PropertyValue
rdfs:label
  • Arnold Tsang
rdfs:comment
  • __NOEDITSECTION__ Image:Information-silk.png|Character Template rect 0 0 20 20 Staff Template desc none Arnold Tsang Real Name Arnold Tsang Gender First publication Unknown
  • Arnold Tsang is a conceptual artist from the People's Republic of China, best known for his work on Capcom Fighting Evolution. He currently works for UDON, doing many illustrations for Capcom characters. He is a fan of the manga series One Piece, enjoys drawing, comics and playing the guitar. He lives in Shanghai.
  • Arnold Tsang is a conceptual artist from Toronto, Ontario, best known for his work on Capcom Fighting Evolution and now Overwatch. He currently works for Blizzard Entertainment. He is a fan of the manga series One Piece, enjoys drawing, comics and playing the guitar. For Arnold, one of the biggest challenges in developing the Overwatch art style was trying to stay within Blizzard's visual legacy while pushing the game and its visuals to a new generation.
dcterms:subject
dbkwik:crossgen-comics-database/property/wikiPageUsesTemplate
dbkwik:heykidscomics/property/wikiPageUsesTemplate
dbkwik:overwatch/property/wikiPageUsesTemplate
Gender
  • Male
RealName
  • Arnold Tsang
abstract
  • __NOEDITSECTION__ Image:Information-silk.png|Character Template rect 0 0 20 20 Staff Template desc none Arnold Tsang Real Name Arnold Tsang Gender First publication Unknown
  • Arnold Tsang is a conceptual artist from the People's Republic of China, best known for his work on Capcom Fighting Evolution. He currently works for UDON, doing many illustrations for Capcom characters. He is a fan of the manga series One Piece, enjoys drawing, comics and playing the guitar. He lives in Shanghai.
  • Arnold Tsang is a conceptual artist from Toronto, Ontario, best known for his work on Capcom Fighting Evolution and now Overwatch. He currently works for Blizzard Entertainment. He is a fan of the manga series One Piece, enjoys drawing, comics and playing the guitar. For Arnold, one of the biggest challenges in developing the Overwatch art style was trying to stay within Blizzard's visual legacy while pushing the game and its visuals to a new generation.