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From the VHS release:

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  • Weapon
  • WEAPON
  • Weapon
  • Weapon
  • Weapon
  • Weapon
  • Weapon
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  • From the VHS release:
  • Weapon is a category of equipment used to deal damage to a target.
  • A weapon is what a neopet uses to fight opponents in the Battledome.
  • Contains 2 sections one with attack weapons the other with defense.
  • Weapons are pieces of equipment that are used against a target and deal physical damage. Throughout the Hyperdimension Neptunia series, each playable character has their own types of weapon unique to them. CPUs have their own type of weapon when in HDD mode and the weapon equipped to them while in Human form can influence the appearance of their goddess form weapon. See also: * Accessory * Costume * Ornament * Armor * Processor Unit
  • A weapon is an object used in a game which, if wielded, sometimes held, and used in combat will cause damage to an opponent.
  • Weapons were things that were used to PWN random enemies in the Ratchet & Clank series. Rick used them to knock Dr. Malarious out at different intervals, because he felt bored.
  • There was a large number of weapons and mementos on display at the Justice League Hall of Fame, all of which that had once belonged to supervillains or other criminals that had unsuccessfully attempted to destroy the Justice League.
  • Weapons are items featured in all installments of The Last Stand series.
  • A Weapon is an item used to deal damage to an opponant during combat. There are Swingable Weapons, Throwable Weapons, 360 Weapons, and Special Weapons. An important weapon in-game is the Baron's Propeller in the Baron's quarters. Thes are pivotal to survive in Ghoulhaven Hall and should be taken advantage of often. They do however become obsolete when the rules require the player not to use weapons.
  • The default weapons are fists, which train combat, though inefficiently. Swords, Axes, and the club also train combat. Other weapons may train other fighting skills: Wands train magic. bows and spears train range. Each weapon also gains a bonus based on your level in its associated skill.
  • Weapons are used to inflict physical damage. In Atlantica Online, characters can perform physical or magical attacks. Weapons are used for physical attacks versus another character or monster. This is different from a Magic Attack using a magic Skill. Weapons can be equipped by main characters and mercenaries.
  • For a list of all weapons, view the .
  • Almost any object, such as a rock, pencil, or key can be used as a weapon, as well as purpose-built weapons such as swords, knives, or nunchucka.
  • Holy hand grenade
  • Weapon (武器, Buki) is an extra chapter included with Volume 11.
  • Weapons are a type of equipment that fit in a character's weapon slots, often giving stat bonuses and/or penalties, and deciding most of the characteristics of their weapon-based attacks.
  • Redirect: Weapons
  • Weapon is the fourteenth book of the Morphers.
  • Weapons are basically anything used to attack. Weapons are not limited to only being weapons, however. For example, a hand axe can be used to cut branches and small trees. This article is a . You can help My English Wiki by expanding it.
  • In Advance Wars each unit fights with a Weapon. Different units have different Weapons and each kind of Weapon has it's own seperate effect. Not every unit will have a weapon, non combatant units such as APCs are obvious, though other units such as Black bombs do not have a weapon either.
  • see List of Axes
  • To equip a weapon, you must first select the Equip window. There are two ways to equip a weapon, either drag into the inventory space or double click the weapon and it will be equipped in the appropriate slot. To unequip a weapon, simple click and drag it out of the box and it will be put back into the inventory.
  • Many different types of weapons are used in LEGO. They usually coincide with what time period the theme takes place in. For example, Star Wars characters use blaster rifles and lightsabers while Kingdoms minifigures use weapons such as swords, spears, bows, and axes.
  • WEAPON is an American professional wrestler, currently working excusively for World Pro Wrestling
  • |-| Rocket launchers=
  • A weapon is an item that can be equipped and used to cause damage. It must be equipped in the main hand, off hand, both hands (Two-Handed and dual wielding), or ranged weapon equipment slot. Each class has certain weapons it is allowed to use. Most of these must be trained; each class of each race starts with only a few weapon proficiencies. Devices which cause damage when used but are not equipped are not weapons in a game mechanic sense, being more akin to stored spells. So dynamite, bombs, grenades, and mortars are not weapon items, but are consumable explosive items.
