PropertyValue
rdf:type
rdfs:label
  • Ticken
rdfs:comment
  • A Ticken (テキン Tekin) is an enemy in the Subspace Emissary and first appears in The Plain. Its name comes from the word "chicken". It looks like a giant, metallic chicken, though upon defeat, its "body" falls apart and reveals that a yellow bird was piloting the Ticken. The bird chirps, then flies away. The Ticken has two attacks, one where it flies into the air and then attacks with an attack similar to the Bowser or Yoshi Bomb, which can bury, and another where it extends its spikes and rams the player. An easy way to turn a Ticken into a trophy is to use your Trophy Stand when it is at low health, from a distance, because it has no projectiles and a slow movement speed. Tickens are also very resistant to both projectiles and fire. Tickens are resillient when in the air.
Level
dcterms:subject
dbkwik:nintendo/property/wikiPageUsesTemplate
dbkwik:supersmashbros/property/wikiPageUsesTemplate
Name
  • Ticken
Caption
  • A Ticken, facing left.
Points
  • 1000
Universe
  • Super Smash Bros.
abstract
  • A Ticken (テキン Tekin) is an enemy in the Subspace Emissary and first appears in The Plain. Its name comes from the word "chicken". It looks like a giant, metallic chicken, though upon defeat, its "body" falls apart and reveals that a yellow bird was piloting the Ticken. The bird chirps, then flies away. The Ticken has two attacks, one where it flies into the air and then attacks with an attack similar to the Bowser or Yoshi Bomb, which can bury, and another where it extends its spikes and rams the player. An easy way to turn a Ticken into a trophy is to use your Trophy Stand when it is at low health, from a distance, because it has no projectiles and a slow movement speed. Tickens are also very resistant to both projectiles and fire. Tickens are resillient when in the air.