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  • Skinrider
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  • Skinriders are one of the original five Shades that appeared in Orpheus. With this Shade, a character can extend their control over others to literally controlling others, as long as they are living. Skinriders are dominating and manipulative by default. Their use of control can be from good, such as a military leader spurring on their troops or a teacher pushing students to do better, to cruel, such as a bully or a bureaucrat who enjoys lording over others. Director, Leader, and Pedagogue are examples of typical Skinrider Natures.
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dbkwik:whitewolf/property/wikiPageUsesTemplate
abstract
  • Skinriders are one of the original five Shades that appeared in Orpheus. With this Shade, a character can extend their control over others to literally controlling others, as long as they are living. Skinriders are dominating and manipulative by default. Their use of control can be from good, such as a military leader spurring on their troops or a teacher pushing students to do better, to cruel, such as a bully or a bureaucrat who enjoys lording over others. Director, Leader, and Pedagogue are examples of typical Skinrider Natures. While Skinriders can manipulate people, they cannot control the flesh itself and reform it. The lack of discipline that the very gauze of a Marrow has disturbs them greatly; therefore, Skinriders are banned from taking Marrow Horrors. The arts of Skinriding have several traits in common with the Arcanos Puppetry from Wraith: The Oblivion.
is shade of