rdfs:comment | - The term deus ex machina (appropriately enough, meaning "the god from the machine" in Greek) is used to refer to a plot device in which a surprising or unexpected event occurs in a story's plot, often to resolve flaws or tie up loose ends in the narrative. In classical Greek theatre, this often involved an actor representing a god whose powers saved the day, being suspended above the stage by a crane, hence the origin of the term. However, when used in Transformers, it's mainly a new character coming out of nowhere and kicking everyones ass (often used to promote a new toy); when a dead character comes back for some reason; or gets a new body (again, to sell toys). Sometimes, however, it's just conveniently used accesories.
- Deus Ex Machina is a thriller/drama machinima series by Jon CJG, who at the time went under the aliases DigitalPh33r. Jon ended the series at a cliffhanger on the second part of the ninth episode of the series. This is due to Jon's dislike for the shows, stating that it "sucks". Due to this, like One Life Remaining, It's a Wonderful Live and Hard Justice, it has been omitted from the listing on his new blog.
- Deus_Ex_Machina is a dedicated member of Bungie.net. He mainly confines himself to private groups, posting an occasional message on the general forums, and has been an active participant in a number of chapters. These include Legacy, Seventh Column Troopers, and Spartans Alliance. He is also a member of The Inner Circle, the private planning group of the SA-SCT alliance, and Ivory Tower, a group he founded.
- Deus Ex Machina is the God of Time and Space and a major character of Future Diary manga and anime. Co-creator of the Future Diaries alongside John Bacchus, Deus creates the survival game to make sure he has a successor to his title before his inevitable death. Able to manipulate time, space, and the laws of cause and effect, Deus is the most powerful entity in the series and acts as the judge of the survival game.
- Deus Ex Machina is an achievement/trophy in Deus Ex: Human Revolution. It is gained by watching all four endings in the game.
- È il viso di di una macchina tecnologica appare in matrix in everything games appare un dispositivo dove ti fa vedere la faccia più grande Categoria:Everything games toy box
- Deus Ex Machina es el Dios del tiempo y el espacio y un personaje importante en 'Future Diary" en el manga y anime. Co-creador de los Diarios de Future junto a John Bacchus , Deus crea el juego de supervivencia para thumb|Deus asegurarse de que tiene un sucesor de su título antes de su muerte inevitable . Capaz de manipular el tiempo , el espacio y las leyes de causa y efecto, Deus es el personaje más poderoso de la serie y actúa como el juez del juego de supervivencia.
- The Deus Ex Machina is the central interface of the Machine City. It creates a humanoid "face" similar to that of a human baby's from a swarm of flying insect-like droids, which it uses to communicate.
- right Deus ex machina est un boss apparaissant dans Final Fantasy IV -Interlude-.
- When Bulkhead makes a discovery in Greece, the race is on to recover an Energon Harvester. File:Prime-starscream-s01e10-energonharvester.png
- "[[|]]" es el episodio número diecinueve de la primera temporada de Lost. Locke comienza a sufrir dificultades físicas y él y Boone intentan encontrar una forma de entrar en la Escotilla. Jack se muestra reacio a curar a Sawyer cuando éste comienza a tener fuertes dolores de cabeza.
- Deus Ex Machina is the God of the machines of Zero-One, leading them against the humans to take over Earth. Deus rules the machines, but is not to be confused with Queen Machina who ruled the Machine Empire.
- Deus ex Machina? Wha'? You're speaking gibberish, man. I have no idea what a day-ooze ex machinehead is... is that like a Motorhead? Motorhead is pretty cool! THE AAACE OF SPAAADES!!
- Locke begins to lose feeling in his legs, and sees visions of a Beechcraft crashing on the island. Boone and Locke set off to find it. Meanwhile, Sawyer suffers from headaches.
- In literature, deus ex machina (Latin for "God from the machine") was a plot contrivance that, while unrealistic, solved a seemingly unsolvable problem by adding something unexpected to it. Some people considered it "an outdated literary device." The 2373 introduction of a benevolent Rukani vessel to the holonovel Insurrection Alpha by Kathryn Janeway was an example of this. Tuvok praised her addition, calling it a "a very effective plot development." (VOY: "Worst Case Scenario")
- Sawyer heeft steeds vaker last van hoofdpijn en vraagt Jack om zijn medisch oordeel over de mogelijke oorzaak. In de jungle doen Boone en Locke een verrassende ontdekking, met tragische gevolgen voor één van hen.
- Deus Ex Machina, aka God in the Machine, is a vidja game where you play as a god and a machine. As the icing on the proverbial and delicious cake, you play as the god inside the machine, both of which are yourself. So you play yourself inside yourself. It's like being your own proverbial and delicious cake, and eating it too.
- "Deus Ex Machina" is the nineteenth episode of Season 1 of Lost. After a mysterious dream, Locke sets out with Boone to find a crashed Beechcraft, in the hope that it will lead him further on his quest to open the hatch. Meanwhile, at the beach, Sawyer begins to suffer from severe headaches. Flashbacks in this episode concentrate on Locke's first meeting with his biological mother and father.
- The phrase deus ex machina ['de.ʊs eks 'maːkʰi.naː] (literally "god out of a machine") describes an unexpected, artificial, or improbable character, device, or event introduced suddenly in a work of fiction or drama to resolve a situation or untangle a plot (e.g. the rope that binds the hero's hands is luckily chewed off by a rat, or an angel suddenly appearing to solve problems).
- Deus ex machina refers to a poor plot device used to solve a seemingly impossible situation. Examples include being summoned away from being cornered, blinking out of harm's way or discovering a new power in a life-threatening situation. Like godmoding, this is potentially annoying and makes for bad roleplay, especially if your character is the kind that people want to smack in the face.
- Deus Ex Machina is the twenty-ninth issue of the series.
- Deus Ex Machina refers to a narrative ending in which an improbable event is used to resolve all the problematic situations and help bring the story to a usual happy or bad conclusion depending on the director/Writer mostly this is found in Films and Comic books and as such most profiles wont have DEM style written into profiles on FBO.
- Deus Ex Machina was a MDP and a Protectorate Bloc. It became defunct on April 19, 2010 after SSX merged into the Second IAA leaving NV as it's only remaining signatory.
- |} Escrito por Exibido em Exibido em Elenco Convidados especiais Convidados Co-estrelado por Não creditados Imagens arquivadas "Deus Ex Machina" foi o décimo nono episódio da 1ª Temporada de Lost, e foi ao ar em 30 de março de 2005. Locke começa a sofrer dificuldades físicas e Boone tenta achar uma forma de entrar na escotilha; Jack reluta em oferecer ajuda quando Sawyer começa a passar por terríveis dores de cabeça.