  • Weapons within the Halo Universe form the basis for the gameplay featured in the video games.
  • Weapons are items used to attack a target and deliver damage.
  • A weapon is a tool or device intended to cause pain, incapacitation, injury, or death. Transformers of every sort and every allegiance use a wide variety of weapons, both in war and in occasional peacetime pursuits (such as the hunting of turbofoxes).
  • Weapons are Equipment that can be used by a character to increase their physical or magical damage towards opponents. For a list of all weapons, see List of Weapons. For a table of all weapons, see Table of Weapons.
  • A Weapon is a wieldable item that players can use to inflict damage in combat with other players or monsters. There are many different types of weapons in RuneScape Classic.
  • Players have a variety of weapons available to them. In all there are 9 different types of weapons: Daggers, Swords, Maces, Staves, Spellbooks, Orbs, Greatswords, Polearms, and Bows. The limitation of what types of weapon can be used is based on the class a player has chosen. However, there are some Stigma stones that may allow one class to use weapons not normally available to them. .
  • A weapon was a tool, that was used to cause harm, or to defend oneself in battle. A common weapon used by the Jedi, was the Lightsaber. While the common weapon for a foot soldier would be a blaster rifle
  • Each job has the native ability to wield at least one type of weapon at full proficiency. Other jobs require subbing to be able to wield non-native weapons and raise their proficiency to comparable levels. Not every job has a passive skill for equipping a weapon and some jobs have more than one equip weapon skill. Beginner weapons can be wielded on any job. Many skills require a particular weapon to be equipped in order to be used.
  • This is a full list of all weapons in Team Fortress 2.
  • In Alagaësia there were many types of weapons. The most common were swords, spears, axes, and bow and arrows. Most weapons were made of normal iron or steel. Riders swords were made of brightsteel of which Rhunön used to make the first Rider's swords.
  • Weapons are devices which—as their primary purpose—are made to inflict harm upon or kill other beings, destroy or damage structures, or ships, or to alter others' behavior due to the threat of such harm. Each weapon normally has its own purpose and types. Weapons which are not intended by design to kill are often termed "less-than-lethal" weapons. Most weapons intended to stun or incapacitate fall into this category. Some normally lethal weapons when used with particular types of ammunition or in certain limited manners may also be considered "less-than-lethal".
  • Players have the option of sheathing or keeping their weapons unsheathed at all times. This only affects the character's appearance while out of combat. Sheathed weapons will appear either at the character's waist or back. If in the sheathed stance, the player will display their total skill level. The player will display their combat level instead if the weapons are unsheathed. File:Sword - Issue 19.png
  • List of weapons found in game, sorted by needed ability.
  • A weapon is an item in Stick Ranger. It is used by characters to attack.
  • A weapon is something that can be used offensively.
  • A weapon is an item that causes damage to opponents when wielded by a character. These range from melee and ranged weapons to grenade-like weapons such as acid flasks, Alchemist's fire and Choking powder. There are three basic types of physical damage: bludgeoning, slashing, and piercing. The type of damage depends on the type of weapon used. Some weapons, such as the morningstar, are capable of doing two types of damage. Weapons are also capable of elemental damage, and there are several other possible damage types if the weapon has been appropriately enchanted. NWN2 Weapon types include:
  • Your weapon is what you kill things with, whether Players , Forest Monsters , or The Red Dragon. If you have sold your weapon at King Arthur's Weapons, the in-game stats lists "Fists " in the weapon slot, and you have no additional Strength beyond what you've earned by leveling up and gems.
  • 武器はアビリティポイントを使用して習得します。 武器の習熟度はレベル1から5まであります。 武器の種類とは別にダメージタイプが存在しますのでこちらも参考にしてください。
  • A weapon is an object used in combat. It may refer to: * Weapon (PS:T), the page for weapons in Planescape: Torment * Weapon (T:ToN) , the page for weapons in Torment: Tides of Numenera
  • Weapons are items in Wild Warfare. By default, the weapon you have is not an actual item; currently, the only weapons that exist can be obtained via buying Wild Warfare on Steam.
