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  • Zombie (status)
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  • In some games, Zombie status reduces the character's HP to 0 and makes the affected character uncontrollable and hostile to the party, similar to Charm. In these games, a zombified character is flagged defeated for the purpose of Game Overs. In some games, such as Final Fantasy V and Final Fantasy VI, both versions of the status condition appear, with the former known as Zombie and the latter referred to as Undead.
dbkwik:final-fantasy/property/wikiPageUsesTemplate
dbkwik:finalfantasy/property/wikiPageUsesTemplate
abstract
  • In some games, Zombie status reduces the character's HP to 0 and makes the affected character uncontrollable and hostile to the party, similar to Charm. In these games, a zombified character is flagged defeated for the purpose of Game Overs. In other games, Zombie status makes the afflicted characters undead, acquiring the same inherent weaknesses, resistances and immunities as undead monsters, while leaving them alive and under player control. Typically, this means that healing magic (and some healing items), HP and MP drain and some Instant Death effects have the reverse effect. The reviving items and spells have the same effect as Death (though in some games it simply deals a significant amount of damage). The spell Reverse in Final Fantasy XII bears some similarities to this status. In some games, Zombie status cuts physical damage taken. In some games, such as Final Fantasy V and Final Fantasy VI, both versions of the status condition appear, with the former known as Zombie and the latter referred to as Undead. Zombie can typically be cured via Holy Water (also been called Magic Tag or Revivify), but generally not by normal healing items/spells. Zombie status usually persists outside of combat.
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