- Deus ex machina (dosł. z łac. bóg z maszyny) - maksyma oznaczająca nieoczekiwanego zbawiciela, osobę lub okoliczność, która przedwcześnie zakończyła zawiłą okoliczność bądź okoliczności.
- Categoría: Definiciones Un deus ex machina (En latín "Dios desde la máquina") traducción de la expresión griega «απò μηχανῆς θεóς» (apò mēchanḗs theós). La frase es un recurso argumental improbable que se ha empleado en la ficción (a menudo en el género de la fantasía y la ciencia ficción) para resolver los problemas de forma abrupta en una historia, y funciona de manera muy similar a Goddidit y el argumento del Dios de los huecos. El razonamiento Ad hoc puede emplearse en un intentos de justificar la intervención, ya que estos eventos por su naturaleza a menudo aparecen incompatibles con la narrativa.
- The Deus ex Machina is the main flagship of the millenium fleet.
- Season Finale. "Deus Ex Machina" is the 23rd episode of season 3, and the 68th produced hour of Person of Interest. It originally aired on May 13, 2014.
- «Deus Ex Machina» - девятнадцатая серия первого сезона сериала Lost, которая вышла на телеэкраны США 30 марта 2005 года. После таинственного сна, Локк ведёт Буна к месту крушения самолёта, в надежде, что это подскажет ему, как открыть люк. Тем временем на пляже Сойер мучается от головных болей. Флэшбэк посвящен первой встрече Локка со своими биологическими родителями.
- Deus Ex Machina also known as The SG Of Reverse Exorcism is an Longinus Sacred Gear. This Sacred Gear is rumored to be one of the few sacred gears with God Of The Bible's soul. Almost every user is hunted down and either killed or recruited before they can cause to much chaos.
- A deus ex machina is a plot device, commonly used when an author has written themselves into a corner. It is a way to "save the day" by random, often magical or pseudo-magical means. For example: Our heroes are trapped in the last room of a keep, hordes of bloodthirsty orcs pounding down the door, with a dragon roasting the stones around them. Suddenly, God whisks them away to a magical island paradise. Tolkien's Great Eagles are often accused of being dei ex machina due to their habit of showing up exactly when needed. Dei ex machina are also often used by Mary Sues.
- Deus Ex Machina is the eighth Soviet mission in Aftermath expansion. It is the last mission to feature the Soviet supersoldier, Volkov. The objective is to locate and reaquire Volkov, who has been captured by the Allies and is being studied by them.
- Dei ex machina originated in the tragedian classics of ancient Greece. Euripides, a pioneer of interior decoration-related tragedy, introduced the world to the tragic consequences of floor painters who would paint themselves into corners. Audiences regularly fell asleep as the protagonist was left standing immobile in the corner of the room waiting for paint to dry. Euripides, in his famous play The Satyr Paints the Vestibule, broke from this pattern by having the Satyr rescued by a robot with extendable arms. Audiences welcomed this break from the previously tedious genre.
- Like the other airships, the Deus Ex Machina is sheeted in a special light metal armour, allowing for the maximum protection possible while still being light enough to be carried by the hydrogen-filled body. However, this armour seems to fare poorly against any sort of ordnance attack (as demonstrated when Zorin's zeppelin, having similar protection, was brought down within moments by Seras Victoria's Harkonnen II anti-aircraft gun), although can hold up for a short while against missile attacks. The transport compartment seems to be extremely spacious, having enough room to accommodate a large amount of personnel, a huge stash of weaponry, a treasury, a laboratory, and a huge war room connected to the bridge of the ship. The large, oval command centre allows a huge, computerised screen to
- Deus ex machina (literally "god from a/the machine") originates from Greek theatre, when a god was brought on the stage by a mechanical device. The term is commonly used to refer to an improbable contrivance in a story characterized by a sudden unexpected solution to a seemingly intractable problem.
- The Deus Ex Machina is an escape pod that was hidden in an box labelled "Hamdingers" in the Satellite of Love’s cargo bay. It was discovered by Gypsy in the episode Mitchell when she asked Mike Nelson’s help to find a way to get Joel Robinson off the Satellite (she believed the Mads wanted to kill him after the movie). The reason they didn’t discover it before was because (according to Gypsy) nobody likes Hamdingers, so they never opened the box to look what was really inside. Mike also helped Gypsy gain control of the escape pod after tricking TV's Frank into giving him the keys to the control panel in Deep 13.
- A common form of Ass Pull or Writer Cop Out, a Deus Ex Machina is an outside force that solves a seemingly unsolvable problem in an extremely unlikely (and, usually, anticlimactic) way. If the secret documents are in Russian, one of the spies suddenly reveals that they learned the language. If the writers have just lost funding, a millionaire suddenly arrives, announces an interest in their movie, and offers all the finances they need to make it. If The Hero is dangling at the edge of a cliff with a villain stepping on his fingers, a flying robot suddenly appears to save him.
- Deus ex Machina is a Latin phrase which literally translates, "deity from out of a machine". It is a reference to a theatrical device in Roman and Greek plays. In some Roman and Greek dramatic works, if a character in the play found themselves in an impossible situation, an actor playing the role of a deity was lowered from a machine (a crane) onto the stage to resolve the plot.
- Un giovane Locke sta lavorando in un grande magazzino e sta mostrando il gioco MouseTrap ad un bambino: John dice al ragazzino che quello è il suo gioco preferito. Una donna misteriosa osserva l'uomo ed il ragazzo da lontano: quando Locke le si avvicina, incuriosito dalle occhiate che la donna gli lancia quando pensa che lui non la osservi, lei finge indifferenza e gli chiede di indicarle lo scaffale dei palloni da calcio. Più tardi, nel parcheggio del grande magazzino, Locke rivede la donna che, nuovamente, lo sta osservando da lontano: accortasi che l'uomo l'ha vista, però, la donna tenta di fuggire scappando fra le auto del parcheggio. John allora la insegue ma viene colpito da un'auto che esce da un parcheggio: poco dopo però l'uomo si rialza e riesce a raggiungere la donna, affrontand
- Odcinek rozpoczyna się wspomnieniem Johna Locke’a. Jest on pracownikiem sklepu z zabawkami. Pokazując małemu chłopcu zabawkę, dostrzega nagle tajemniczą kobietę, której wzrok intryguje Locke’a. Gdy John podchodzi, pytając o co chodzi, kobieta odpowiada wykrętnie, iż szuka piłki. W spotkaniu tym jest jednak coś dziwnego. Następnego dnia Locke i Boone postanawiają odbudować dźwignię, lecz Boone, z powodu znużenia ma wątpliwości co do sensu ich pracy. Locke tłumaczy, iż Wyspa powie co mają robić. Locke zaczyna mieć problemy z chodzeniem.
