Property | Value |
rdfs:label | |
rdfs:comment | - Armor in Dragon Age: Origins is protective covering used to prevent damage from being inflicted to the wearer. Armor mitigates physical damage; it does not make you harder to hit. Shields are an exception; they make you harder to hit and offer additional protection against missile hits. Armor does not degrade and can be crafted from a variety of mystical and mundane materials.
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dcterms:subject | |
foaf:homepage | |
fatigue | - 0
- 0.500000
- 1
- 1.250000
- 1.500000
- 1.750000
- 2.250000
- 3
- 3.500000
- 10.750000
- 20.250000
- 30
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dbkwik:dragonage/property/wikiPageUsesTemplate | |
Armor | - 0.500000
- 0.750000
- 1
- 1.250000
- 1.500000
- 5
- 7
- 9.250000
- 11.500000
- 12.250000
- 13
- 15.500000
- 18
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Tier | |
Type | |
Material | |
Attribute | |
attribute type | |
abstract | - Armor in Dragon Age: Origins is protective covering used to prevent damage from being inflicted to the wearer. Armor mitigates physical damage; it does not make you harder to hit. Shields are an exception; they make you harder to hit and offer additional protection against missile hits. Armor does not degrade and can be crafted from a variety of mystical and mundane materials.
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