PropertyValue
rdf:type
rdfs:label
  • Higemaru Makaijima
rdfs:comment
  • Higemaru Makaijima: Nanatsu no Shima Daibōken (HIGEMARU魔界島 ~七つの島大冒険~, lit. "Demon World Island: Great Adventure of 7 Islands") is a game made by Capcom in 1987 for the Famicom and MSX2. It is based on the 1984 arcade game Pirate Ship Higemaru. Neither of them were released outside Japan, although a prototype exists for a canceled North American NES release, where it was to be renamed "Makai Island".
dcterms:subject
Platforms
  • Nes
JapaneseName
  • Higemaru Makaijima: Nanatsu no Shima Daibouken
Game
  • Makai Island
ReleaseDate
  • 1987
dbkwik:ghostsngoblins/property/wikiPageUsesTemplate
Image size
  • 250
Publisher
  • Capcom
abstract
  • Higemaru Makaijima: Nanatsu no Shima Daibōken (HIGEMARU魔界島 ~七つの島大冒険~, lit. "Demon World Island: Great Adventure of 7 Islands") is a game made by Capcom in 1987 for the Famicom and MSX2. It is based on the 1984 arcade game Pirate Ship Higemaru. Neither of them were released outside Japan, although a prototype exists for a canceled North American NES release, where it was to be renamed "Makai Island". In Higemaru Makaijima, the hero from Pirate Ship Higemaru, Momotaru, must now pilot his own sailing vessel around the ocean surrounding seven islands. His goal is to find a large treasure. To do this, he must collect the keys which open the dock gates to each of the islands by invading several pirate ships and defeating the captain on board in combat. The gameplay on these pirate ships are taken directly from the arcade predecessor, with some small modifications. Once Momotaru has collected a key from a pirate ship, he must then sail around the islands in search of the correct dock gate which the key corresponds to. Once there, the player embarks on an exploration of the island to find items, defeat a boss, and collect treasures before heading off in search of another island key.