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  • __NOWYSIWYG__
  • Melee is the skill associated with attacking things with Weapons. Melee controls how often you miss while attacking and how much damage you do with weapons. Successes are gained by attacking things with melee weapons. You get more successes for attacking things closer to your Melee level. Fighters, Rangers, and Rogues are the only classes that can use Melee. Melee is uncapped for all of those three classes.
  • Borrowed from [[w:|]][[Category: derivations|Melee]] mêlée, from [[w:|]][[Category: derivations|Melee]] meslee, feminine past participle of mesler (“‘to mix’”), derived from [[w:|]][[Category: derivations|Melee]] misceō (“‘mix’”).
  • Melee is a form of combat (usually physical) that requires the attacker to be relatively close (arm plus weapon length) to the target as opposed to a ranged attack. Sometimes also called "hand-to-hand" or "close combat". Pronounced as mā-ˌlā / may-lay. Close weapon combat as opposed to ranged weapon or spell combat. World of Warcraft typically defines 'Melee Range' as 5 Yards or closer.
  • A melee (also mêlée) attack is a close proximity hand-to-hand attack, as distinguished from a ranged attack. Moving into a monster initiates a melee attack against it, either with a wielded weapon (or other item), or your bare hands, if you don't wield anything. You are only vulnerable to a monster's melee attack if you are adjacent to it. This page is a . You could probably [ expand this page] should you wish to do so.
  • Η λέξη melee αναφέρεται στην μάχη που γίνεται σώμα με σώμα δηλαδή σε κοντινή απόσταση μεταξύ των χαρακτήρων. Αυτός είναι ο κύριος τρόπος που μάχονται οι melee dps και tanks κλάσεις του παιχνιδιού.
  • Melee er kjemping som utføres veldig nære motstanderen, vanligvis med sverd eller andre våpen man ikke kan angripe med over avstand, i motsetning til magic og ranged som kan angripe en motstander langt unna. Melee er ikke en skill i seg selv, slik som magic og ranged, men består av de tre skillene attack, defence og strength.
  • Melee is the most basic type of attack in the Uncharted series. It encompasses a range of close contact hand-to-hand attacks.
  • Melee: Close battle, you can use axe, sword, club, to fight. Is how much you hit, the higher skills the more you hit. (Need translating for English to Swedish)
  • Melee is the most popular combat style in RuneScape, with 59% of users polled in January 2007 preferring it over the other combat styles. The most common reason why is the fact that players do not need to keep buying arrows or bolts (required for Ranged) or runes (required for Magic) in order to fight, with 56% of respondents citing this reason. The second most voted choice was that Melee has a better choice of weapons and armour, and accounted for 13% of respondents.
  • Melee is a Combat skill seen in Heroes of Might and Magic IV.
  • Melee are designed for close combat. It is mainly used for improving speed and attacking enemies by surprise.
  • Expert : Herkemer Oggdoddler, Black Root Master : Sir Garrick Stout, Dernholm
  • Melee is a simple attack that does minimal damage (Maximum damage in Max Payne 3), but is effective if you're conserving ammo or just want to hit someone personally (to be more precise up close & personal). It also works if you need to break something, like a window.
  • Melee weapons are a category of weapons featured in all installments of The Last Stand series. They are divided into two categories: Blunts and Blades.
  • de:Melee "Melee" (pronounced "meylay") has been adopted and popularized as a gaming term to encompass all close-quarter fighting. Some popular Melee DPS classes include Monk, Warrior, Thief, Samurai and Dark Knight. All of which classes are known for their powerful close-range combat, Weapon Skills and melee Job Abilities.
  • Melee (May-Lay or, as someone says, Meh-Lay) is a form of combat where one attacks an enemy with a neutral element usually at close range. An example would be hitting someone with a sword made out of any metal, not a magic one (although, it CAN be magic, since it's the range that decides the type of combat).
  • Melee is the act of getting down to business physically by using the butt of your weapon, your feet or your fists to teach your opponent a lesson that they will never forget, unless they find maths interesting enough to wipe out their memory.This works better if your Chuck Norris or Blacky. In the Halo series, you usually press B to melee by default on the console games, but Bungie was smoking shit, paper and cereal again resulting in Reach's melee button RB by default; this enraged the community.
  • Melee is an upgradeable power in inFamous.