  • Weapons are items equipped to your mechs that are used to deal damage when battling. Depending on your level, different kinds of weapons can be used. There are 5 damage types that can be dealt with weapons: * Melee weapons * Bullet weapons * Atomic weapons * Fire weapons * Anti-matter weapons Any standard weapon can be freely bought, traded and merged.
  • A weapon is any item that causes physical damage to opponents when wielded by a creature. These range from melee and ranged weapons to projectiles such as acid flasks.
  • Weapon is a kind of Equipment. Weapons fit in the weapon slot, deciding most characteristics of melee attacks. Each weapon type is different in one way or the other, see the tables below for more information about each weapon type. Using a two-handed weapon disables the shield slot.
  • A weapon is a type of technology used to damage or incapacitate a lifeform or infrastructure belonging to opposition of the holder of the weapon. Weapons range from primitive tools utilized for this purpose to highly technological implements using complicated principles of science.
  • Weapon is the 170th chapter of Akira Amano's Katekyō Hitman Reborn!
  • Weapons are the class specific item that allows you to use your skills and causes extra damage to the enemies beyond your base human abilities. Unless you are holding your class weapon in your hands you cannot use any of your skills, even if your weapon is in your backpack. Further additional stats can be found by default on higher quality than generic weapons (such as an automatic increase to your movement speed with a complete set), and as said before additional stats can be forged onto a weapon at the risk of breaking it and costing materials to improve it. Weapons can be classified by:
  • Основное оружие - это часть снаряжения, используемая для нанесения урона. В зависимости от его характеристик, оружие может быть либо ближнего боя, либо дальнобойное и наносить какой-либо тип урона. Урон, наносимый оружием, может быть повышен с помощью некоторых умений, в том числе Smiting Prayers, Conjure [element]-умениями, подготовками, и, для сиюминутного эффекта, умениями атаки. Основное оружие берется персонажем в слот правой руки (с мечом на фоне). Персонажи должны быть снаряжены каким-либо оружием для того, чтобы атаковать. Основное оружие может быть подогнано под персонажа, но тогда оно может быть использована только этим персонажем или его героями.
  • A weapon is a piece of equipment used to deal damage. Depending on the weapon's details, it can be either melee or ranged, and deals one of various types of damage. The weapon's damage can be increased by a number of skills and upgrades. The melee weapon uses 0 Device Points and the Primary and Specialty Weapon can use between 1 and 4 points. Characters must equip a weapon in order to attack. For lists of available weapons, see
  • Weapons are tools that are used to cause damage to objects or harm to living beings. They have appeared in almost every Sonic the Comic strip, since the publication is primarily action-based. The majority of weapons are found on villains, particularly Badniks. These range from guns and cannons for long-range combat, to drills, maces and spikes. On the other hand, heroes are much more likely to use their own strength, with Sonic the Hedgehog favouring a Spin Attack and Knuckles the Echidna only fighting with his fists. However, Amy Rose is skilled with a crossbow and Johnny Lightfoot was rarely seen without his staff.
  • Weapons are a type of item which Alice constantly wields on her journey through Wonderland. Their use is to cause damage to the foes that attempt to stop Alice on her journey to the final stages of both American McGee's Alice and Alice: Madness Returns. There is a variety of fifteen weapons, some offensive and some defensive - but all have one goal, which is to aim to destroy Alice's current opponent. In Alice: Madness Returns, her weapons are almost never referred to as toys. Only two of her weapons out of six, however, are actually toys.
  • Με πολύ βασικούς όρους, ένα weapon (όπλο) είναι ένα αντικείμενο που χρησιμοποιεί κάποιος χαρακτήρας για να προκαλέσει ζημιά (damage). Τα όπλα θα ξεχωρίζονται σε διαφορετικές κατηγορίες, π.χ. Great Weapon (Μεγάλα Όπλα)s. Για να μπορείτε να χρησιμοποιήσετε όπλα μιας κατηγορίας, θα πρέπει πρώτα να αποκτήσετε αρκετή εμπειρία για να μάθετε το ανάλογο skill. Τα Όπλα θα είναι ανάλογα του army, και πιθανόν ανάλογα της καριέρας. Οι χαρατήρες των Dwarf δεν θα είναι ικανοί να χρησιμοποιούν όπλα των Greenskin και αντίστροφα.
