PropertyValue
rdfs:label
  • Rising Phoenix
  • Rising Phoenix
rdfs:comment
  • Rising Phoenix
  • |}
  • Rising Phoenix is a Blitz ability usable by Sabin, learned at level 15. It is used by inputting or , and deals Fire-elemental damage to all enemies (ignoring split damage) with a spell power of 42.
  • Rising Phoenix (Dt.: Steigender Phönix) ist ein Schlag-Arte vom Element Feuer.
  • This variation of the arte is particularly potent because it can be used to traverse the entire battle area much faster than simply running across the same distance. If the enemy target is far enough from Stahn's starting position, he will flip forward as if he is performing a standard Spin Slash, allowing him to gain altitude and distance before the dive-bombing portion of the attack activates, launching him across the remainder of the distance toward his target. The remake versions of Tales of Destiny greatly inhibit the potential for distance-based movement, exchanging it for rapid execution and improved combo potential.
Level
  • 11
dcterms:subject
JPimage
  • BT12-027.jpg
maxnum
  • 7
enimage
  • BT12-027EN-R.jpg
recast
  • 30.0
illust
  • Kou Takano‎
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Number
  • 1
Category
  • DD
Cast
  • 0.5
Set
  • BT06/103EN
  • BT12/027
  • BT12/027EN
  • PR/0058
L
  • 11
  • 25
  • 39
  • 53
  • 67
  • 77
  • 87
Power
  • 5000
Phonetic
  • Raijingu Fenikkusu
Name
  • Rising Phoenix
wheel
  • Wheel Blue Boot.png
desc
  • A powerful kick attack that deals crushing damage and knocks the target down on a successful hit.
flavor
  • : Left with only the soul, a phoenix will still arise again.
  • : As long as the soul remains, the phoenix will rise again.
Clan
  • Narukami
Icon
  • Icon red side kick glowing.jpg
Class
  • Monk
Target
  • Enemy
Grade
  • 1
Race
  • High Beast
Effects
  • * Inflicts crushing damage on target * Applies Knockdown on termination. Lasts for 2 seconds. ** Stuns target ** Throws target back ** Blurs vision of target * If target is not epic
Kana
  • ライジング・フェニックス
Effect
  • [AUTO]:[Soul Blast ] When this unit is placed on , if you have a «Narukami» vanguard, you may pay the cost. If you do, draw a card.
Shield
  • 5000
abstract
  • Rising Phoenix
  • |}
  • This variation of the arte is particularly potent because it can be used to traverse the entire battle area much faster than simply running across the same distance. If the enemy target is far enough from Stahn's starting position, he will flip forward as if he is performing a standard Spin Slash, allowing him to gain altitude and distance before the dive-bombing portion of the attack activates, launching him across the remainder of the distance toward his target. The remake versions of Tales of Destiny greatly inhibit the potential for distance-based movement, exchanging it for rapid execution and improved combo potential. In Tales of Symphonia, Rising Phoenix is triggered only if Lloyd Irving has a Fire-elemental enchant active while using Rising Falcon, after it has been mastered through enough usage. This enchant can be achieved by equipping a Fire-based weapon or the "Garnet" accessory, using a "Red Quartz" during battle, or activating Sheena Fujibayashi's Sylva Seal: Fire. After this, Rising Phoenix will always replace Rising Falcon while any Fire-elemental enchant is in use. Despite these requirements, it becomes a standard arte in Tales of Symphonia: Dawn of the New World, along with Blazing Tempest, to correspond with Lloyd's focus on Fire-elemental abilities in the game. Additionally, in the PlayStation 3 port of Tales of Vesperia, Flynn is able to use the arte as an altered arte with the skill "Guren" equipped while using Hitenshouku, similar to Lloyd's requirements.
  • Rising Phoenix is a Blitz ability usable by Sabin, learned at level 15. It is used by inputting or , and deals Fire-elemental damage to all enemies (ignoring split damage) with a spell power of 42.
  • Rising Phoenix (Dt.: Steigender Phönix) ist ein Schlag-Arte vom Element Feuer.