  • Melee is the ninth episode of .hack//Roots.
  • Melee is a form of close-combat attack. Bows and Wands use Ranged attacks. Swords, Daggers, Shovels, Axes, Staffs, Hammers and Pickaxes all use close ranged attacks known commonly as Melee. Spells are commonly magical attacks.
  • Melee means a weapon such as a sword or a knife,a normal size weapon. They gain a damage bonus from you having Master of Arms. If your weapon is a large one it will be a Heavy weapon rather than a melee and will need Strong Arm to gain extra damage.
  • Melee is simply "hand-to-hand combat". In Tibia this can be accomplished with swords, axes, clubs, or even your bare hands. Distance Weapons, Rods, Wands, Runes and Spells do NOT qualify as melee, since they can be used to attack from a distance. Melee attacks always cause Physical Damage, although after winter 2007 update enchanted weapons may cause elemental damage as well. To calculate the damage of melee combat, you can check this formula.
  • Melee was an island in the Caribbean Sea, off the coast of Cuba near where the waters of the Caribbean meet the Gulf of Mexico.
  • Melee is the art of close combat. Melee attacks tend to be things such as punches, kicks, knives, swords, and other short-ranged attacks. Everyone has access to several melee !globals, even if they have no custom melee attacks. Melee attacks run off Strength for damage. Characters with large Size do more melee damage for the same amount of Strength than small characters do. Large characters also take less melee damage when hit by melee attacks.
  • In Resident Evil Outbreak, melee attacks that could be triggered at will. In titles following the Outbreak games, those moves are often used by experienced players to save ammo and get spacing, as when used, the player is usually invincible from incoming attacks from other enemies, and will also hit/knock/stagger any enemy nearby depending on the angle/position.
  • Melee characters, fall into either of the 2 traits Fast - usually handling 1 handed blades. Strong has the advantage Strong-usually handling 2 handed blades,. Alert has the advantage.
  • Melee range: less than 5 feet. Extremely close range combat. Punches, kicks, swords.
  • Melee is collectively defined as any action that takes place at the closest-possible range. The term melee in English is officially defined as chaotic, close-quarters combat, however in games it has come to describe absolutely anything that happens at close-quarters, regardless of any violent content or lack thereof. Vagrants, Mercenaries, Knights, Blades and Billposters all engage primarily in melee combat, and have many skills that only work at melee range.
  • Melee es una Demonio mitad Humana que habita en el Reino Demonio.Aparece en Dragon Ball.
  • Melee is one of three combat styles in Atlantica Online. The other two styles are Ranged and Magic. Melee involves using swords, axes, spears, power saws and armor fists to damage opponents, as well as wearing heavy armor. Players who specialize in this type of combat are known as warriors.
  • Melee is een vorm van fysiek gevecht waarbij de aanvaller relatief dicht bij (arm plus wapen lengte) het doelwit staat in tegestelling tot een ranged gevecht.
  • Melee is an ambiguous term. It can refer to: * melee attack (4e) * Melee Attack (SRD standard action)
  • Melee is one of the three attack types that is affected by the Strength stat.
  • Melee, in video game terms, is a style of elbow-drop hand-to-hand combat popular in first-person shooters and other shooters, like Gears of War. In the Gears of War franchise, the melee plays an important tactical role, not only doing damage to an enemy, but stunning them too. It is possible to miss most melees, although it is hard to dodge a melee.
  • thumb|This is Melee, being held by an evil red-haired kidnapper.Melee is een Artificial intelligence, maar dan zonder de intelligentie of kunstmatigheid. Verder is hij niets... Behalve lam genoeg om een wiki over zichzelf te schrijven. Hij mag dan ook uitermate onbeschoft en asociaal genoemd worden. Mensen noemen hem ook wel eens ... Mensen noemen hem niet, laten we het daarbij houden... Daar is hij niet waardig genoeg voor. "wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww" - Melee
  • Melee is done with the the melee weapons Knife or the Heartbeat's End. Killing enemies in this fashion is the primary objective in completing Close Combat Mode.
  • Melee combat consists of physical blows exchanged by opponents close enough to threaten one another's space (i.e. within 5 meters), as opposed to ranged combat. This implies unbroken contact between the two combatants when a hit is made (often via a weapon, but also includes unarmed strikes). That is, not something that is thrown, launched, or fired.
