abstract | - There is a bud on this Pokémon's back. To support its weight, Ivysaur's legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it's a sign that the bud will bloom into a large flower soon.
- Grass/Poison
- es:Ivysaurnl:Ivysaur Ivysaur (フシギソウ Fushigisou) is a Grass/Poison Pokémon introduced in Generation I. It evolves from Bulbasaur starting at level 16, and evolves into Venusaur starting at level 32.
- Ivysaur is the first evolutionary stage of Bulbasaur. In the initial release of Red, Blue, and Green, merchandise for Ivysaur was a little higher than his final evolution, and in some cases, Bulbasaur too. However, more recently, he has fallen behind his other evolutions.
- Ivysaur utvikler seg fra Bulbasaur på nivå 16, og så utvikler seg til Venusaur på nivå 32.
- es:Ivysaur Ivysaur (フシギソウ Fushigisou) is a Grass/Poison-type Pokémon. Ivysaur will evolve from Bulbasaur at level 16 and evolves into Venusaur starting at level 32.
- File:003.png Venusaur (Level 32)
- Ivysaur is a Grass/Poison pokemon introduced in Generation I. It evolves from Bulbasaur at level 16 and into Venusaur at level 32. Ivysaur was one of the original 26 characters form Nickinor2's show. Ivysaur evolved from Bulbasaur after returning from elimination and was a part of a love traingle between him, Cherrim, and Chansey, despite not showing interest in either of them. Ivysaur placed 5th after Lickilicky got to decide who to eliminate from the final 5. Ivysaur evolved into Venusaur in Season 2. Ivysaur was an addon in Total Pokemon Action and was mocked for being smaller than most Ivysaur. Despite his size, he voercame adversity, evolved into Venusaur (thus becoming normal size), and is currently in the merge.
- Joined the Clock Crew in 2005. Made some movies, none especially good. Known for being one of the few LadyClocks. When the Clock Crew Ventrilo server started up in 2007, she became a regular, along with Lump, Floss and Chalk. Ivysaur and Chalk hit it off particularly well, and in early 2008, Chalk decided to move from California to Australia to be with her. They were married in February 2009. At which point, Ivysaur completely dropped off the dang radar. Recently, Ivysaur has started hanging out on Clocktopia.net. And making movies again. Still not especially good.
- Ivysaur (フシギソウ, Fushigisou) is a species of Pokémon in the series of the same name. It is a dual-type Grass/Poison Pokémon that made its first appearance in the first generation games Red and Blue.
- Ivysaur is a playable character in Super Smash Bros. Brawl in a sense; it is one of three Pokémon that are played through Pokémon Trainer, the other two being Squirtle and Charizard. Ivysaur originated from the original Pokémon game for Game Boy as the first evolved form of Bulbasaur, one of the initial Pokémon the player can start out with at the beginning of the adventure.
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- These are the sets this Pokémon appears in.
* Base Set
- Ivysaur are dual-typed Grass and Poison Pokémon Species and are the first evolutions of Bulbasaur. They evolve from Bulbasaur at level 16 before evolving into Venusaur at level 32. It is a Generation I Starter Pokémon. They are the second Pokémon in the PokéDex.
- Ivysaur (フシギソウ Fushigisō?) is a species of Pokémon. In Super Smash Bros. Brawl, it is one of the three Pokémon that a player can control as a fighter when playing as the Pokémon Trainer.
