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  • Guides/Character guide - Wolfgang, The Strongman
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  • Wolfgang is the strongest character in the game, potentially dealing double the damage of other characters when in his mighty form, in addition to gaining extra health and a slight speed boost. These benefits depend on the hunger value when he is in mighty form. For example, when hunger is capped at 300 Wolfgang will deal 2x damage, have 300 HP and gain the maximum speed boost, but as hunger decreases so will the magnitude of all three of these stats. File:Wolfgang drain slow.gif
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Item
  • Meat
  • Honey
  • Filler
  • egg
  • Charcoal
  • Rope
  • Twigs
  • Monster Meat
  • Monster_Meat
  • Tallbird_Egg
  • Cut Stone
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dry
  • yes
Result
  • Taffy
  • Meatballs
  • Bacon_and_Eggs
  • Jerky
  • Crock Pot
  • Drying Rack
Count
  • 1
  • 2
  • 3
  • 6
POT
  • yes
abstract
  • Wolfgang is the strongest character in the game, potentially dealing double the damage of other characters when in his mighty form, in addition to gaining extra health and a slight speed boost. These benefits depend on the hunger value when he is in mighty form. For example, when hunger is capped at 300 Wolfgang will deal 2x damage, have 300 HP and gain the maximum speed boost, but as hunger decreases so will the magnitude of all three of these stats. Here is an image showing you the various forms as well as the different gains/losses in health and damage. Wolfgang's hunger will decrease 3x faster when in Mighty/Mightiest form, 1.5x faster when in Normal form, and 1x when in Wimpy form. Due to the increased hunger drain when in mighty form, it is advised to only eat foods when necessary (before combat, avoid starvation, etc.). File:Wolfgang drain slow.gif Because Wolfgang's health pool also increases/decreases depending on hunger, it is actually beneficial to hold off on healing until he is wimpy form. For example, after combat Wolfgang is at 40% health in mighty form. If Wolfgang heals now, he will have to heal a significant amount of HP, which requires more resources. Instead, the player should wait until wimpy form, at which point each % of total HP is smaller and thus getting back to 100% health will be more efficient.