  • Weapons are the damage dealers of runescape. they are what allow players to inflict damage. weapons can be made out of a variety of things ranging from wood to metals such as rune. According to the metals strength the damage dealt is also tied in for EXAMPLE! rune need level 50 attack to wield and hit aaaaaa lot more damage that bronze which requires level 1 attack to wield. so melee rapes range, range rapes magic and magic rapes melee MELEE rapes / \ rapes / \ Range -------------- magic rapes
  • Weapons are Items used for battle in all of the Phantasy Star Online games. The weapons which a Character can equip are determined by their Class. In the original Phantasy Star Online, characters could equip every weapon pertaining to their type, while all classes could equip a select few Hunter and Ranger weapons. In Phantasy Star Online 2, every class could equip a select few with Gunslashes also available to them all.
  • Weapons are recurrent items in most games, and this is no different in the Disgaea Series. Weapons' main function is to boost ATK (attack) power, but it can boost other stats as well. Like other items, such as accessories and consumables, weapons can be inhabited by Specialists that boost a particular statistic or attribute. Weapons can be made stronger by entering the Item World, clearing its stages and subduing said Specialists (killing them in combat).
  • The following page is about all the weapons of S4 League. Each weapon has their own unique attributes that affect the gameplay of S4 League. Each of these weapons have their own playing style, making the game more intense (or boring) as the match progress.
  • Weapons are items a player can wield and use to inflict damage in combat. Weapons can be one-handed, allowing use of a shield, or two-handed, in which case no shield can be worn. Some weapons bridge this gap and can either be wielded one or two-handed. Some members of certain weapon classes can be used in conjunction with special abilities such as Attack, Backstab, Charge, and Throw. All weapons (as well as Shields) can be used with the Bash skill, though not all to the same effect.
  • This sort of item contributes to the characters attack, accuracy, HP, SP, damage bonus, critical strike rate, damage reduction, critical strike resist, technique and parry stats. There are several types of weapons available and each profession has a certain weapon type it specializes with. Weapons are equipped in the weapon slot. Each character has one weapon slot available. Weapons have weight attribute and they will take a part of the characters load regardless if they are equipped or not.
  • Weapon is anything that can be used for amusement... Weapons are generally used to expedite otherwise intractable arguments. Weapons have been hailed as the most efficient time savers available to all mankind. In the year 2005 alone, it is estimated that use of weapons saved over $600 billion dollars in productivity by eliminating unnecessary debate, inarticulate ideas, purposeless banter, political waste and needless religious dialogue. Countless people (primarily rednecks) use weapons as a cure for boredom. Also, the weapon producing industry generates nearly 3 quadrillion dollars a year.
  • A weapon is an item that can be equipped and used to cause damage. It must be equipped in the main hand, off hand, both hands (Two-Handed and dual wielding), or ranged weapon equipment slot. Each class has certain weapons it is allowed to use. Most of these must be trained; each class of each race starts with only a few weapon proficiencies. Each particular weapon proficiency has a weapon skill associated with it. You only gain skill with a type of weapon by wielding and using it. You can check your weapon skills by pressing 'k' to pop open the skills window.
  • In the hostile wilderness, a player's bare hands won't stand up well to many of the hostile creatures found or be able to hunt very effectively, while running can get one safely out of harm's way at first, a player will need to start utilizing weapons for self-defense, hunting, and especially for the periodic Hound attacks, or other fast, persistent enemies.
  • You can find crafted swords of nearly every kind (except for Lumite Swords and special gifts like Golden Sword or Rainbownator 5000) in randomly spawning Treasure Chests underground from time to time. Also Things will often provide you with Diamond Swords when killing them or harvesting from them when they are your Pets. But you will probably craft most of your own swords yourself. The first weapon you can craft is the Wood Sword, it is a starting recipe and doesn't have to be unlocked. By taking/crafting a Wood Sword, you will unlock the recipe for the Stone Sword.