- Ivysaur (フシギソウ Fushigisō en japonés) es un Pokémon de tipo planta/veneno introducido en la primera generación en los juegos Pokémon Rojo y Azul. Bulbasaur evoluciona a Ivysaur en el nivel 16. Ivysaur evoluciona a Venusaur en el nivel 32. Se puede encontrar en ambos juegos de Pokémon Mundo Misterioso y en Pokémon Ranger y Pokémon Ranger: Guardian Sign. También se ha destacado como un juguete en Pokémon Rumble y como un tipo de bloque en Pokémon Trozei!. Ivysaur aparece en Super Smash Bros. Brawl como uno de los tres Pokémon jugables utilizados por el Entrenador Pokémon. Ivysaur aparece como un trofeo en Super Smash Bros. para 3DS/Wii U
- Name:Ivysaur Pokédex™ Number:002 {| align="center" class="sortable" style="font-size:13px;color:rgb(0,0,0);font-family:sans-serif;line-height:19.200000762939453px;border:2pxsolidrgb(73,146,197);border-top-left-radius:10px;border-top-right-radius:10px;border-bottom-right-radius:10px;border-bottom-left-radius:10px;background:rgb(95,186,251);" |- align="center" ! width="100px"|Move ! width="60px"|Type ! width="60px"|Class ! width="30px"|PP ! width="30px"|PW ! width="30px"|AC ! width="75px"|Target !Description ! width="90px"|Gen |- align="center" style="background:rgb(255,255,255);" |Grass Pledge ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |10 |50 |100 |Chosen |If an ally used Fire Pledge this turn, foe team takes 1/8 damage every turn for four turns. |V |- align="center" style="background:rgb(255,255,255);" |Echoed Voice ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(79,88,112);"|Special |15 |40 |100 |Chosen |Power increases by 100% for each consecutive use by user and teammates, to a maximum of 200. |V |- align="center" style="background:rgb(255,255,255);" |Round ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(79,88,112);"|Special |15 |60 |100 |Chosen |Has double power if a teammate used Round this turn. All allies using Round attack at once. |V |- align="center" style="background:rgb(255,255,255);" |Venoshock ! style="background:rgb(160,64,160);"|Poison ! style="background:rgb(79,88,112);"|Special |10 |65 |100 |Chosen |Has double power if the target is poisoned. |V |- align="center" style="background:rgb(255,255,255);" |Seed Bomb ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(201,33,18);"|Physical |15 |80 |100 |Chosen |Inflicts regular damage with no additional effect. |IV, V |- align="center" style="background:rgb(255,255,255);" |Knock Off ! style="background:rgb(112,88,72);"|Dark ! style="background:rgb(201,33,18);"|Physical |20 |20 |100 |Chosen |Removes target's held item. |IV |- align="center" style="background:rgb(255,255,255);" |String Shot ! style="background:rgb(168,184,32);"|Bug ! style="background:rgb(140,136,140);"|Other |40 | -- |95 |Opponents |Lowers the target's Speed by one stage. |IV |- align="center" style="background:rgb(255,255,255);" |Grass Knot ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |20 | ??? |100 |Chosen |More power against to heavier targets, with a maximum of 120. |IV, V |- align="center" style="background:rgb(255,255,255);" |Captivate ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |20 | -- |100 |Opponents |If target is opposite gender to user, lowers the target's Special Attack by two stages. |IV |- align="center" style="background:rgb(255,255,255);" |Energy Ball ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |10 |80 |100 |Chosen |Has a 10% chance to lower the target's Special Defense by one stage. |IV, V |- align="center" style="background:rgb(255,255,255);" |Natural Gift ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 | ??? |100 |Chosen |Power and type depend on the held berry. |IV |- align="center" style="background:rgb(255,255,255);" |Worry Seed ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |10 | -- |100 |Chosen |Changes the target's ability to Insomnia. |IV, V |- align="center" style="background:rgb(255,255,255);" |Power Whip ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(201,33,18);"|Physical |10 |120 |85 |Chosen |Inflicts regular damage with no additional effect. |IV, V |- align="center" style="background:rgb(255,255,255);" |Leaf Storm ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |5 |140 |90 |Chosen |Lowers the user's Special Attack by two stages after inflicting damage. |IV, V |- align="center" style="background:rgb(255,255,255);" |Ingrain ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |20 | -- | -- |User |Prevents the user from leaving the field. User regains 1/16 of its max HP every turn. |IV, V |- align="center" style="background:rgb(255,255,255);" |Nature Power ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |20 | -- | -- |Indeterminate |Becomes a different move depending upon the terrain (Tri Attack in multiplayer battles). |IV, V |- align="center" style="background:rgb(255,255,255);" |Amnesia ! style="background:rgb(248,88,136);"|Psychic ! style="background:rgb(140,136,140);"|Other |20 | -- | -- |User |Raises the user's Special Defense by two stages. |IV, V |- align="center" style="background:rgb(255,255,255);" |Sludge ! style="background:rgb(160,64,160);"|Poison ! style="background:rgb(79,88,112);"|Special |20 |65 |100 |Chosen |Has a 30% chance to poison the target. |IV, V |- align="center" style="background:rgb(255,255,255);" |Bullet Seed ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(201,33,18);"|Physical |30 |25 |100 |Chosen |Hits 2-5 times. 3/8 chance for 2 and 3 hits, 1/8 for 4 and 5. |III, IV |- align="center" style="background:rgb(255,255,255);" |Secret Power ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 |70 |100 |Chosen |Has a 30% chance to paralyze the target. |III, IV |- align="center" style="background:rgb(255,255,255);" |Facade ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 |70 |100 |Chosen |Doubles power if user is burned, paralyzed, or poisoned. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |Rock Smash ! style="background:rgb(192,48,40);"|Fighting ! style="background:rgb(201,33,18);"|Physical |15 |40 |100 |Chosen |Has a 50% chance to lower the target's Defense by one stage. