PropertyValue
rdf:type
rdfs:label
  • Caucasus Huntsmen
rdfs:comment
  • Mountains often make mighty men and these people are no exception, whether descended from the smaller Christian kingdoms in the Caucasus, or from the Turkic peoples that have hitherto began pouring out westwards from Asia, and are sufficiently tough enough to hold out even against cavalry. These units come with added hitpoints and armour compared to other units of the same type, and thus can be expected to hold a line until reinforcements arrive.
dcterms:subject
Row 9 info
  • 30
  • Upgrades to Composite Bowmen
Row 8 info
  • *Low
Row 4 info
  • Light
Row 10 title
  • Available To
Row 7 title
  • Unit creation and movement speed
Row 1 info
Row 8 title
  • Unit HP
Row 4 title
  • Armour
Row 9 title
  • Technological Requirements/Upgrades
Row 2 info
Row 6 info
  • *Fair *Fair LOS
Row 1 title
  • Unit type
Row 5 info
  • 1
  • 50
  • *Pop Cost: 1 *Resource cost:
Row 2 title
  • Trained At
Row 6 title
  • Range
Row 10 info
Row 5 title
  • Production cost
Row 3 info
  • Medium; archery
Row 3 title
  • Damage and weapon type
Row 7 info
  • *Movement Speed: Very slow *Creation speed: Medium
Box Title
  • Caucasus Huntsmen: Vital statistics
dbkwik:ronriseofkings/property/wikiPageUsesTemplate
imagewidth
  • 96
abstract
  • Mountains often make mighty men and these people are no exception, whether descended from the smaller Christian kingdoms in the Caucasus, or from the Turkic peoples that have hitherto began pouring out westwards from Asia, and are sufficiently tough enough to hold out even against cavalry. These units come with added hitpoints and armour compared to other units of the same type, and thus can be expected to hold a line until reinforcements arrive. The one sole problem that these units have, however, is that they are not very fast on foot, being undisciplined at best and wholly unruly at worst, thus commanders on the field must balance this inability to move them with haste against their greater prowess in combat. Thus while Caucasus Huntsmen may be expected to best factions dependent on melee strength, do not expect wonders from them should they face more disciplined units, especially against the elite archers of the Japanese with their immense range and payload, thanks to their mastery of the yumi. Equally devastating is the Welsh helwyr (and its criminal counterpart, the brigand), being especially effective, given its range, ability to hide and speed of training. With this in mind, there are many ways to use these archer units. Hunters can be used to cover Poland's spearmen until it can bring out is slower-training but highly durable medium infantry units to bear on the foe, equally these units can be used to screen heavy infantry troops from horse archer ambushes given their armour and hitpoint bonuses (they don't move as fast, but are mobile enough to escort heavy infantry). With Russia and Hungary, these units are perfect infantry killers, leaving the task of mopping up archers to their respective unique cavalry units.