- Deus Ex Machina refers to a writing technique where at the last second possible for the heroes have an intervention in the form of a completely out-of-left-field solution. In this case, none of the solution was setup in a previous episode and usually it will be followed by a hard reset of the show dynamic so the characters cannot use this power again; lest they destroy the suspension of disbelief. The writers of Doctor Who literally cannot sleep at night if they have written a story without one or more. Frequently used in finales.
- A deus ex machina is a plot device, commonly used when an author has written themselves into a corner. It is a way to "save the day" by random, often by magical or pseudo-magical means. If the hero is dangling at the edge of a cliff with a villain stepping on his fingers, a flying robot suddenly appears to save him. Dei ex machina are also often used by 'Sues.
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abstract | - The term deus ex machina (appropriately enough, meaning "the god from the machine" in Greek) is used to refer to a plot device in which a surprising or unexpected event occurs in a story's plot, often to resolve flaws or tie up loose ends in the narrative. In classical Greek theatre, this often involved an actor representing a god whose powers saved the day, being suspended above the stage by a crane, hence the origin of the term. However, when used in Transformers, it's mainly a new character coming out of nowhere and kicking everyones ass (often used to promote a new toy); when a dead character comes back for some reason; or gets a new body (again, to sell toys). Sometimes, however, it's just conveniently used accesories.
- Deus Ex Machina is a thriller/drama machinima series by Jon CJG, who at the time went under the aliases DigitalPh33r. Jon ended the series at a cliffhanger on the second part of the ninth episode of the series. This is due to Jon's dislike for the shows, stating that it "sucks". Due to this, like One Life Remaining, It's a Wonderful Live and Hard Justice, it has been omitted from the listing on his new blog.
- Deus Ex Machina refers to a writing technique where at the last second possible for the heroes have an intervention in the form of a completely out-of-left-field solution. In this case, none of the solution was setup in a previous episode and usually it will be followed by a hard reset of the show dynamic so the characters cannot use this power again; lest they destroy the suspension of disbelief. It is strictly a reference to the resolution of a plot. If random events happen with no explanation as to why or how they happened within a building conflict it's not Deus Ex Machina; it's just shitty writing. The Cybermen in Nightmare in Silver getting The Flash powers and Paralysis Hands from The Girl Who Waited is NOT Deus Ex Machina, it is just bad writing. Likewise if something random happens AFTER the resolution that wasn't foreshadowed, it's not this either: it's a good old fashioned moffucking. Deus Ex Machina is not an indicator of how good an episode or arc plot is; it is only a lazy writing technique. Good episodes can have a cop out ending and bad episodes can be well setup and foreshadowed throughout the series with clever callbacks. Frequently, a bad episode with Deus Ex will be considered a shit episode; and a good episode without Deus Ex will still be considered shit by RTDchads. The writers of Doctor Who literally cannot sleep at night if they have written a story without one or more. Frequently used in finales.
- Deus_Ex_Machina is a dedicated member of Bungie.net. He mainly confines himself to private groups, posting an occasional message on the general forums, and has been an active participant in a number of chapters. These include Legacy, Seventh Column Troopers, and Spartans Alliance. He is also a member of The Inner Circle, the private planning group of the SA-SCT alliance, and Ivory Tower, a group he founded.
- Deus ex Machina is a Latin phrase which literally translates, "deity from out of a machine". It is a reference to a theatrical device in Roman and Greek plays. In some Roman and Greek dramatic works, if a character in the play found themselves in an impossible situation, an actor playing the role of a deity was lowered from a machine (a crane) onto the stage to resolve the plot. As a contemporary artistic device it is either used to resolve a difficult plot by means that are apparently artificial, in a mechanical sense or in a metaphysical sense, or it is used as a way to indicate an inherent metaphysical presence within the underlying system or structure of something mechanical.
- A deus ex machina is a plot device, commonly used when an author has written themselves into a corner. It is a way to "save the day" by random, often magical or pseudo-magical means. For example: Our heroes are trapped in the last room of a keep, hordes of bloodthirsty orcs pounding down the door, with a dragon roasting the stones around them. Suddenly, God whisks them away to a magical island paradise. The term deus ex machina literally means "god from the machine," and refers to Ancient Greek plays, in which one way of resolving insurmountable problems was to have a god appear through a trapdoor or descend on a winch and clear everything up. Tolkien's Great Eagles are often accused of being dei ex machina due to their habit of showing up exactly when needed. Dei ex machina are also often used by Mary Sues.
- Deus Ex Machina is the God of Time and Space and a major character of Future Diary manga and anime. Co-creator of the Future Diaries alongside John Bacchus, Deus creates the survival game to make sure he has a successor to his title before his inevitable death. Able to manipulate time, space, and the laws of cause and effect, Deus is the most powerful entity in the series and acts as the judge of the survival game.
- Deus Ex Machina is an achievement/trophy in Deus Ex: Human Revolution. It is gained by watching all four endings in the game.
- A deus ex machina is a plot device, commonly used when an author has written themselves into a corner. It is a way to "save the day" by random, often by magical or pseudo-magical means. If the hero is dangling at the edge of a cliff with a villain stepping on his fingers, a flying robot suddenly appears to save him. Dei ex machina are also often used by 'Sues. The term deus ex machina literally means god from the machine, and originates from Ancient Greek theater. It refers to situations in which a crane (machine) was used to lower actors or statues playing a god or gods (deus) onto the stage to set things right, often near the end of the play. It has since come to be used as a general term for any event in which a seemingly fatal plot twist is resolved by an event never foreshadowed or set up.
- È il viso di di una macchina tecnologica appare in matrix in everything games appare un dispositivo dove ti fa vedere la faccia più grande Categoria:Everything games toy box
- Deus Ex Machina es el Dios del tiempo y el espacio y un personaje importante en 'Future Diary" en el manga y anime. Co-creador de los Diarios de Future junto a John Bacchus , Deus crea el juego de supervivencia para thumb|Deus asegurarse de que tiene un sucesor de su título antes de su muerte inevitable . Capaz de manipular el tiempo , el espacio y las leyes de causa y efecto, Deus es el personaje más poderoso de la serie y actúa como el juez del juego de supervivencia.
- Dei ex machina originated in the tragedian classics of ancient Greece. Euripides, a pioneer of interior decoration-related tragedy, introduced the world to the tragic consequences of floor painters who would paint themselves into corners. Audiences regularly fell asleep as the protagonist was left standing immobile in the corner of the room waiting for paint to dry. Euripides, in his famous play The Satyr Paints the Vestibule, broke from this pattern by having the Satyr rescued by a robot with extendable arms. Audiences welcomed this break from the previously tedious genre. The writing community of Michael Bay, a harbor town on the island of Rhodes, adopted and popularized dei ex machina among visiting merchants who in turn spread the practice as they traveled the ports of the ancient near-east and the Mediterranean Sea. By 200 BCE it was practically impossible for movies to be commercially successful unless they featured robots. The movie-going public's position had become very clear: Give us robots, and where a movie already features robots, give us more robots!
