PropertyValue
rdf:type
rdfs:label
  • Hell's Retriever
rdfs:comment
  • This weapon works similarly to the Tomahawk or Combat Axe in Campaign and Multiplayer, with the exception that it can be charged up, it goes back to the player, and it is a Tactical Grenade rather than a Lethal Grenade.
dcterms:subject
Fire Mode
  • Thrown
  • Charge
Fire Rate
  • N/A
Magazine Size
  • 1
Range
  • N/A
Game
Name
  • Hell's Retriever
Type
  • Wonder Weapon
  • Tactical Grenade
dbkwik:nazi-zombies/property/wikiPageUsesTemplate
dbkwik:nazizombies/property/wikiPageUsesTemplate
Extras
  • Higher Damage, Longer Charge.
Cost
  • 0
Damage
  • 500
  • 2500
Ammunition
  • 1
papdamage
  • 1000
  • Infinite
regdamage
  • 500
  • 2500
papfire
  • Thrown
  • Charged
regname
  • Hell's Retriever
papmobility
  • N/A
regammo
  • 1
papammo
  • 1
regreload
  • 4.0
paprof
  • N/A
regmag
  • 1
regrof
  • N/A
regfire
  • Thrown
  • Charged
papmag
  • 1
papname
  • Hell's Redeemer
regmobility
  • N/A
papreload
  • 4.0
reload time
  • 4.0
abstract
  • This weapon works similarly to the Tomahawk or Combat Axe in Campaign and Multiplayer, with the exception that it can be charged up, it goes back to the player, and it is a Tactical Grenade rather than a Lethal Grenade.