PropertyValue
rdfs:label
  • Blinzeln
rdfs:comment
  • All blinks can be used to pass through otherwise impassable terrain. In cases where a blink would land inside impassable terrain, the blinking champion will instead be placed at the nearest available passable spot. This places the upper limit of how much terrain a blink can cross in one cast at twice the blink's maximum range.
dbkwik:de.leagueof-legends/property/wikiPageUsesTemplate
dbkwik:de.leagueoflegends/property/wikiPageUsesTemplate
abstract
  • All blinks can be used to pass through otherwise impassable terrain. In cases where a blink would land inside impassable terrain, the blinking champion will instead be placed at the nearest available passable spot. This places the upper limit of how much terrain a blink can cross in one cast at twice the blink's maximum range.