PropertyValue
rdf:type
rdfs:label
  • Rally Point
  • Rally Point
  • Rally point
rdfs:comment
  • Write the first paragraph of your page here.
  • Rally Point is the third chapter of the game Army of Two: The Devil's Cartel.
  • A rally point, more commonly referred to as RP, is a term used by military personnel to tell others where to meet up during a mission. Rally points may also tell soldiers where a new landing zone is, this way soldiers can be extracted from their missions safely.
  • A rally point can be cleared (reset to default) by using the shortcut Shift + R, while the building is selected. New units will then again appear next to the building. It is also possible to have a rally point within a building (but note that there is a limit in the amount of units that can be garrisoned).
  • A Rally point can be established in only one part of any village: just to the right of the central space. A menu at the top says "Overview | Send troops | Combat Simulator". 1. * The overview displays all applicable troop stationings and movements as listed in the next section; 2. * "Send troops" lets you send out the village's own troops to any destination selected by coordinates or (riskier because two villages can have the same name) village name; 3. * The Combat Simulator allows you to check the results of hypothetical battles.
  • On the Rally point your soldiers meet. Here you can command your armies. You can also call back troops from others villages' and bring back troops that are supporting your village. Players with a Premium Account can see how many losses that village has as defense and offense and how many enemy units it killed as defense and offense. Note:This is one of the few structures that cannot be leveled up. Its maximum level is 1. For more buildings, see Buildings.
  • Die Feuerteams Majestic und Crimson werden zu Aufenthaltsorten von Jul 'Mdamas Truppen entsendet. Spartan Jared Miller informiert Crimson darüber, dass sich 'Mdama im Turm am Wasser aufhalten soll. Sobald sie dort angekommen sind und die auftauchenden Prometheaner neutralisierten, untersucht das Team eine seltsame Energiesignatur.
  • Rally points are points in space created by the user in order to collect and organize ships. There are currently three types of rally points. * Normal: Ships autopilot to the rally point and wait there for further orders. * Auto Attack: Ships autopilot to the rally point and then immediately switch into auto attack mode. * Fleet: Ships autopilot to the rally point and form into fleets as large as your logistics skill allows. They then wait for further orders.
owl:sameAs
requiredfor
  • Level 10 for Roman Senator and Gaul Chieftain
  • Level 15 for Tournament Square
  • Level 5 for Teuton Chief
dcterms:subject
Ziele
  • Den Allianz-Anführer finden und ausschalten * Die Basis erkunden * Den hinteren Turm untersuchen * Den hinteren Turm verteidigen * Das Portal aktivieren * Das Portal betreten
Folgend
Charakter
Bildgröße
  • 250
Spiel
dbkwik:de.halo/property/wikiPageUsesTemplate
dbkwik:halo/property/wikiPageUsesTemplate
Name
  • Rally Point
  • Rally Point
Vorher
dbkwik:travian/property/wikiPageUsesTemplate
Ort
  • "The Gate", Requiem
Datum
  • 2558
Bild
  • Spartan Ops Mission Rally Point.png
Requirements
  • None
abstract
  • Write the first paragraph of your page here.
  • Rally points are points in space created by the user in order to collect and organize ships. There are currently three types of rally points. * Normal: Ships autopilot to the rally point and wait there for further orders. * Auto Attack: Ships autopilot to the rally point and then immediately switch into auto attack mode. * Fleet: Ships autopilot to the rally point and form into fleets as large as your logistics skill allows. They then wait for further orders. Rally points can be established using the rally point button on the main map. In the screen that appears, the name and type of rally point can be chosen. Ships can be sent to rally points by opening up their detail screen (by double clicking) and selecting rally point, and then selecting the desired point.
  • Rally Point is the third chapter of the game Army of Two: The Devil's Cartel.
  • A rally point, more commonly referred to as RP, is a term used by military personnel to tell others where to meet up during a mission. Rally points may also tell soldiers where a new landing zone is, this way soldiers can be extracted from their missions safely.
  • Die Feuerteams Majestic und Crimson werden zu Aufenthaltsorten von Jul 'Mdamas Truppen entsendet. Spartan Jared Miller informiert Crimson darüber, dass sich 'Mdama im Turm am Wasser aufhalten soll. Sobald sie dort angekommen sind und die auftauchenden Prometheaner neutralisierten, untersucht das Team eine seltsame Energiesignatur. Kurz darauf wird Commander Sarah Palmer von Paul Demarco kontaktiert, um zu berichten, dass alle Allianztruppen verschwunden sind. Tedra Grant vermutet, dass sie sich irgendwie teleportiert hätten und die gefundenen Anlagen so was wie ein Transitsystem seien. Miller stimmt zu, da die Theorie zu den aufgezeichneten Hyperraumsignalen passt. Da die Blutsvätersysteme bei Majestic nicht mehr funktionieren, senden sie die gesammelten Daten an das Forschungsteam der UNSC Infinity. Die Spartans begeben sich daraufhin zum Canyon-Turm in der Hoffnung, dass dort die Systeme intakt sind und die Suche nach 'Mdama fortgesetzt werden kann. Auf halben Weg treffen jedoch Wellen von Prometheanern und Allianz-Einheiten ein. Nachdem der Angriff abgewehrt wurde, gibt Crimson die Koordinaten von Majestic ein und aktiviert ein Hyperraumportal. Palmer gibt ihnen abschließend die Anweisung, das Portal zu betreten.
  • A rally point can be cleared (reset to default) by using the shortcut Shift + R, while the building is selected. New units will then again appear next to the building. It is also possible to have a rally point within a building (but note that there is a limit in the amount of units that can be garrisoned).
  • A Rally point can be established in only one part of any village: just to the right of the central space. A menu at the top says "Overview | Send troops | Combat Simulator". 1. * The overview displays all applicable troop stationings and movements as listed in the next section; 2. * "Send troops" lets you send out the village's own troops to any destination selected by coordinates or (riskier because two villages can have the same name) village name; 3. * The Combat Simulator allows you to check the results of hypothetical battles.
  • On the Rally point your soldiers meet. Here you can command your armies. You can also call back troops from others villages' and bring back troops that are supporting your village. Players with a Premium Account can see how many losses that village has as defense and offense and how many enemy units it killed as defense and offense. Note:This is one of the few structures that cannot be leveled up. Its maximum level is 1. For more buildings, see Buildings.
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