  • This article is about items used as weapons. For the weapon keyword, see weapon (keyword). A weapon, whether melee like a club or ranged like a crossbow, must be wielded by a character in order to use a power with the weapon keyword. If the character lacks a weapon, unarmed attack counts as a melee weapon. The weapon die of a weapon determines the damage of most weapon attack powers. Proficiency with a weapon, which may be granted by a class trait, racial trait, or feat, adds a bonus to attack rolls made using the weapon.
  • Press [w] to wield a weapon. Press [x] to exchange between your primary and secondary weapons. Use #twoweapon to wield both at once, if you possess that skill. Attack monsters by trying to move to their square, or with the [F]ight command. "w-" is the command to not wield a weapon, i.e. fight empty-handed. This is the default and ethical preference (see conduct) of monks. It is also a preferred way to attack weapon-hazardous monsters such as acid blobs, rust monsters, etc. before you have a resistant weapon (unicorn horn).
  • Each appears in the form of an item that, when picked up, provides the player with an additional weapon with which to attack opponents, as well as some ammo for the corresponding weapon. Normally, weapons are either placed in levels by the designers or dropped by dying opponents (such as zombies in the Doom games). Once a weapon is picked up during a game, any additional weapons of the same type will count only as ammunition.
  • A weapon is a scripted object that (usually) pushes (a "pushgun") another object and/or avatars (which can lead to grief). A popgun is an example of a weapon. Weapons can also take advantage of Second Life's built in damage features or create their own.
  • A Weapon is a type of item that can be equipped and used to attack monsters and in certain situations, other players. One handed weapons can be used with a shield, and two handed weapons cannot be used with a shield. Vagrants, similar to Mercenaries, use one-handed swords or axes with a shield. Mercenaries, Knights, and Blades use swords and axes. Mercenaries use one-handed swords or axes. Knights use Two Handed Swords or Axes. Blades use two swords or axes, or even one of each. Assists, Billposters, and Ringmasters use Sticks and Knuckles.
  • thumb|Smaragd Weapon schlummernd in Crisis Core (Hinweis: schwer zu erkennen)Die WEAPON sind vom Planeten geschaffene Kreaturen, deren Aufgabe es ist, jegliche Bedrohung von ihm ab zu wenden. Sie gehören zu den stärksten Gegnern in der Compilation of Final Fantasy VII. Wissend, dass die Gefahr erneut hervortreten könnte, warteten sie fast 2 Jahrtausende - kristallisiert in Mako - auf Ihr erneutes Erwachen.
  • In her apartment, Misa Amane has been using the internet and been getting plenty of information on Light Yagami whom she identified as Kira after luring him to Aoyama. Although she can find no photos of him, she learns about his successful sporting and academic achievements and will use this information in order to find his address. She is equally delighted at how handsome he is!
  • Weapons are employed individually or collectively. A weapon can be either expressly designed as such or be an item re-purposed through use (for example, hitting someone with a hammer). Their form can range from simple implements such as clubs to complicated modern implementations such as intercontinental ballistic missiles and biological weapons. Weapon development has progressed from early wood or stone clubs through revolutions in metalworking (swords, maces, etc.) and gunpowder (guns, cannon), electronics and nuclear technology.
  • A weapon is an instrument used for the purpose of causing harm or damage to persons, animals or structures. Weapons are used in hunting, attack, self-defense, or defense in combat and range from simple implements like clubs and spears to complicated modern machines such as intercontinental ballistic missiles. One who possesses or carries a weapon is said to be armed.
  • There are nine different categories of weapons, each of which can perform a Special Attack. All weapons are able to perform melee, ranged, dash and charge attacks. * Blades - Balanced weapons that are good for both ranged and melee. * Staffs - Resembling sniper rifles, the shots from these weapons gain power over a distance. However, they have poor melee ability and do not home in on the target. * Claws - Claws worn on both hands, which boost the user's speed. Their melee attack can be chained five times, but they have poor ranged ability. * Bows - Weapons that shoot fast homing arrows that do decent damage. They split into two blades for melee attacks. * Palms - Taking the form of a glowing tattoo around Pit's hand, this weapon shoots shock-waves of energy towards enemie
sameAs
Character Debut
Published (Japanese)
  • 2004-11-11(xsd:date)
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