- Un giovane Locke sta lavorando in un grande magazzino e sta mostrando il gioco MouseTrap ad un bambino: John dice al ragazzino che quello è il suo gioco preferito. Una donna misteriosa osserva l'uomo ed il ragazzo da lontano: quando Locke le si avvicina, incuriosito dalle occhiate che la donna gli lancia quando pensa che lui non la osservi, lei finge indifferenza e gli chiede di indicarle lo scaffale dei palloni da calcio. Più tardi, nel parcheggio del grande magazzino, Locke rivede la donna che, nuovamente, lo sta osservando da lontano: accortasi che l'uomo l'ha vista, però, la donna tenta di fuggire scappando fra le auto del parcheggio. John allora la insegue ma viene colpito da un'auto che esce da un parcheggio: poco dopo però l'uomo si rialza e riesce a raggiungere la donna, affrontandola: la donna a quel punto gli rivela di essere la sua madre biologica, Emily Annabeth Locke. [[Immagine:1X19_LockeCooperHunt.jpg|left|thumb|Locke e Cooper a caccia insieme]] Poco dopo, in un bar, Locke cerca di scoprire qualcosa di più dalla donna che dice di essere sua madre: Emily gli racconta di averlo dato in affidamento quando lui era piccolo ed è per quel motivo che lui non si ricorda nulla di lei. Quando John chiede alla donna informazioni riguardo a suo padre, cuorioso di sapere se l'uomo è ancora vivo, la donna, con suo grande stupore, afferma candidamente che lui è davvero una persona speciale perchè non ha un padre ed è stato concepito per Immacolata Concezione. Locke assume quindi un investigatore privato per ottenere informazioni sui suoi genitori. L'uomo, Frainey, gli cominunica che ha scoperto che sua madre in passato è stata ricoverata diverse volte per schizofrenia all’Istituto di Igiene Mentale Santa Rosa. Quando Locke chiede all'investigatore informazioni su suo padre l’uomo esita: sotto le insistenze di Locke Frainey gli offre la possibilità di consultare un fascicolo nel quale sono contenute le informazioni riguardo a suo padre ma allo stesso tempo lo avverte che la ricerca dei proprio genitori è una reazione molto naturale ma spesso porta a grandi delusioni. Locke risponde che lui è interessato a conoscere tutta la verità riguardo a suo padre ed allora l’investigatore gli offre un indirizzo. [[Immagine:1X19_LockeCooperHospital.jpg|right|thumb|Locke e Cooper all'ospedale]] Locke si trova davanti alla bella villa dove vive suo padre e si presenta ad un guardia al cancello. Di fronte ai tentennamenti dell'uomo, che sembra essere molto sospettoso e non gli permette di oltrepassare il cancello, Locke racconta che ha da poco scoperto di essere figlio di Anthony Cooper e che vuole incontrare suo padre: alla fine, dopo molto insistere, John viene ricevuto ed accolto dal padre. Cooper incontra il figlio ed afferma di non aver saputo subito della sua esistenza perché Emily gli aveva detto che non avrebbe potuto avere bambini: lui ha scoperto di aver un figlio solo un anno dopo la sua nascita, quando Emily gli chiese dei soldi e gli disse che aveva già dato il bambino in affidamento. Cooper sembra affenzionarsi rapidamente al figlio, lo prende sotto la sua ala protettiva e gli propone di passare un po' di tempo assieme per conoscersi: lo invita quindi ad andare a caccia con lui la domenica successiva. [[Immagine:deusexmachina13_thumb.jpg|left|thumb|John va a trovare il padre dopo l'operazione]] Un giorno, arrivato in anticipo ad un appuntamento con il padre, Locke sorprende l'uomo mentre sta facendo la dialisi. Cooper afferma che non avrebbe voluto che lui scoprisse la sua malattia: per potersi salvare avrebbe bisogno di un trapianto di rene ma sembra essere molto pessimista circa le sue possibilità di ottenerlo poichè le liste di chi ha bisogno di ottenere un rene sono molto lunghe. Durante una battuta di caccia John si dimostra molto abile con il fucile: il padre è molto soddisfatto di come stia crescendo il loro rapporto ed esprime al figlio la sua gratitudine nei confronti di Emily che ha consentito loro di conoscersi finchè erano ancora in tempo. Qualche tempo dopo Locke ed Anthony sono in due letti dell'ospedale pronti per un'operazione: con grande generosità John ha infatti deciso di donare al padre un suo rene. Proprio prima di essere portati in sala operatoria Cooper dice al figlio che si ritroveranno una volta ripresisi dall’anestesia. Più tardi, dopo il trapianto, Locke riprende i sensi e si risevglia: con sua grande sorpresa scopre però che suo padre è già stato dimesso ed è andato a casa. Interdetto, John non riesce a capire per quale motivo il padre non lo abbia aspettato. In quel momento sulla soglia della stanza compare Emily: la donna gli rivela che Anthony ha in realtà organizzato quel piano per convincerlo a donargli spontaneamente il rene di cui lui aveva bisogno per vivere e che le ha chiesto di essergli complice in cambio di soldi che la donna necessitava. Locke, distrutto e ferito nei suoi sentimenti, si trascina allora fuori dal letto d’ospedale e guida fino alla casa del padre: la guardia però gli impedisce l'accesso. Locke, deluso ed amareggiato, si allontana in macchina dalla villa e, crollando psicologicamente, scoppia a piangere per sfogare la rabbia per il tradimento che ha subito.
