About: Light (Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.webdatacommons.org associated with source dataset(s)

Light creates a small source of light above the targeted creature, illuminating a small area and moving with the recipient.

AttributesValues
rdfs:label
  • Light (Spell)
  • Light (spell)
rdfs:comment
  • Light creates a small source of light above the targeted creature, illuminating a small area and moving with the recipient.
  • Light was a acquired and used by Kain during the events of Blood Omen: Legacy of Kain. It was found in a shrine located next to the first Bat Beacon, shortly after leaving the Pillars of Nosgoth. This spell enabled Kain to summon a magical light, harmless to vampires (unlike natural light), that illuminated darkened areas, allowing Kain to see the switches and dangers hidden in the shadows more clearly and proving itself helpful for solving certain puzzles. Like many of Kain's Blood Omen spells, Light is not seen in further games.
dcterms:subject
level innate
  • 0(xsd:integer)
persist
  • Yes
quicken
  • Yes
level druid
  • 0(xsd:integer)
maximize
  • No
level sorwiz
  • 0(xsd:integer)
still
  • No
level cleric
  • 0(xsd:integer)
silent
  • Yes
spell resistance
  • No
empower
  • No
dbkwik:legacyofkai...iPageUsesTemplate
dbkwik:nwn2/proper...iPageUsesTemplate
dbkwik:xeen/proper...iPageUsesTemplate
Range
  • Touch
Object
  • Party
Name
  • Light
save
  • Harmless
Function
  • Light
DESC
  • Fills a dungeon with a steady, soft light until the party rests.
Render
  • standalone
duration type
  • l
Components
  • V
Icon
  • General
  • Light spell.jpg
Cost
  • 1(xsd:integer)
Area
  • Single
extend
  • Yes
School
  • Evocation
Ranger
  • 1(xsd:integer)
level additional
  • Aasimar racial spell
level bard
  • 0(xsd:integer)
sorcerer
  • 1(xsd:integer)
cleric
  • 1(xsd:integer)
abstract
  • Light creates a small source of light above the targeted creature, illuminating a small area and moving with the recipient.
  • Light was a acquired and used by Kain during the events of Blood Omen: Legacy of Kain. It was found in a shrine located next to the first Bat Beacon, shortly after leaving the Pillars of Nosgoth. This spell enabled Kain to summon a magical light, harmless to vampires (unlike natural light), that illuminated darkened areas, allowing Kain to see the switches and dangers hidden in the shadows more clearly and proving itself helpful for solving certain puzzles. Like many of Kain's Blood Omen spells, Light is not seen in further games.
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