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rdf:type
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rdfs:label
| - Roundhouse Kick
- Roundhouse kick
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rdfs:comment
| - |}
- "Hwuoah!" —Frank West
- Kama Barai Geri (鎌払い蹴り Kama Barai Geri?), Nata Otoshi Geri (鉈落とし蹴り Nata Otoshi Geri?) and Oosoto Mawashi Geri (大外回し蹴り Oosoto Mawashi Geri?), collectively referred to as Roundhouse Kick, or Special Kick, are three of Ken's special attacks, introduced in Super Street Fighter II Turbo. They are also used by Violent Ken in SNK vs. Capcom: SVC Chaos and by Cyborg in Street Fighter II: The Interactive Movie.
- A Roundhouse Kick is a type of Rider Kick. The attack where the rider attacks the foe with a forward spinning round kick.
- Only can be learned when the victim.. I mean Pokeman... Err wait.... Pokemon learns every single move and becomes level 9000. Then Chuck Norris will appear and magically teach your Pokeman Roundhouse Kick. It does infinite damage and the Pokeman its used on will never be able to be healed, it will forever stay in the fainted state. It can hit any types, even ghost. It also has infinite Power Points.
- The deadly Roundhouse Kick is the most destructible weapon in the UnMultiverse. The only person who knows how to use it is Chuck Norris. It is the second most deadly weapon(after Chuck Norris).
- A roundhouse kick (also known as High Kick or a power angle kick, but often confused with the round kick) is a kick in which the attacker swings his or her leg around in a semicircular motion, striking with the front of the leg or foot. This type of kick is utilized in many different martial arts and is popular in both non-contact and full-contact martial arts competitions. The kick has many variations based on stance, leg movement, striking surface, and the height of the kick.
- This is essentially a spinning kick to the opponents blindside. An opponent can predict where it will hit but the force is enough to break someones arm if not reinforced with chakra.
- In fiction, the roundhouse kick is one of the most badass martial arts moves one can make, spinning in a full circle, thus giving the kick the force of 360 degrees of awesomeness. In Real Life, such a move is Cool but Inefficient. A proper roundhouse kick is spinning in a just partial circle, to give the kick some extra force, but without telegraphing the move too much. And even then there is a high risk of the opponent dodging the kick or even grabbing the leg if he is skillful enough. A Sub-Trope of Spin Attack. A Super-Trope to Hurricane Kick (doing several spinning kicks in the same move).
- As mentioned above, the non-kicking leg is vital in this kick. In order for your body to rotate so that your side is facing the target, it is vital that you pivot on the balls of the non-kicking foot. In fact, at the moment of the strike, your non-kicking foot should be turned so that it's pointing away from the target. The left arm is held close to the body, fist closed as if to block. The torso is turned sideways to the target and leans somewhat away from the target.
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sameAs
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Level
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maxnum
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debut shippuden
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literal english
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Number
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Cast
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L
| - 5(xsd:integer)
- 19(xsd:integer)
- 33(xsd:integer)
- 47(xsd:integer)
- 61(xsd:integer)
- 74(xsd:integer)
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Power
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Name
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Type
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wheel
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Romaji
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DESC
| - A melee attack that deals moderate slashing damage.
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dbkwik:marvelvscap...iPageUsesTemplate
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Kanji
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Icon
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Class
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Target
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Effects
| - *Inflicts X slashing damage on target
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hitbonus
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abstract
| - |}
- "Hwuoah!" —Frank West
- Kama Barai Geri (鎌払い蹴り Kama Barai Geri?), Nata Otoshi Geri (鉈落とし蹴り Nata Otoshi Geri?) and Oosoto Mawashi Geri (大外回し蹴り Oosoto Mawashi Geri?), collectively referred to as Roundhouse Kick, or Special Kick, are three of Ken's special attacks, introduced in Super Street Fighter II Turbo. They are also used by Violent Ken in SNK vs. Capcom: SVC Chaos and by Cyborg in Street Fighter II: The Interactive Movie.
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