- Odcinek rozpoczyna się wspomnieniem Johna Locke’a. Jest on pracownikiem sklepu z zabawkami. Pokazując małemu chłopcu zabawkę, dostrzega nagle tajemniczą kobietę, której wzrok intryguje Locke’a. Gdy John podchodzi, pytając o co chodzi, kobieta odpowiada wykrętnie, iż szuka piłki. W spotkaniu tym jest jednak coś dziwnego. Na Wyspie Locke i Boone kończą budowę dźwigni, która ma posłużyć do otwarcia włazu. Gdy Boone próbuje dowiedzieć się kim Locke był przed katastrofą, nie otrzymuje oczekiwanej odpowiedzi. Następuje zwolnienie urządzenia, lecz właz nawet się nie wgina, a maszyna ulega zniszczeniu. Boone zauważa, że w nogę Locke’a wbił się kawałek metalu. John, nie czując bólu, postanawia usunąć ostro zakończony fragment blachy z uda. W nocy Locke sprawdza stan swej nogi, przykładając do niej płonącą pochodnię, lecz nie powoduje to bólu. John obawia się, czy paraliż nie zaczyna powracać. Następnego dnia Locke i Boone postanawiają odbudować dźwignię, lecz Boone, z powodu znużenia ma wątpliwości co do sensu ich pracy. Locke tłumaczy, iż Wyspa powie co mają robić. Locke zaczyna mieć problemy z chodzeniem. Kolejne wspomnienie Locke’a. Na parkingu przed sklepem z zabawkami John dostrzega tajemniczą kobietę ponownie. Gdy chce do niej podbiec, zostaje potrącony przez cofający samochód. Przez moment wydaje się, że właśnie to było powodem kalectwa Locke’a, dopóki nie wstaje i dogania kobietę. Łapie ją za rękę i próbuje dowiedzieć się dlaczego go śledzi, na co kobieta odpowiada: „Jestem twoją matką.”. Locke i jego matka siadają przy filiżankach herbaty. Kobieta twierdzi, że spotkanie nie było przypadkowe i że było im przeznaczone. Gdy John pyta o ojca, matka odpowiada mu, że nigdy go nie miał. John był „cudownie poczęty”. Dla trzeźwo myślącego Locke’a kobieta ta mogła wydawać się niespełna rozumu. Akcja filmu przenosi się na… …Wyspę, gdzie Sawyer pyta Sun, która roślina pomoże mu w uporaniu się z bólem głowy. Rozmowę słyszy Kate. Okazuje się, że Sawyer ma przeraźliwe bóle głowy, na które nie działa aspiryna, znajdująca się w jego „apteczce”. Kate postanawia poprosić Jack’a o zbadanie Sawyer’a. Jednak Jack wie z wcześniejszych doświadczeń z Sawyerem, że nie będzie to łatwe. W dżungli Boone mówi Locke’owi, iż jest rozczarowany codzienną pracą bez rezultatów – twierdzi, że włazu nie da się otworzyć. Jednak John wierzy, że Wyspa da im znak. Właśnie wtedy nad ich głowami przelatuje dymiący się samolot. Locke spogląda na Boone’a, który leży zakrwawiony na ziemi i powtarza zdanie: „Teresa spada ze schodów, Teresa spada ze schodów…” John odwraca się i widzi kobietę, która podawała się za jego matkę, wskazującą miejsce lądowania samolotu. Następnie Locke patrzy na swoje nogi i widzi, że siedzi na wózku inwalidzkim. Przestraszony, błaga Wyspę, aby nie odebrała mu możliwości chodzenia. I właśnie wtedy, gdy wydaje mu się, że nie może być gorzej, John budzi się – to był tylko koszmar. Locke podbiega do ogniska i budzi Boone’a. Następuje retrospekcja. Locke próbuje dowiedzieć się kim naprawdę jest tajemnicza kobieta. Dzięki badaniom genetycznym okazuje się, że to Emily Annabelle Locke, która leczy się na schizofrenię. Gdy Locke pragnie wiedzieć kim jest jego ojciec, otrzymuje teczkę z dokumentami. Locke podchodzi do bramy i prosi o spotkanie z panem Cooperem – jego ojcem. Strażnik odpowiada, że pan Cooper nie ma syna. John tłumaczy, iż niczego od niego nie chce i prosi strażnika, aby ten dowiedział się co da się zrobić. Locke zostaje wpuszczony do posiadłości. John ogląda zdjęcia w salonie, gdy do pokoju wchodzi jego ojciec, który przełamuje pierwsze lody, oferując mu whisky. Cooper tłumaczy, że nie wiedział, iż posiada syna, a Emily nie przyznała się, że była w ciąży. Dopiero później przyszła prosić o pieniądze, mówiąc że pozostawiła dziecko do adopcji. Cooper wyjawia, że nie ma rodziny i to jasne, że chce poznać swego jedynego syna, zapraszając go na polowanie w nadchodzący weekend. Z powrotem przy włazie. Locke opowiada Boone’owi o swoim śnie. Twierdzi, że samolot był znakiem, na który oczekiwali. Boone myśli jednak, że John stracił zmysły przez spożycie pasty, która spowodowała, że Boone widział swą siostrę (odcinek 11). Na dowód prawdziwości wizji, Locke zadaje pytanie, które szokuje Boone’a: „Kim była Teresa?” Boone rozpoznał to imię. Teresa była jego opiekunką, którą Boone „torturował”, wzywając do swojego pokoju w najbardziej błahych powodach. Pewnego dnia Teresa potknęła się i spadła ze schodów. W tym samym czasie, Jack postanawia sprawdzić jak idzie budowa tratwy, gdy zauważa Sawyera. Pyta o bóle głowy, jednak Sawyer nie jest zadowolony, że Kate wspomniała o tym Jackowi. Lekarz odchodzi, lecz Sawyer chce się dowiedzieć co mu jest. Jack straszy jednak Sawyera, mówiąc że musi przeprowadzić parę badań. Locke i Boone podróżują przez dżunglę, lecz nogi Johna odmawiają posłuszeństwa. Locke spogląda w górę i dostrzega ciało człowieka wiszące na gałęzi. Okazuje się, że był to ksiądz, jednak człowiek ten miał przy sobie broń. Kolejne wspomnienie Locke’a. John przychodzi do posiadłości ojca, będąc umówionym na polowanie. Jest jednak za wcześnie i widzi ojca przechodzącego dializę. Tłumaczy on, że aby mógł żyć dalej, potrzebuje przeszczepu nerki. Z salonu ojca Locke’a następuje przeniesienie na… …plażę, gdzie nawet najcichszy dźwięk doprowadza Sawyera do szaleństwa. Kate zabiera go do Jacka, który przeprowadza serię pytań, od poważnych do bezsensownych. Sawyer orientuje się, że Jack kpi sobie z niego, wstaje i odchodzi. Jack twierdzi, że Sawyer jest zdrowy. Wszystko, czego potrzebuje to okulary. W dżungli Locke i Boone przeszukują okolicę w poszukiwaniu samolotu, jednak z nogami Johna jest coraz gorzej. Locke wyjawia Boone’owi, że jeździł na wózku inwalidzkim, ale Wyspa go zmieniła. Następuje powrót w czasie do momentu polowania ojca z synem, gdzie Locke zdobywa swoje pierwsze trofeum. John coraz lepiej poznaje swego ojca. Ponownie na Wyspie. Locke wsparty na ramieniu Boone’a jest coraz bardziej zmęczony. Gdy podróżnicy postanawiają odpocząć, dostrzegają wiszący na skarpie samolot. Boone postanawia dostać się do niego. Kolejna scena odbywa się w szpitalu, gdzie Locke postanawia oddać ojcu swoją nerkę. Na Wyspie Jack przynosi Sawyerowi pudełko z okularami. Wzrok Sawyera pogorszył się z powodu długotrwałego