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rdfs:comment | - No Guard is an ability introduced in Generation IV that allows all the user's and the foe's moves to never miss. This includes the semi-invulnerable turn of moves such as Dig, Fly and Skull Bash. It can also hit a Pokémon using Protect or Detect if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like Magical Leaf and Swift won't hit as they have perfect accuracy and One-hit KO moves like Sheer Cold will hit as they have terrible accuracy. Also if a Pokémon with No Guard is at the front of the party, it increases the Wild Pokémon encounter rate.
- No Guard is a Pokémon ability introduced in the fourth generation as the signature ability of Machamp line. it ensures that the Pokémon with No Guard and its opponent's attacks will land.
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dbkwik:pokemontowerdefensethree/property/wikiPageUsesTemplate | |
Type | |
Class | |
Pokemon | - Honedge
- Doublade
- Golett
- Machop
- Karrablast
- Machamp
- Machoke
- Golurk
- Lycanroc Midnight Form
- Mega Pidgeot
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abstract | - No Guard is an ability introduced in Generation IV that allows all the user's and the foe's moves to never miss. This includes the semi-invulnerable turn of moves such as Dig, Fly and Skull Bash. It can also hit a Pokémon using Protect or Detect if the move has less than 100% accuracy. The lower the accuracy, the more likely that it will hit. Moves like Magical Leaf and Swift won't hit as they have perfect accuracy and One-hit KO moves like Sheer Cold will hit as they have terrible accuracy. Also if a Pokémon with No Guard is at the front of the party, it increases the Wild Pokémon encounter rate.
- No Guard is a Pokémon ability introduced in the fourth generation as the signature ability of Machamp line. it ensures that the Pokémon with No Guard and its opponent's attacks will land.
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is AbiP of | |
is Ability of | |