The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. For example: * Bones have a 100% drop rate from chickens. * Feathers have approximately a 75% drop rate from chickens.
Identifier (URI) | Rank |
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dbkwik:resource/s514ekkg0T_oPRoB28FfpA== | 5.88129e-14 |