About: Astro Boy Omega Factor   Sponge Permalink

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Astro Boy: Omega Factor (Known in Japan as Astro Boy • Tetsuwan Atom: Atom Heart no Himitsu) was based on Astro Boy, released in 2004 for the Game Boy Advance after the Anime's 2003 Reboot. It was developed by Treasure and Hitmaker and published by Sega. Many consider this game an aversion of The Problem with Licensed Games, and a fitting tribute to Osamu Tezuka. There are also a few levels where Astro exclusively flies. He relies on his finger laser for offense, but can dash and use his specials normally.

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  • Astro Boy Omega Factor
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  • Astro Boy: Omega Factor (Known in Japan as Astro Boy • Tetsuwan Atom: Atom Heart no Himitsu) was based on Astro Boy, released in 2004 for the Game Boy Advance after the Anime's 2003 Reboot. It was developed by Treasure and Hitmaker and published by Sega. Many consider this game an aversion of The Problem with Licensed Games, and a fitting tribute to Osamu Tezuka. There are also a few levels where Astro exclusively flies. He relies on his finger laser for offense, but can dash and use his specials normally.
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  • Astro Boy: Omega Factor (Known in Japan as Astro Boy • Tetsuwan Atom: Atom Heart no Himitsu) was based on Astro Boy, released in 2004 for the Game Boy Advance after the Anime's 2003 Reboot. It was developed by Treasure and Hitmaker and published by Sega. Many consider this game an aversion of The Problem with Licensed Games, and a fitting tribute to Osamu Tezuka. The storyline starts off by following the 2003 Anime. Dr. Tenma, brilliant robotics expert, rebuilds his son as a robot after he is killed in a horrible car accident. When he realizes Astro is no true replacement, he abandons Astro and disappears. In terms of gameplay, this is a Platformer where Astro can jump and air dash (he's invincible while dashing.) Astro has a basic punch combo, although he may freely kick enemies away or fire a finger laser.) He also has access to three special attacks that he can build energy for. * The Arm Cannon, easily the strongest weapon but leaves Astro wide open to attack. * The Machine Guns mounted on his lower backside will clear the screen of all projectiles and temporarily stun all enemies but is the weakest. * EX Dash has the smallest area of effect and the hardest to aim. But Astro will attack while dashing, juggling enemies everywhere as he hits them. There are also a few levels where Astro exclusively flies. He relies on his finger laser for offense, but can dash and use his specials normally. Despite excellent reviews, this game was mostly passed over for the Playstation 2 game developed by Sonic Team and this fell into obscurity. Those who did play the game though loved it.
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