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An Entity of Type : dbkwik:resource/JJ8D-mMoI_PjYwzLpW1psQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOWYSIWYG__ Night Shade (ナイトヘッド Night Head) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Night Shade is a Ghost-type move introduced in Generation I. It was the signature move of the Gastly evolutionary line in Generation I.

AttributesValues
rdf:type
rdfs:label
  • Night Shade
rdfs:comment
  • __NOWYSIWYG__ Night Shade (ナイトヘッド Night Head) Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Night Shade is a Ghost-type move introduced in Generation I. It was the signature move of the Gastly evolutionary line in Generation I.
  • Gengar fires a projectile of dark energy from his eyes in the form of a continuous beam.
  • The Night Shade was a run-down club in ChikatLik on Ord Cestus, owned by Trillot.
  • Power equals to user's effective level.
  • Night shade is plant that can be used to increase Aether based moves effectiveness by 10% for 8 minutes.
  • A wonderful blend from the Himalaya's; mostly Indica. Night Shade grows short and fat, giving huge buds; sweet pine scented and very strong. The effect is classic Indica - heavy and stoney. The Indica kick is unmistakable as it wraps around you and leaves you cozy and warm.
  • Night Shade (ナイトヘッド, Night Head) is a damage-dealing Ghost-type move introduced in the first generation.
  • title3::Night Shade[[image::]]use::Specialattack_power::60specialgauge::2cooldown::2.6dps::23.08type::Ghost
Generation
  • I
appeal
  • 2(xsd:integer)
  • 3(xsd:integer)
dcterms:subject
Intro
kingsrock
  • 1(xsd:integer)
Attack power
  • 60(xsd:integer)
magiccoat
  • 0(xsd:integer)
brightpowder
  • 1(xsd:integer)
DPS
  • 23(xsd:double)
snatch
  • 0(xsd:integer)
Cooldown
  • 1(xsd:double)
  • 2(xsd:double)
detect
  • 1(xsd:integer)
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Category
  • Special
PP
  • 15(xsd:integer)
Power
  • Varies
Game
Name
  • Night Shade
Type
  • Ghost
  • Attack
  • Projectile
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Title
  • Night Shade
priority
  • 0(xsd:integer)
Use
  • Special
Class
  • Special
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