czytania. Gdy Sawyer wybrał dwie pary, Sayid stopił po jednym szkle z każdej z nich, tworząc nowe okulary. Nie są piękne, ale działają. W dżungli Boone znajduje we wraku mapę oraz kolejne ciało. Jego ruchy powodują kołysanie się niestabilnie położonego samolotu. Boone dostrzega kilka statuetek Maryi. Wyrzuca jedną z nich do Locke’a. Figurka rozbija się, ukazując znajdującą się w niej heroinę. Boone sprawdza radio, nawiązuje kontakt radiowy z ludźmi podającymi się za rozbitków z samolotu Oceanic 815, lecz w tym momencie samolot spada. Locke wyciąga Boone’a z wraku i biegnie do obozu. W jaskiniach Kate dziękuje Jackowi za pomoc Sawyerowi, gdy Locke wbiega z Boonem niesionym na karku. Mówi Jackowi, że zdarzył się wypadek – Boone spadł ze skarpy podczas polowania. Jack wie, że rany Boone’a są bardzo poważne i wysyła Kate po ręczniki i wodę. Chcąc dowiedzieć się od Locke’a szczegółów, Jack dostrzega że John zniknął. Powrót do szpitala, gdzie Locke budzi się po operacji. Dostrzega, że łóżko, gdzie leżał jego ojciec jest puste. W drzwiach pojawia się matka Locke’a, tłumacząca się, że potrzebowała pieniędzy. Dlatego poszła do Coopera, który kazał odnaleźć Johna. John zaczyna domyślać się, że był to tylko podstęp, aby jego ojciec mógł dostać nową nerkę. Gdy Locke chce dostać się do posiadłości ojca, strażnik nie pozwala mu wejść. Locke odjeżdża, kawałek, a po jego policzkach zaczynają płynąć łzy. Na Wyspie Locke klęczy przy włazie, płacząc i wołając: „Zrobiłem wszystko o co prosiłaś! Dlaczego?”. Nagle z wnętrza bunkra zaczyna wypływać snop światła, pozostawiając Locke’a i widzów zastanawiających się kto znajduje się w środku...
- The Deus Ex Machina is the central interface of the Machine City. It creates a humanoid "face" similar to that of a human baby's from a swarm of flying insect-like droids, which it uses to communicate.
- right Deus ex machina est un boss apparaissant dans Final Fantasy IV -Interlude-.
- When Bulkhead makes a discovery in Greece, the race is on to recover an Energon Harvester. File:Prime-starscream-s01e10-energonharvester.png
- "[[|]]" es el episodio número diecinueve de la primera temporada de Lost. Locke comienza a sufrir dificultades físicas y él y Boone intentan encontrar una forma de entrar en la Escotilla. Jack se muestra reacio a curar a Sawyer cuando éste comienza a tener fuertes dolores de cabeza.
- Deus Ex Machina is the God of the machines of Zero-One, leading them against the humans to take over Earth. Deus rules the machines, but is not to be confused with Queen Machina who ruled the Machine Empire.
- Deus ex Machina? Wha'? You're speaking gibberish, man. I have no idea what a day-ooze ex machinehead is... is that like a Motorhead? Motorhead is pretty cool! THE AAACE OF SPAAADES!!
- Locke begins to lose feeling in his legs, and sees visions of a Beechcraft crashing on the island. Boone and Locke set off to find it. Meanwhile, Sawyer suffers from headaches.
- Like the other airships, the Deus Ex Machina is sheeted in a special light metal armour, allowing for the maximum protection possible while still being light enough to be carried by the hydrogen-filled body. However, this armour seems to fare poorly against any sort of ordnance attack (as demonstrated when Zorin's zeppelin, having similar protection, was brought down within moments by Seras Victoria's Harkonnen II anti-aircraft gun), although can hold up for a short while against missile attacks. The transport compartment seems to be extremely spacious, having enough room to accommodate a large amount of personnel, a huge stash of weaponry, a treasury, a laboratory, and a huge war room connected to the bridge of the ship. The large, oval command centre allows a huge, computerised screen to be present, covering every inch of wall in the room, and can be alternated between a massive strategic map or an external viewport, presumably simulated or on live-feed from external cameras. The Deus Ex Machina's primary armament are the V-1 Flying Bombs, cruise missiles that were originally used during World War II. The Deus Ex has a massive supply of these weapons, which are fired from launch hangers on the underside of the airship's transport compartment. Like the weapons used by the Last Battalion's ground forces, the V-1 Bombs appear to have been upgraded from their original WWII era counterparts, apparently using napalm or some other incendiary device to create massive fireball explosions. The exact size of the Deus Ex Machina is unknown, although it is almost four times the size of the other zeppelins (which, in turn, are each roughly the size of the Hindenburg airship) and the armoury alone is apparently large enough to accommodate an entire U-Boat, as well as an Me-262, a supposed Nazi "UFO", a multitude of Panther tanks (which were, surprisingly, unused in the conquest of London) and other salvaged Nazi surplus - and this is only a fraction of the available space in the entire underside compartment. The airship possesses the facilities to launch airborne assaults via a series of launch rails, designed to catapult the soldiers of the Last Battalion into battle, as well as a multitude of launch hangars designed to fire the V-1 Flying Bombs.
- In literature, deus ex machina (Latin for "God from the machine") was a plot contrivance that, while unrealistic, solved a seemingly unsolvable problem by adding something unexpected to it. Some people considered it "an outdated literary device." The 2373 introduction of a benevolent Rukani vessel to the holonovel Insurrection Alpha by Kathryn Janeway was an example of this. Tuvok praised her addition, calling it a "a very effective plot development." (VOY: "Worst Case Scenario")
- Deus ex machina (literally "god from a/the machine") originates from Greek theatre, when a god was brought on the stage by a mechanical device. The term is commonly used to refer to an improbable contrivance in a story characterized by a sudden unexpected solution to a seemingly intractable problem. Neoclassical literary criticism, from Corneille and John Dennis on, took it as a given that one mark of a bad play was the sudden invocation of extraordinary circumstance. Thus, the term "deus ex machina" has come to mean any inferior plot device that expeditiously solves the conflict of a narrative.