  • Melee is a form of physical combat that requires the attacker to be relatively close (arm plus weapon length) to the target as opposed to a ranged attack. Sometimes also called "hand-to-hand" or "close combat". Pronounced as mā-ˌlā / may-lay. Close weapon combat as opposed to ranged weapon or spell combat. World of Warcraft typically defines 'Melee Range' as 5 Yards or closer.
  • "Melee" (ausgeproschen "meylay") wurde angenommen und als ein all-rounder Begriff im Spiel populär gemacht. Melee wird hier als allgemein begriff für die Nah-Kamppf-Jobs verwendet wie z.b. Mönch, Krieger, Dieb, Samurai und Dunkelritter. Diese Jobs sind auch bekannt für ihrer Hohe rate an DPS, aber nicht nur das, auch die kräftigen Fernangriffe, Nah-Attacken und Job-Fähigkeiten machen diese Jobs als Melee berühmt. Kategorie:Terminologie
  • Creatures and heroes labeled as melee class prefer to fight at close range. They may have long-distance attacks, and will use them while closing the distance between themselved and the enemy, but will always attack Hand to Hand when possible. File:Anim918.gif This article is a . You can help My English Wiki by expanding it.
  • Melee damage received can be reduced by certain skills and armor upgrades.
  • Melee ( or /ˈmeleɪ/, French: mêlée , the French spelling is also quite frequent in English writing), generally refers to disorganized close combat involving a group of fighters. A melee ensues when groups become locked together in combat with no regard to group tactics or fighting as an organized unit; each participant fights as an individual.
  • Melee was a young human girl who lived on Tatooine and was an associate of Anakin Skywalker. She was unimpressed with the podracer that he built and told him that it would "never run."
  • Melee skills consist of three attributes: Strength, Dexterity, and Physical Stamina. These can be increased by leveling up the Melee stat.
  • Melee Combat has three Attack types: Crush, Stab, and Slash.
  • "Melee" means to hit with your equipped weapon as opposed to a spell or ranged attack.
  • メレー:1.剣や殴りで行う近接戦闘のこと。近接戦闘系クラス、前衛。2.比較的軽装で攻撃力が高く、Tankの横から敵にダメージを与えることを仕事とする職。
  • Melee weapons come with two functions. Left click will give you a hasty attack which can be repeated rapidly. However, right click gives you a much more powerful, yet lengthy to execute attack.
  • Melee combat consists of physical blows exchanged by opponents close enough to threaten one another's space, as opposed to ranged combat. This implies unbroken contact between the two combatants when a hit is made (often via a weapon, but unarmed strikes are also included). In other words, not something that is thrown, launched, or fired.
  • Melee is a backup or close-quarters attack with a non-firearm weapon. In most iterations of Medal of Honor, it is a quick strike with the stock of the held weapon or fist, though in Airborne and Pacific Assault, a very common melee weapon is a bayonet affixed to the end of a firearm. In the 2010 release, it is a knife attack.
  • Melee weapons are: * Swords * Axes * Hammers * Daggers * Scythes Any attack made using one of the above weapons is considered a "melee attack." A collective slang term generally used to describe a character who primarily uses a melee weapon. Unlike caster, melee character is generally used to refer collectively to both pure and hybrid melee professions.
  • Melee is a flag on the Cobalt Ocean. Image:Flag.png Arr! This article about a flag in Puzzle Pirates be a stub. Ye can help YPPedia by [ expanding it].
  • Melee ist einfacher Nahkampf. In Tibia kann man das mit Swords, Axes, Clubs, oder sogar mit Bare Hands. Distance Weapons, Rods, Wands, Runes und Spells verursachen keinen Melee-Schaden, da sie benutzt werden, um aus einiger Entfernung anzugreifen. Melee-Attacken verursachen immer Physical Damage, außerdem können verzauberte Waffen seit dem Winter Update 2007 zusätzlich Elementarschäden verursachen. Um den Melee-Schaden zu kalkulieren, verwenden Sie dieses Formular hier.
