Magical Bonuses: * Heat: 4% * Cold: 4% * [L1]: Energy: 4% * [L2]: Matter: 4% * [L4]: Body: 4% * [L6]: Conversion: 5% of all damage dealt heals your power and endurance instead. * [L8]: Acuity: 15 pts * [L10]: Radiant Aura: all chants and songs now affect all friendly targets near the caster. Cannot be traded to other players. Cannot be sold to merchants. Cannot be destroyed.
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