- Deus Ex Machina is the eighth Soviet mission in Aftermath expansion. It is the last mission to feature the Soviet supersoldier, Volkov. The objective is to locate and reaquire Volkov, who has been captured by the Allies and is being studied by them. You are first tasked with destroying the Allied radar domes in the area. Build up your base while fending off Allied ground attacks, including a demolition truck which you should intercept with a single tank or some expendable rifle infantry before it can reach your base. Build an airfield along with a MiG, as well as a Sub Pen and Tech Center. When your Spy Plane is ready, send it to reveal the area near the northeast corner of the map. This should reveal the enemy's War Factory, as well as another demolition truck parked in front of it. Air defenses are fairly minimal, so use your MiG to destroy the truck, and the ensuing explosion will destroy the War Factory as well. The Allies won't replace their factory, so this should largely neutralize the threat posed by the enemy base. Meanwhile, build up several submarines as well as missile subs. Send a few subs to the north and east, and sink any Allied ships you encounter. Follow up with missile subs to bombard shore targets, as well destroy the radar domes located on the islands. Another radar dome is located to the east which can be destroyed via missile sub, and another is in the main Allied base which will probably require a ground force to reach. Once the main Allied base is dealt with and the last radar dome destroyed, Volkov's location will be revealed as being in a fake War Factory located south of the main Allied base. Send your ground forces to clear out the defenders (your missile subs can help as well). Several scientists will be dropped off at your base, and you will need to get at least one of them into the fake War Factory. Note that due to the game's script governing the scientists, should you place one of them into a Chinook helicopter, the helicopter will automatically take off and fly off the map. To prevent this, immediately tell the Chinook to land somewhere to interrupt its departure. Once you manage to get a scientist into the fake War Factory, Volkov will be reactivated under your control. Use him to help eliminate the remaining Allied forces, and the mission will end. (Note that if Volkov boards a Chinook, this will also cause the Chinook to fly away off the map, though this appears to be an intended part of the mission. If you want to keep Volkov on the field, don't let the Chinook leave!) If you fail to regain control over Volkov, either by destroying or capturing the fake War Factory, or by running out of time, the mission doesn't end but you will now have to confront a berserk Volkov. By far the most effective way for dealing with him (as well as any other "superpowered" infantry found in the game) is with attack dogs, as they can still kill him in one hit despite all his hitpoints and armor. Volkov will most likely be fixated on another target and won't attack your dogs before they get into range, but you may want to have several dogs just in case.
- Sawyer heeft steeds vaker last van hoofdpijn en vraagt Jack om zijn medisch oordeel over de mogelijke oorzaak. In de jungle doen Boone en Locke een verrassende ontdekking, met tragische gevolgen voor één van hen.
- A common form of Ass Pull or Writer Cop Out, a Deus Ex Machina is an outside force that solves a seemingly unsolvable problem in an extremely unlikely (and, usually, anticlimactic) way. If the secret documents are in Russian, one of the spies suddenly reveals that they learned the language. If the writers have just lost funding, a millionaire suddenly arrives, announces an interest in their movie, and offers all the finances they need to make it. If The Hero is dangling at the edge of a cliff with a villain stepping on his fingers, a flying robot suddenly appears to save him. The term is Latin for god out of the machine (pronunciation: Day-oos eks MAH-kee-nah) and has its origins in ancient Greek theater. It refers to situations in which a crane (machine) was used to lower actors or statues playing a god or gods (deus) onto the stage to set things right, often near the end of the play. It has since come to be used as a general term for any event in which a seemingly fatal plot twist is resolved by an event never foreshadowed or set up. There are four primary forms a Deus Ex Machina can take: 1.
* Total Deus Ex Machina -- A plot element that didn't previously exist and has no logical explanation behind it. Let's say the hero has been pummeled to an inch of his life and the villain has regained control of his gun. The hero then finds a magical remote control under a nearby couch that allows him to pause the scene, take the gun away, and shoot the villain. 2.
* Illogical placement and timing Deus Ex Machina -- When something is established and explained in the work, but its use in that situation is jarring and impossible to believe. Building from the example above, let's say that instead of a magical remote, the local militia bursts in and shoots the villain. Maybe it was established earlier that the militia protects the countryside, but for them to somehow divinely know that there is a fight going on at this isolated farm and to burst in just in time to save the day is a Deus Ex Machina. 3.
* Cut and paste Deus Ex Machina -- When Chekhov's Gun is quick-drawn, but it's done in a clumsy way that makes one realize that the author obviously just couldn't write them out of the situation with what they have, so they went back to some earlier point and put in one or two throwaway lines to set up a victory down the road. From the example above, perhaps the hero randomly decided to put a tiny pistol in one of his pockets and just happened to forget that he had it until now. 4.
* Fridge Brilliance -- When something seems to be a Deus Ex Machina, but really isn't. The writers were just a bit too clever for their own good. To build from the above, let's say that in some early scene the hero intentionally rigged his gun to blow up should it ever be fired and it both fits with his personality and seems like a logical thing he would do. It might seem like a cop-out at first, but one then remembers he's a Technical Pacifist who Doesn't Like Guns and never wants to fire one in his life in spite of his job. See also Chekhov's Gun. Note that the Romans and Greeks used type 1 and 2. This was mainly due to tradition; unlike today, audiences in ancient times were openly violently hostile to excessive innovation to the point that they would break out in riots if a writer tried to go too far. Some moderns assume, wrongly, that true art sticks it to the man and always has, and crow that ancient writers were cowed by "royalty" not to be controversial. In reality theatric performances were staged by the aediles, minor elected officials who didn't have the authority to arrest anyone. The Emperors (when they did arise -- for most of this time period Rome was a republic and had no royalty) treated theatre as if it were beneath their notice -- in fact, the only theatre person to get in serious trouble did so after cuckolding the Emperor (plus Nero, who thought he was a theater person and got in trouble for unrelated reasons). The lines between Deus Ex Machina and other devices are thin and blurry. If the villain above suddenly falls a victim to an offscreen sniper's shot without any plot connections it would likely be type 2: Big Bad is likely to have foes, but here's a Contrived Coincidence. If this sniper turns out to be some long-forgotten Victim Of The Week or a relative, it's type 3. If one of hero's potential allies did refuse to participate in the action, but decided to act on his own and it's in character, it may be type 4. If the villain was earlier attacked by some enemies, lurked in his lair with tight security, but then went out of his way to punish the hero and made a good target of himself by posturing and gloating in the open, it's not even Chekhov's Gun, just a death by carelessness. In the early years of the film industry, however, the concept came back into vogue due to the Hays Code. Villains, and anyone else who didn't toe the moral line, were absolutely not allowed to get away with their crimes, but as everyone knows, Evil is Cool. The solution was to let them be awesome for the duration of the movie, then drop a bridge on them in the last five minutes. It worked, of course. In spite of the above, even the dreaded Deus Ex Machina - perhaps the most notorious of tropes among readers, beating out Mary Sue - can be pulled off. There are ways to have a Deus Ex Machina resolution and still come to a satisfying conclusion - see the entire "Rule Of X" series of tropes: Rule of Cool, Rule of Cute, Rule of Empathy, Rule of Fun, Rule of Funny, Rule of Romantic, Rule of Scary, Rule of Sexy (for those ever-so-fun Deus Sex Machinas), Rule of Symbolism, and especially Rule of Drama. The key word, of course, is "satisfying." It's definitely more difficult to achieve with some Rules than with others but not impossible for any of them. As noted below, this happens plenty in real life. Of course, Real Life is a much more complex system than most fictionalized versions of it, and so this ends up a legitimate plot twist. Fiction is also limited by the Law of Conservation of Detail, while real life clearly is not. The Reset Button often depends on Deus Ex Machina. A subtrope of Ass Pull; see also Diabolus Ex Machina. Particular types of deus ex machina include Coincidental Broadcast, You Didn't Ask, and often, Eureka Moment. Sometimes lead to a Gainax Ending. Also consider Suspiciously Specific Sermon for deus ex machinas that are actually religiously related. The word Deus ex Machina is also taken literally as a term for making ourselves gods through the application of technology, e.g. The Singularity; this isn't what it means at all! (Not that it wasn't a clever attempt at wordplay in the titles of the cult PC video game classic Deus Ex, its sequels, the unrelated manga Deus Ex Machina, or the trope Deus Est Machina). Also also, please make sure you have read the above criteria BEFORE submitting an entry. This is a not a place to Complain About Plot Twists You Don't Like. Examples of Deus Ex Machina include:
- Deus Ex Machina, aka God in the Machine, is a vidja game where you play as a god and a machine. As the icing on the proverbial and delicious cake, you play as the god inside the machine, both of which are yourself. So you play yourself inside yourself. It's like being your own proverbial and delicious cake, and eating it too.
