PropertyValue
rdf:type
rdfs:label
  • Mercury Blob
  • Mercury Blob
  • Mercury Blob
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
walksaround
  • Fire, Energy, Poison
strongagainst
implemented
  • 8.400000
Behavior
  • Like a Slime, will advance towards its prey in attempt to overwhelm it by summoning more Mercury Blobs.
  • Like a Slime, will advance towards its prey and in attempt to overwhelm it by summoning more Mercury Blobs.
weakagainst
  • Nothing.
creatureclass
  • Elementals
  • Elementals
  • Elementals
bestiaryclass
  • Slime
senseinvis
  • ?
paraimmune
  • ?
fireDmgMod
  • 90.0
convince
  • --
  • --
  • --
deathDmgMod
  • 0.0
iceDmgMod
  • 85.0
immuneto
behaviour
  • Like a Slime, will advance towards its prey in attempt to overwhelm it by summoning more Mercury Blobs.
walksthrough
  • None
Summon
  • --
  • --
  • --
actualname
  • mercury blob
hpDrainDmgMod
  • 20.0
holyDmgMod
  • 35.0
energyDmgMod
  • 100.0
physicalDmgMod
  • 90.0
  • 95.0
MaxDmg
  • 105
earthDmgMod
  • 35.0
pushable
  • no
bestiarylevel
  • Easy
pushobjects
  • yes
isboss
  • no
  • no
  • no
bestiarytext
  • Though the residue interacts with objects and people in our world, there seems no true purpose in its actions. Whenever it meets a human being it seems to start an attack; however, no malice can be attributed to this behaviour. It is doubtful whether the residue is aware of the harm it causes or the concept of harm at all. Maybe the attacks are a form of communication attempts. Sadly, these attempts are often lethal for mortals, and so it is strongly advised to fight back with all means.
  • This silver fluid is actually some sort of residue of magical experiments involving teleporting and travelling to other dimensions. Actually, they are part of the usually unseen membrane that separates different states of existence such as dimensions, spheres and worlds. Sometimes, while something is passing from one state of existence to another, parts of the membrane are spilled into one of the worlds involved. Even if it is hard to believe, this residue seems to own some sort of intelligence or at least some instinct. However, it is also possible that a Mercury Blob has an incredibly high intellect which has a concept that we simply cannot grasp.
  • Its ability to produce a copy of itself might be another attempt to interact with our world. As far as we can tell, killing a Mercury Blob results in cutting its connection to our world and letting it return into the membrane, its natural habitat.
bestiaryname
  • mercuryblob
drownDmgMod
  • 100
illusionable
  • no
  • no
  • no
Loot
primarytype
  • Blobs
  • Blobs
  • Blobs
dbkwik:es.tibia/property/wikiPageUsesTemplate
dbkwik:sv.tibia/property/wikiPageUsesTemplate
dbkwik:tibia/property/wikiPageUsesTemplate
Article
  • a
Speed
  • 75
Armor
  • 1
Name
  • Mercury Blob
  • Mercury Blob
  • Mercury Blob
Abilities
  • Melee , Light Magic Missile , Self Healing, makes you Drunk, Summons 0-3 Mercury Blobs.
  • Melee , Light Magic Missile , Self Healing, makes you Drunk, Summons 0-3 Mercury Blobs.
  • Melee , Light Magic Missile , Self Healing, makes you Drunk, Summons 0-3 Mercury Blobs.
exp
  • 180
Ratio
  • 1
  • 1200
plural
  • mercury blobs
Notes
  • Added in the Christmas Update 2008.
  • Added in the Christmas Update 2008.
  • Added in the Christmas Update 2008.
Sounds
  • "Crackle".
  • "Crackle".
HP
  • 150
Location
Strategy
  • Kill it like a Slime, being wary of geting surrounded by its Summons. Never retreat this monster, because it can make you Drunk, unabling you to escape and die easily by other Blobs.
  • Kill it like a Slime, being wary of geting surrounded by its Summons. Don't try to run around this monster, because when it makes you Drunk, you will be unable to escape.
  • Kill it like a Slime, being wary of geting surrounded by its Summons. Don't try to run around this monster, because when it makes you Drunk, you will be unable to escape.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
is droppedBy of