Property | Value |
rdfs:label | |
rdfs:comment | - __NOEDITSECTION__ [[English name::| ]][[English name (linked)::| ]][[Card image::| ]] [[Card type:: Card| ]][[Card type (short)::[[ Card|]]| ]][[Attribute::| ]][[Type::| ]] [[Lore::Printed lore: When a monster you control is targeted for an attack by an opponent's monster: Activate this card by targeting both those monsters; make them unable to be destroyed by that battle, and if you do, from the end of the Damage Step until the 2nd Standby Phase of each player's own turn, they are treated as if they are not on the field, they have their effects negated, cannot attack, nor be targeted for attacks or by card effects. Destroy this card during your opponent's 2nd Standby Phase after this card's activation.Millennium Memory lore: When a monster you control is attacked by an opponent's mon
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Attack | - Cannot be destroyed by battle
* Prevents attacks
* Manages attack targets
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Romaji Name | |
ja lore | - Millennium Memory lore: ①:自分モンスターが相手モンスターに攻撃された時発動できる。この戦闘でモンスターは破壊されない。戦闘したお互いのモンスターはそれぞれな互いのターン2ターン後のスタンバイフェイズまで、フィールドに存在しない扱いとなる。 このカードは、発動後2回目の相手のスタンバイフェイズに破壊される。
- Printed lore: ①:自分のモンスターが相手モンスターの攻撃対象に選択された時、そのお互いのモンスターを対象として発動できる。そのモンスターはその戦闘では破壊されず、ダメージステップ終了時からそれぞれのプレーヤーのターンで数えて2ターン体のスタンバイフェーズまで、フィールドに存在しない扱いになる。その間対象のモンスターは攻撃できず、対象・効果の対象にならず、効果は無効化される。このカードの発動後2回目の相手スタンバイフェイズにこのカードは破壊される。
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Lore | - Millennium Memory lore: When a monster you control is attacked by an opponent's monster: Monsters cannot be destroyed by this battle. Both of the monsters that battled are treated as if they are not on the field until the 2nd Standby Phase later of their respective player. Destroy this card during your opponent's 2nd Standby Phase after activation.
- Printed lore: When a monster you control is targeted for an attack by an opponent's monster: Activate this card by targeting both those monsters; make them unable to be destroyed by that battle, and if you do, from the end of the Damage Step until the 2nd Standby Phase of each player's own turn, they are treated as if they are not on the field, they have their effects negated, cannot attack, nor be targeted for attacks or by card effects. Destroy this card during your opponent's 2nd Standby Phase after this card's activation.
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it name | |
ja image | - TimeChain-JP-Anime-MOV3.png
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m/s/t | - * Prevents activation of Effect Monsters
* Cannot be targeted by card effects
* Destroys itself
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card type | |
effect types | - Act, Effect, Continuous, Condition
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image nc | - TimeChain-JP-Anime-MOV3-NC.png
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dbkwik:yugi-oh/property/wikiPageUsesTemplate | |
dbkwik:yugioh/property/wikiPageUsesTemplate | |
Decks | |
Property | |
Action | - Treats monsters as not being on the field
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appears in mov | |
abstract | - __NOEDITSECTION__ [[English name::| ]][[English name (linked)::| ]][[Card image::| ]] [[Card type:: Card| ]][[Card type (short)::[[ Card|]]| ]][[Attribute::| ]][[Type::| ]] [[Lore::Printed lore: When a monster you control is targeted for an attack by an opponent's monster: Activate this card by targeting both those monsters; make them unable to be destroyed by that battle, and if you do, from the end of the Damage Step until the 2nd Standby Phase of each player's own turn, they are treated as if they are not on the field, they have their effects negated, cannot attack, nor be targeted for attacks or by card effects. Destroy this card during your opponent's 2nd Standby Phase after this card's activation.Millennium Memory lore: When a monster you control is attacked by an opponent's monster: Monsters cannot be destroyed by this battle. Both of the monsters that battled are treated as if they are not on the field until the 2nd Standby Phase later of their respective player. (They cannot attack, cannot use their effects, and cannot be attacked or be targeted by card effects.) Destroy this card during your opponent's 2nd Standby Phase after activation.| ]][[Japanese lore::Printed lore: ①:自分のモンスターが相手モンスターの攻撃対象に選択された時、そのお互いのモンスターを対象として発動できる。そのモンスターはその戦闘では破壊されず、ダメージステップ終了時からそれぞれのプレーヤーのターンで数えて2ターン体のスタンバイフェーズまで、フィールドに存在しない扱いになる。その間対象のモンスターは攻撃できず、対象・効果の対象にならず、効果は無効化される。このカードの発動後2回目の相手スタンバイフェイズにこのカードは破壊される。Millennium Memory lore: ①:自分モンスターが相手モンスターに攻撃された時発動できる。この戦闘でモンスターは破壊されない。戦闘したお互いのモンスターはそれぞれな互いのターン2ターン後のスタンバイフェイズまで、フィールドに存在しない扱いとなる。(攻撃できず、効果を使えず、攻撃・効果の対象にならない) このカードは、発動後2回目の相手のスタンバイフェイズに破壊される。| ]] [[?ATK::| ]][[ATK string::| ]][[?DEF::| ]][[DEF string::| ]][[Property::Continuous Card| ]][[Property (short)::[[Continuous Card|Continuous]]| ]] Main card page: "[[Main card page::|]]" [[File:|link=File:|px]]
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