- "Deus Ex Machina" is the nineteenth episode of Season 1 of Lost. After a mysterious dream, Locke sets out with Boone to find a crashed Beechcraft, in the hope that it will lead him further on his quest to open the hatch. Meanwhile, at the beach, Sawyer begins to suffer from severe headaches. Flashbacks in this episode concentrate on Locke's first meeting with his biological mother and father.
- The phrase deus ex machina ['de.ʊs eks 'maːkʰi.naː] (literally "god out of a machine") describes an unexpected, artificial, or improbable character, device, or event introduced suddenly in a work of fiction or drama to resolve a situation or untangle a plot (e.g. the rope that binds the hero's hands is luckily chewed off by a rat, or an angel suddenly appearing to solve problems).
- Deus ex machina refers to a poor plot device used to solve a seemingly impossible situation. Examples include being summoned away from being cornered, blinking out of harm's way or discovering a new power in a life-threatening situation. Like godmoding, this is potentially annoying and makes for bad roleplay, especially if your character is the kind that people want to smack in the face.
- Deus Ex Machina is the twenty-ninth issue of the series.
- The Deus Ex Machina is an escape pod that was hidden in an box labelled "Hamdingers" in the Satellite of Love’s cargo bay. It was discovered by Gypsy in the episode Mitchell when she asked Mike Nelson’s help to find a way to get Joel Robinson off the Satellite (she believed the Mads wanted to kill him after the movie). The reason they didn’t discover it before was because (according to Gypsy) nobody likes Hamdingers, so they never opened the box to look what was really inside. Mike also helped Gypsy gain control of the escape pod after tricking TV's Frank into giving him the keys to the control panel in Deep 13. At the end of the episode, Gypsy used the Deus Ex Machina to launch Joel back to Earth, where he crash landed in the Australian outback. In Mitchell it was mentioned that the Deux Ex Machina was the only escape pod aboard the SOL, but in the episode Space Mutiny, three extra pods were discovered only to be destroyed by Crow, Gypsy and Servo's insipid carelessness. A Latin translation of the Greek theos ek mēkhanēs, literally "god from the machinery," the term deus ex machina has its origins in Greek theater, where actors representing the gods would be lowered on ropes into the performance to provide the denouement. In modern usage the term has come to define any event in a narrative that saves the protagonist from a seemingly hopeless situation, usually in a cheap and lazy way. .
- Deus Ex Machina refers to a narrative ending in which an improbable event is used to resolve all the problematic situations and help bring the story to a usual happy or bad conclusion depending on the director/Writer mostly this is found in Films and Comic books and as such most profiles wont have DEM style written into profiles on FBO.
- Deus Ex Machina was a MDP and a Protectorate Bloc. It became defunct on April 19, 2010 after SSX merged into the Second IAA leaving NV as it's only remaining signatory.
- |} Escrito por Exibido em Exibido em Elenco Convidados especiais Convidados Co-estrelado por Não creditados Imagens arquivadas "Deus Ex Machina" foi o décimo nono episódio da 1ª Temporada de Lost, e foi ao ar em 30 de março de 2005. Locke começa a sofrer dificuldades físicas e Boone tenta achar uma forma de entrar na escotilha; Jack reluta em oferecer ajuda quando Sawyer começa a passar por terríveis dores de cabeça.
- Deus ex machina (dosł. z łac. bóg z maszyny) - maksyma oznaczająca nieoczekiwanego zbawiciela, osobę lub okoliczność, która przedwcześnie zakończyła zawiłą okoliczność bądź okoliczności.
- Categoría: Definiciones Un deus ex machina (En latín "Dios desde la máquina") traducción de la expresión griega «απò μηχανῆς θεóς» (apò mēchanḗs theós). La frase es un recurso argumental improbable que se ha empleado en la ficción (a menudo en el género de la fantasía y la ciencia ficción) para resolver los problemas de forma abrupta en una historia, y funciona de manera muy similar a Goddidit y el argumento del Dios de los huecos. El razonamiento Ad hoc puede emplearse en un intentos de justificar la intervención, ya que estos eventos por su naturaleza a menudo aparecen incompatibles con la narrativa.
- The Deus ex Machina is the main flagship of the millenium fleet.
- Season Finale. "Deus Ex Machina" is the 23rd episode of season 3, and the 68th produced hour of Person of Interest. It originally aired on May 13, 2014.
- «Deus Ex Machina» - девятнадцатая серия первого сезона сериала Lost, которая вышла на телеэкраны США 30 марта 2005 года. После таинственного сна, Локк ведёт Буна к месту крушения самолёта, в надежде, что это подскажет ему, как открыть люк. Тем временем на пляже Сойер мучается от головных болей. Флэшбэк посвящен первой встрече Локка со своими биологическими родителями.
- Deus Ex Machina also known as The SG Of Reverse Exorcism is an Longinus Sacred Gear. This Sacred Gear is rumored to be one of the few sacred gears with God Of The Bible's soul. Almost every user is hunted down and either killed or recruited before they can cause to much chaos.
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