PropertyValue
rdfs:label
  • Blaster Artillery
  • Blaster artillery
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  • Blaster artillery was the designation assigned to any platform that used high-yield blaster cannons rather than turbolasers, mass drivers, concussion missile launchers, proton torpedoes or other weapons. Typically, blaster artillery units functioned as siege units used to destroy large targets such as bases, factories, or spaceports. One of the largest types of blaster artillery was the Loronar Corporation MAS-2xB self-propelled turbolaser.
  • Time Taken: One round or longer. Specializations: The particular type or model of artillery — anti-infantry, anti-vehicle, Golan Arms DF. 9, surface-to-space, surface-to-surface. Blaster artillery is the "ranged combat" skill that covers all fixed, multi-crew heavy weapons, such as those used by the Rebel Alliance at the Battle of Hoth and the fixed ion cannons fired from a planet's surface. The time taken to use this skill is often one round.
dcterms:subject
dbkwik:starwars/property/wikiPageUsesTemplate
abstract
  • Blaster artillery was the designation assigned to any platform that used high-yield blaster cannons rather than turbolasers, mass drivers, concussion missile launchers, proton torpedoes or other weapons. Typically, blaster artillery units functioned as siege units used to destroy large targets such as bases, factories, or spaceports. One of the largest types of blaster artillery was the Loronar Corporation MAS-2xB self-propelled turbolaser.
  • Time Taken: One round or longer. Specializations: The particular type or model of artillery — anti-infantry, anti-vehicle, Golan Arms DF. 9, surface-to-space, surface-to-surface. Blaster artillery is the "ranged combat" skill that covers all fixed, multi-crew heavy weapons, such as those used by the Rebel Alliance at the Battle of Hoth and the fixed ion cannons fired from a planet's surface. The time taken to use this skill is often one round. However, certain kinds of artillery have a "fire rate," which indicates how many times a round that weapon can be used. For example, the anti-vehicle laser cannon used at Hoth can only be used once every other round (fire rate: 1/2), but the anti-infantry battery can fire up to twice per round (fire rate: 2).
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