PropertyValue
rdf:type
rdfs:label
  • Koein
rdfs:comment
  • The humans living on Koein are descendants of a colonial effort that took place during the dark age of technology. They have regressed to a state of Feudal Techno-Barbarism due to their isolation during the Age of Strife and are now divided into countless warring noble factions. Each faction is ruled by an aristocracy of knightly nobles who wear a combination of primitive plate and chain armor and the "elites" wearing ancient power armor. They use crude solid-slug ranged weaponry as well as melee weapons that the knightly orders of Ancient Terra would wield along with rare crude chain weapons. The nobility are tasked with fighting the wars and defending the peasantry, in return, they are given leave to rule. The majority of the human natives live in or around castles of stone and woodwork
dcterms:subject
Tithe Grade
  • Adeptus Non
Segmentum
  • Segmentum Obscurus
aestimare
  • B4
orb. dist
  • 1.85E8
dbkwik:warhammer40kfanon/property/wikiPageUsesTemplate
Temperature
  • Temperate
Gravity
  • 0.800000
Name
  • Koein
Government
  • Disunited Feudal Aristocracies
Sector
  • Cadian Sector
Population
  • ~ 100 million
Ruler
  • NA
System
  • Teuton System
Class
  • Feudal World
abstract
  • The humans living on Koein are descendants of a colonial effort that took place during the dark age of technology. They have regressed to a state of Feudal Techno-Barbarism due to their isolation during the Age of Strife and are now divided into countless warring noble factions. Each faction is ruled by an aristocracy of knightly nobles who wear a combination of primitive plate and chain armor and the "elites" wearing ancient power armor. They use crude solid-slug ranged weaponry as well as melee weapons that the knightly orders of Ancient Terra would wield along with rare crude chain weapons. The nobility are tasked with fighting the wars and defending the peasantry, in return, they are given leave to rule. The majority of the human natives live in or around castles of stone and woodwork or in villages/towns surrounded by large walls, where they make a living from agriculture, smithing, carpentry, mining, harvesting wood, and the limited trade between the different human settlements.