PropertyValue
rdf:type
rdfs:label
  • Egyptian Tomb
rdfs:comment
  • Egyptian Tomb is a Game the User has loaded into Mainframe. The Game is a basic first person shooter Game. The User's character is a man wearing dirty brown pants and dirty shirt, carrying a hand gun. The Game is set in an Egyptian tomb where the User must fight his way past several mummies and other obsticals to find the Scroll of Life. By reading the Scroll the User wins the Game. Bob, Dot Matrix, Hexadecimal, and several binomes were caught in this Game. All the binomes rebooted as mummies, slowly trying to stop the User. He easily blew the little binomes away.
  • Egyptian Tomb is the ninth level in World 2, Alternate Earth. It takes place in and around a series of ancient Egyptian catacombs. Most of the level takes place inside the titular tomb, which is designed after the Egyptian levels of the SNES game The Lost Vikings. The tomb is a winding maze filled with traps and obstacles, and various Egyptian-themed enemies. The player will often need to progress through the level by finding a number of keys located down various passages; many such passages are inaccessible from the start, and require specific switch blocks to be hit in order to make them safe to enter, which requires a decent amount of backtracking.
dcterms:subject
Appear
Animated
  • Yes
DownloadLink
dbkwik:mugen/property/wikiPageUsesTemplate
dbkwik:timesplitters/property/wikiPageUsesTemplate
Winner
  • System Wins
Name
  • Egyptian Tomb
Genre
  • First Person Shooter
Caption
  • Yami Yugi VS. Seto Kaiba
dbkwik:mkfusion/property/wikiPageUsesTemplate
dbkwik:reboot/property/wikiPageUsesTemplate
Music
  • No
System
Resolution
  • Low
User
  • Raider
Creator
  • SANO SAGARA & ALEX
abstract
  • Egyptian Tomb is the ninth level in World 2, Alternate Earth. It takes place in and around a series of ancient Egyptian catacombs. Most of the level takes place inside the titular tomb, which is designed after the Egyptian levels of the SNES game The Lost Vikings. The tomb is a winding maze filled with traps and obstacles, and various Egyptian-themed enemies. The player will often need to progress through the level by finding a number of keys located down various passages; many such passages are inaccessible from the start, and require specific switch blocks to be hit in order to make them safe to enter, which requires a decent amount of backtracking. After making their way out of the tomb, the player will need to traverse a short desert oasis section filled with various Metal Slug soldiers and vehicles, before reaching the flagpole at the end. Also, carefully concealed somewhere within the tomb is a secret passage, which leads to an older and more labyrinthine section of catacombs modeled after the Sega Genesis game Kid Chameleon. After finding even more keys and crossing a treacherous series of donut blocks over a vast bottomless expanse, the player will find a secret exit to the level inside the head of a gigantic pharaoh statue.
  • Egyptian Tomb is a Game the User has loaded into Mainframe. The Game is a basic first person shooter Game. The User's character is a man wearing dirty brown pants and dirty shirt, carrying a hand gun. The Game is set in an Egyptian tomb where the User must fight his way past several mummies and other obsticals to find the Scroll of Life. By reading the Scroll the User wins the Game. Bob, Dot Matrix, Hexadecimal, and several binomes were caught in this Game. Bob was to ill to reboot, but could still download the Game stats. He told Dot how the User wins and that the User was one level below them at the time. Dot rebooted as an Egyptian Queen and Bob attempted to reboot but the action brought him to his knees, knocking him unconcious. Being combined with Glitch kept him from rebooting. All the binomes rebooted as mummies, slowly trying to stop the User. He easily blew the little binomes away. Dot hid Bob in a sarcophagus just as the User appeared. He hid in a hole in the ground and shoot at Dot until he ran out of bullets. Dot used her royal staff to hit a booby trap in the floor. A large panel opened in the wall revealing a giant 8-ball wrapped in mummy linen. It rolled down and covered the top of the hole the User was in. Dot went ahead to the chamber where the Scroll of Life is. A door on the side opens, and the User came out and pulled out his knife menacingly. He rushed Dot and swang the knife. She dodged, then spun around on one leg and kicked him down. Before he could reach his knife Dot grabbed him up by his head. Her eyes and mouth glowed, and light flowed from her mouth into the User's. He took out an ankh and held it up before her face, and she frooze. There was a burst of energy, and Dot begins withering. She was blown back into the wall, and falls to the floor, a desiccated-looking old woman. She falls to the ground and moans. The User walked toward the Scroll of Life. As the User approached the Scroll Dot looked at her icon, concidering switching it to Game Sprite mode. Suddenly, a mummy case on the wall openned and a female mummy ran out, it was Hexadecimal rebooted. She grabbed the User by the throat and lifted him off the ground. Light flowed from the Users mouth and eyes into hers. His hair fell out, leaving him bald on top. The User dissolved and disappeared, leaving the mummy holding his knife. The System Voice announces "Game Over" and the Game Cube leaves. (Cross Nodes)