  • Melee is the act of physically attacking an enemy by hitting them with a weapon. In the Halo series, the majority of melee attacks involve using a ranged weapon as a bludgeon, while there are a few weapons that are melee-only. The melee action can be executed by pressing the B button on the default controller layout for the Xbox/Xbox 360 version of Halo: Combat Evolved, Halo 2, Halo 3, and Halo 3: ODST, by pressing the F key in the PC version of Halo: Combat Evolved and Halo 2, or by pressing the RB button in Halo: Reach, Halo: Combat Evolved Anniversary, Halo 4 and Halo: Spartan Assault with the default control setting.
  • The Combat Triangle dictates that Warriors are strong against Rangers but weak against Mages. Melee's inability to attack from a distance means that a player may have a hard time fighting a Ranger or Mage, as they can make use of safespots. However, Melee has a high resistance to Ranged, giving warriors a defensive advantage over rangers.
  • The term melee has been adopted and popularized as a cover-all term for close combat.
  • In the Dead Space series, Isaac Clarke, John Carver ,Tim Caufman, Sam Ackerman, Gabe Weller are capable of engaging Necromorphs in hand to hand combat by stomping or hitting with a currently equipped weapon or tool. While both forms of melee are extremely ineffective in killing all but the weakest Necromorphs (such as Swarmers or the Pack) a well timed punch can buy the player some time by knocking enemies back, and Isaac can use his powerful stomp to smash containers, Necromorphs, and their limbs- both dead and alive.
  • Melee Combat has been fairly limited within the Tomb Raider series, though there have been some weapons to allow close quarters combat.
  • Melee combat in Ryzom very complex, with many variables affecting the outcome of a particular melee hit. The amount damage as well as the speed at which the damage is dealt are all a function of the weapon. The damage can be multiplied by two using the increase damage stanza, and similar to an area of effect, the circular attack stanza allows multiple targets within weapons reach to be hit simultaneously. This hit can then be parried or dodged by the opponent. If an actual hit occurs, the damage dealt is then reduced by whatever armor protection the body part hit is wearing. A critical hit may be landed at any time during melee combat. This critical hit induces debilitating effects on the opponent, making the job of a melee fighter that much easier.
  • Melee is a physical attack used by Humans and the Chimera.
  • [Source] Melee est une jeune esclave de Gardulla Besadii vivant sur Tatooine vers 32 av.BY. Elle est amie avec Anakin Skywalker et pense que son module de course ne fonctionnera jamais.
  • Melee is de man tegen man vechtstijl. In Tibia kun je dit doen met Zwaarden , Bijlen en lansen , Hamers en de Vuisten Afstandswapens, Rods, Wands, Runes en Spreuken Zijn dus geen melee wapens. Melee wapens doen dus Fysieke Schade.Al kunnen sommige wapens wel bezweerd worden met een element.
  • Melee is a categorisation of combat. Melee combat comprises of physical damage caused by hand-held weapons. All classes within Aion are capable of inflicting melee damage, but only the Gladiator, Templar, Assasin and Chanter are specialised with this type of combat. There are attributes within a character which affect melee damage: Attack, Accuracy and Crit Rate are all offensive-based attributes.
  • thumb|Melee in de gevecht-cirkel. left|MeleeMelee (gespeld als mêlée wat in het Frans uit wordt gesproken als "May-lay") is een term die gebruikt wordt voor spelers die met de "vuist", Attack, Strength of Defence aanvallen. Melee aanvallen worden meestal veroorzaakt met wapen zoals zwaarden hoewel melee ook aanvallen zijn die met de "kick" of "punch" aanval worden veroorzaakt. Melee aanvallen zijn geen lange-afstand aanvallen (op een Halberd na), in vergelijking tot pijl en boog aanval met Ranged, of een magie aanval met Magic. Melee behoort tot de drie aanval soorten: melee, ranged en magic. Melee kan echter onderverdeeld worden in Attack, Strength en Defence en wordt niet gerekend als een aparte Skill.
