

AttributesValues
rdf:type
rdfs:label
  • Bat (Dungeoneering)
rdfs:comment
  • As the bats within Daemonheim use melee, they are weak to magic. However, the spell weakness will vary between each individual bat (ie: one bat will be weak to Earth Spells, while the next will be weak to Air Spells.)
Level
  • 2(xsd:integer)
  • 19(xsd:integer)
  • 36(xsd:integer)
  • 53(xsd:integer)
Version
  • 2(xsd:integer)
  • 19(xsd:integer)
  • 36(xsd:integer)
  • 53(xsd:integer)
Attack
  • 2(xsd:integer)
  • 14(xsd:integer)
  • 26(xsd:integer)
  • 38(xsd:integer)
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 200(xsd:integer)
  • 1400(xsd:integer)
  • 2600(xsd:integer)
  • 3800(xsd:integer)
Examine
  • A winged pig-mouse.
gemw
  • no
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 120(xsd:integer)
  • 245(xsd:integer)
  • 395(xsd:integer)
  • 590(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 50(xsd:integer)
max ranged
  • 0(xsd:integer)
aff ranged
  • 30(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 8(xsd:integer)
  • 56(xsd:integer)
  • 104(xsd:integer)
  • 152(xsd:integer)
Rarity
  • Always
assigned by
  • Turael, Spria, Mazchna
Aggressive
  • No
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 2(xsd:integer)
  • 14(xsd:integer)
  • 26(xsd:integer)
  • 38(xsd:integer)
Magic
  • 1(xsd:integer)
Name
  • Bat
  • Bat bones
Weakness
  • Earth
  • Fire
  • Water
  • Air
immune to stun
  • No
Slayxp
  • 12(xsd:double)
  • 29(xsd:integer)
  • 49(xsd:double)
immune to deflect
  • No
slayercat
  • Bats
acc range
  • 0(xsd:integer)
Members
  • Yes
Quantity
  • 1(xsd:integer)
Update
  • Dungeoneering Skill!
Armour
  • 120(xsd:integer)
  • 245(xsd:integer)
  • 304(xsd:integer)
  • 439(xsd:integer)
ID
  • 10906(xsd:integer)
  • 10907(xsd:integer)
  • 10908(xsd:integer)
  • 10909(xsd:integer)
Style
  • melee
Release
  • 2010-04-12(xsd:date)
Experience
  • 37(xsd:double)
  • 54(xsd:double)
  • 84(xsd:double)
  • 143(xsd:double)
Ranged
  • 1(xsd:integer)
abstract
  • As the bats within Daemonheim use melee, they are weak to magic. However, the spell weakness will vary between each individual bat (ie: one bat will be weak to Earth Spells, while the next will be weak to Air Spells.)
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