PropertyValue
rdf:type
rdfs:label
  • Augmented Malevolent greaves (blood)
rdfs:comment
  • Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe PvP with this item drops a broken malevolent greaves - the dye, augmentor, and gizmos are lost. Armour gizmos charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented malevolent greaves (blood) can hold 2 gizmos, allowing up to 4 perks (2 on each).
Level
  • 90
Strength
  • 29
Version
  • Charged
  • Uncharged
dcterms:subject
specialchance
  • yes
Examine
  • Armour infused with malevolent energy.
Tradeable
  • No
stacksinbank
  • No
Equipable
  • Yes
destroy
  • You must augment another one using an augmentor. In addition, you will lose all the item's XP and gizmos.
disassembly
  • Yes
Quest
  • No
kept
  • reclaimable
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Prayer
  • 2
Category
  • Melee legs
Special
  • Undead components[7]
Stackable
  • No
Tier
  • 90
Slot
  • legs
  • body
Magic
  • 0
Name
  • Augmented Malevolent greaves
Type
  • power
Value
  • 500000
Members
  • Yes
Weight
  • 9.071000
Update
  • Dagannoth Kings & Wilderness Dungeon Reworks - Double XP Weekend - Invention Fix‎‎
Armour
  • 479
Class
  • melee
Life
  • 0
Accuracy
  • 0
ID
  • 38242
  • 38243
Release
  • 2016-09-19
Damage
  • 0
Ranged
  • 0
Requirements
  • 90
returnsitems
  • Malevolent greaves
d2d
  • dyed
abstract
  • Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe PvP with this item drops a broken malevolent greaves - the dye, augmentor, and gizmos are lost. Armour gizmos charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented malevolent greaves (blood) can hold 2 gizmos, allowing up to 4 perks (2 on each). Using this armour in combat can gain experience to increase its level. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.