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |Sludge Bomb ! style="background:rgb(160,64,160);"|Poison ! style="background:rgb(79,88,112);"|Special |10 |90 |100 |Chosen |Has a 30% chance to poison the target. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |Strength ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 |80 |100 |Chosen |Inflicts regular damage with no additional effect. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |Magical Leaf ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |20 |60 | -- |Chosen |Has perfect accuracy. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |GrassWhistle ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |15 | -- |55 |Chosen |Puts the target to sleep. |III, IV, V |- align="center" style="background:rgb(255,255,255);" |Sunny Day ! style="background:rgb(240,128,48);"|Fire ! style="background:rgb(140,136,140);"|Other |5 | -- | -- |Field |Changes the weather to strong sunlight for five turns. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Hidden Power ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(79,88,112);"|Special |15 | ??? |100 |Chosen |Power and type depend upon user's IVs. Power can range from 30 to 70. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Frustration ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 | ??? |100 |Chosen |Higher power if user has low happiness, up to a maximum of 102. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Return ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 | ??? |100 |Chosen |Higher power if user has high happiness, up to a maximum of 102. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Sleep Talk ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |User |Randomly uses one of the user's other moves. Fails unless user is asleep. |II, III, IV |- align="center" style="background:rgb(255,255,255);" |Attract ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |15 | -- |100 |Chosen |If target is opposite gender to user, infatuates target. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Fury Cutter ! style="background:rgb(168,184,32);"|Bug ! style="background:rgb(201,33,18);"|Physical |20 |20 |95 |Chosen |Power doubles with every successive hit, maxing out after 5 turns. |II, III, IV |- align="center" style="background:rgb(255,255,255);" |Swagger ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |15 | -- |90 |Chosen |Confuses the target and raises its Attack by two stages. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Endure ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |User |Leaves the user with 1 HP if it would be KOed this turn. 50% chance to fail if used last turn. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Giga Drain ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |10 |75 |100 |Chosen |Heals the user by half the damage inflicted. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Mud-Slap ! style="background:rgb(224,192,104);"|Ground ! style="background:rgb(79,88,112);"|Special |10 |20 |100 |Chosen |Lowers the target's accuracy by one stage. |II, III, IV |- align="center" style="background:rgb(255,255,255);" |Protect ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |User |Prevents attacks from hitting the user this turn. 50% chance to fail if used last turn. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Curse ! style="background:rgb(112,88,152);"|Ghost ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |Indeterminate |If user is a Ghost, it losses 1/2 its HP and target takes 1/4 each turn. Otherwise, raises the user's Atk and Def by one stage, but lowers Speed. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Snore ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(79,88,112);"|Special |15 |40 |100 |Chosen |Has a 30% chance to flinch. Fails unless user is asleep. |II, III, IV |- align="center" style="background:rgb(255,255,255);" |Flash ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |20 | -- |100 |Chosen |Lowers the target's accuracy by one stage. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Defense Curl ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |40 | -- | -- |User |Raises user's Defense by one stage. Doubles the power of user's Rollout and Ice Ball. |II, III |- align="center" style="background:rgb(255,255,255);" |Headbutt ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 |70 |100 |Chosen |Has a 30% chance to flinch. |II, IV |- align="center" style="background:rgb(255,255,255);" |AncientPower ! style="background:rgb(184,160,56);"|Rock ! style="background:rgb(79,88,112);"|Special |5 |60 |100 |Chosen |Has a 10% chance to raise all of the user's stats bar evasion and accuracy by one stage. |II |- align="center" style="background:rgb(255,255,255);" |Rock Throw ! style="background:rgb(184,160,56);"|Rock ! style="background:rgb(201,33,18);"|Physical |15 |50 |90 |Chosen |Inflicts regular damage with no additional effect. |II |- align="center" style="background:rgb(255,255,255);" |Synthesis ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |5 | -- | -- |User |Heals user by half its max HP. 2/3 healing in sun, 1/4 in hail, rain, or sandstorm. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Sweet Scent ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |20 | -- |100 |Opponents |Lowers the target's evasion by one stage. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Safeguard ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |25 | -- | -- |Own Field |Protects the user's team from major status ailments and confusion for five turns. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Charm ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |20 | -- |100 |Chosen |Lowers the target's Attack by two stages. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Skull Bash ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 |100 |100 |Chosen |Requires a charging turn. Raises user's Defense one stage on the charge turn. