PropertyValue
rdf:type
rdfs:label
  • Chaos (Item Power)
rdfs:comment
  • "Chaos" turns a weapon into a dimensional rift that makes devastating attacks. The transformed weapon wreaks such havoc with physical laws that its wielder cannot fight or channel power normally, but there is no defense against it.
Staff
  • halved
dcterms:subject
bow
  • halved
Item
  • Mace
  • Staff
  • Sword
  • AxeBow
dbkwik:masterofmagic/property/wikiPageUsesTemplate
Availability
swordmace
  • halved
Title
  • Chaos
all
Effect
  • true
Axe
  • halved
abstract
  • "Chaos" turns a weapon into a dimensional rift that makes devastating attacks. The transformed weapon wreaks such havoc with physical laws that its wielder cannot fight or channel power normally, but there is no defense against it. Main article: Doom Damage File:ItemPower Chaos.gif This item power causes the hero to deliver Doom Damage during the type of attack for which the host weapon is designed, but at half his total strength rounded down. These attack types are, respectively: * Bow: File:Icon Ranged Bow.png * Staff: File:Icon Ranged Magic.png * Mace, Sword: File:Icon Melee Normal.png * Axe: File:Icon Melee Normal.png and File:Icon Thrown.png (if applicable) Doom Damage is automatic, discarding all File:Icon ToHit.png , File:Icon Defense.png , and File:Icon ToBlock.png calculations, and bypassing all damage reduction. A "Chaos" Weapon, as such, supersedes absolutely every form of defense: a Hero with File:Icon Melee Normal.png File:Icon Thrown.png and an "Axe of Chaos" deals exactly File:Icon Damage.png per attack against any target.