abstract
| - Moloch's Sanctum is a special dungeon level. It is always the lowest dungeon level, the 20th-24th level of Gehennom, and so Dungeon Level 45-53. To enter it you must perform the invocation. This is the level that contains the real Amulet of Yendor. Magic mapping does not work here, although the only variable in the map is the location of the secret door to the temple. The map looks like: -------------- |............| ------- -------............----- |.....| |......................| --.....| --------- ----....^^^^^^^^^^^.......---------|......---- |.......| |.......^---------^.........|......+.........| ------+---..| ---.......^|.......|^.........--+----|....A....| |........|..| |.........^|..._...|^............| |.........------|..---------- |.........^|...B...|^.........---- |..........|....|..|......| |.........^|.......|^.........| --.......----+---+---+--..| |.........^---------^.........| |.......|.............|..| ---.......^^^^^^^^^^^.........| -----+-------+---------+--- |...........................| |...| |......| |....--- ----.....................---- |...---....--- ---......| |.....................| |..........| |..<..---- -------...........----- --...------- |.....| |...........| |...| |.....| ------------- ----- ------- The room marked with an A is a graveyard. The room marked with a B is the temple housing the high priest of Moloch carrying the Amulet of Yendor. The entrance to the temple is a secret door randomly placed on one of the four walls (shown with a lime background above). The traps surrounding the temple are fire traps. The high priest attending the temple of Moloch has, in addition to his usual priestly accoutrements, the Amulet of Yendor. The courtyard surrounding his temple contains nine priests of Moloch, a horned devil, a barbed devil, an erinys, a marilith, and a nalfeshnee; in addition to the standard undead in the marked graveyard, the level also contains two random L and three random V. The temple is surrounded by fire traps, and a secret door is placed randomly on one wall; there are also two more fire traps, a spiked pit, a magic trap, an anti-magic trap, and a sleeping gas trap randomly elsewhere on the level. Four pieces of armor, two tools, a gem, four potions and five scrolls are randomly located about the level, as well as the usual chests in the graveyard. All walls are undiggable; also, the dividing line between the two halves of the level cannot be phased through by polyself into a xorn or earth elemental. The entire level is non-teleport and ineligible to leave bones.
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