  • left frame|Žaidėjas naudoja artimą kovos stilių, kad trenktų. frame|Žaidėjas naudoja artimą kovos stilių, kad spirtų. Vienas iš kovos būdų yra "ranka į ranką" (hand-to-hand), t.y. kova iš arti (Melee). Šis kovos įgūdis dažniausiai naudojamas su ginklu, bet jei žaidėjas nori, gali spirti arba trenkti priešui be ginklo. Šis įgūdis neįtraukia kovojimo iš atstumo, taip kaip Šaudymas (Ranged) ir Magija (Magic). Žaidėjo sugebėjimai kovoti iš arti yra nulemiami trijų kovos įgūdžių t.y. Ataka (Attack), Jėga (Strength) ir Gynyba (Defence). Ataka padidina žaidėjo tikimybę pataikyti priešininkui, jėga padidina žalą, padaromą prišininkui, o ginyba mažina priešininko smūgio pataikymo tikimybę. Taip pat šie įgūdžiai leidžia naudoti geresnius ginklus ir šarvus, kurie duoda papildomus puolimo, jėgos ir gi
  • Melee is a method of attack that refers to hand-to-hand combat but is usually performed with a melee weapon such as a sword. Aside from ranged and magic, melee is the most common form of attack in RuneScape Classic. Melee does not include long-range attacks like ranged and magic.
  • Melee weapons in Terraria are weapons that are categorized by a swinging action and the fact that they are not projectiles or spells. Melee is the most commonly used form of attack in Terraria. There are 5 types of melee weapons: swords, spears, Thrown Weapons, Flails, and chain weapons. Each type has its own special characteristics and behaviors, such as damage output, knockback, multiple hits, etc. The best reforging prefix for all swords is currently 'legendary'. The best prefix for spears is currently 'godly', as size cannot be affected. The best prefix for flails is currently 'godly'.
  • The shove does not cause real damage, yet still it can kill the Infected. It takes 1 to 7 blows to kill a Common Infected (the Riot infected are, of course, impervious to shoving as well as any frontal attacks), and 4 blows to kill a Special Infected, with the exception of The Tank, The Witch (when not stumbled from her stupor) and The Charger, which are immune to the attack. In addition Common Infected can be killed with one hit from behind when they are unaware of the Survivors. Sometimes they may get stuck on objects and become immune to shoves. They may also not be affected if shoved as they climb onto an object due to a glitch.
  • This feature has been removed from the game. Melee was a category of skills. It included 1 hand blunt weapons, 1 hand edged weapons, piercing weapons, 2 handed blunt weapons, 2 handed edged weapons, melee energy weapons, deflect (then known as parry), sneak attack, multiple melee weapons, and fast attack.
  • Melee is simply "hand-to-hand combat". In Tibia this can be accomplished with swords, axes, clubs, or even your bare hands. Distance Weapons, Rods, Wands, Runes and Spells do NOT qualify as melee, since they can be used to attack from a distance. Melee attacks always cause Physical Damage. The following is not accurate and needs a big lookover. It is completely wrong and is simply based on nothing, so don't count on it! To calculate max hit with a weapon You should know the factor for the battle mode ( 7 for full attack, 5 for balance, 3 for full defence), weapon attack and skill of weapon used.
  • Melee is simply "hand-to-hand combat". In Tibia this can be accomplished with swords, axes, clubs, or even your bare hands. Distance Weapons, Rods, Wands, Runes and Spells do NOT qualify as melee, since they can be used to attack from a distance. Melee attacks always cause Physical Damage, although after winter 2007 update enchanted weapons may cause elemental damage as well. The following is not accurate and needs a big lookover. It is completely wrong and is simply based on nothing, so don't count on it!
  • Melee, eli lähitaistelu on yksi kolmesta taistelutyylistä, joka keskittyy lähitaisteluun. Melee on RuneScapen suosituin taistelutyyli. Lähitaistelulla ei pysty iskemään kuin vieressä olevia vastuksia vastaan paitsi hilparilla pystyy iskemään esim kiven takaata, toisin kuin kaukotaistelussa ja taikuudessa. Lähitastelussa auttavat kolme taitoa: hyökkäys, voima ja puolustus. Meleen XP rate on 5 per 1 elämänpiste.
  • Melee is one of the three Combat classes that can be used in Soulsplit. Melee is the most often used Combat class in Soulsplit. Players need this to train their Defence, Attack and Strength. This class is also used in PvM to fight bosses and monsters, and in PvP to fight players. Melee focuses on hand to hand combat using swords and shields. Melee armour tends to have huge defence bonuses, but often has a negative bonus to Magic.
sameAs
Summary
  • Attacks that deal damage through the use of fists, feet, swords, et cetera.
monarch
  • Dragonqueen
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  • 600(xsd:integer)
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