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Light Screen ! style="background:rgb(248,88,136);"|Psychic ! style="background:rgb(140,136,140);"|Other |30 | -- | -- |Own Field |Halves damage from opponent's special attacks for five turns. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Petal Dance ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |10 |120 |100 |Random |User cannot select another attack or switch for 2-3 turns, then the user becomes confused. |II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Razor Wind ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(79,88,112);"|Special |10 |80 |100 |Opponents |Requires a charging turn. Has a high critical hit rate. |II |- align="center" style="background:rgb(255,255,255);" |Substitute ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |User |Creates a Substitute using 1/4 of the user's max HP, protecting the user from damage and effects until it breaks. |I, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Rest ! style="background:rgb(248,88,136);"|Psychic ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |User |User falls asleep for two turns, healing major status and all HP. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Bide ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |10 | ??? | -- |User |User does nothing for two turns, then deals damage equal to double damage taken. |I |- align="center" style="background:rgb(255,255,255);" |Reflect ! style="background:rgb(248,88,136);"|Psychic ! style="background:rgb(140,136,140);"|Other |20 | -- | -- |Own Field |Halves damage from opponent's physical attacks for five turns. |I |- align="center" style="background:rgb(255,255,255);" |Double Team ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |15 | -- | -- |User |Raises the user's evasion by one stage. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Mimic ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |10 | -- | -- |Chosen |Copies the target's last used move into Mimic's moveslot until user leaves the field. |I, III |- align="center" style="background:rgb(255,255,255);" |Rage ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 |20 |100 |Chosen |Each time the user is hit before its next action its Attack rises by one stage. |I |- align="center" style="background:rgb(255,255,255);" |Toxic ! style="background:rgb(160,64,160);"|Poison ! style="background:rgb(140,136,140);"|Other |10 | -- |90 |Chosen |Badly poisons the target. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Mega Drain ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |15 |40 |100 |Chosen |Heals the user by half the damage inflicted. |I |- align="center" style="background:rgb(255,255,255);" |Double-Edge ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 |120 |100 |Chosen |User receives 1/3 the damage inflicted as recoil. |I, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Take Down ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |20 |90 |85 |Chosen |User receives 1/4 the damage inflicted as recoil. |I, IV, V |- align="center" style="background:rgb(255,255,255);" |Body Slam ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |15 |85 |100 |Chosen |Has a 30% chance to paralyze the target. |I, III |- align="center" style="background:rgb(255,255,255);" |Cut ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |30 |50 |95 |Chosen |Inflicts regular damage with no additional effect. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Swords Dance ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |30 | -- | -- |User |Raises the user's Attack by two stages. |I, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Sleep Powder ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |15 | -- |75 |Chosen |Puts the target to sleep. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |PoisonPowder ! style="background:rgb(160,64,160);"|Poison ! style="background:rgb(140,136,140);"|Other |35 | -- |75 |Chosen |Poisons the target. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |SolarBeam ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(79,88,112);"|Special |10 |120 |100 |Chosen |Requires a charging turn. No charge turn in sun, half power in rain or sandstorm. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Razor Leaf ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(201,33,18);"|Physical |25 |55 |95 |Opponents |Has a high critical hit rate. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Growth ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |40 | -- | -- |User |Raises the user's Attack and Special Attack by one stage, or two stages in sun. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Leech Seed ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(140,136,140);"|Other |10 | -- |90 |Chosen |Steals 1/8 of target's HP every turn. Remains if user switches out. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Growl ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(140,136,140);"|Other |40 | -- |100 |Opponents |Lowers the target's Attack by one stage. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Tackle ! style="background:rgb(168,168,120);"|Normal ! style="background:rgb(201,33,18);"|Physical |35 |50 |100 |Chosen |Inflicts regular damage with no additional effect. |I, II, III, IV, V |- align="center" style="background:rgb(255,255,255);" |Vine Whip ! style="background:rgb(120,200,80);"|Grass ! style="background:rgb(201,33,18);"|Physical |15 |35 |100 |Chosen |Inflicts regular damage with no additional effect. |I, II, III, IV, V |}
- Ivysaur Categoria:Pokémon de color verd Categoria:Pokémon de tipus planta Categoria:Pokémon de tipus verí Categoria:Pokémon que no poden criar Categoria:Pokémon de pradaCategoria:Pokémon de primera generació Categoria:Pokémon sense gènere Categoria:Pokémon de forma corporal 8en:Ivysaur es:IvysaurIvysaur és un Pokémon de tipus planta, la primera evolució de Bulbasaur i la preevolució de Venusaur. El bulb en l'esquena de Bulbasaur es desenrotlla i s'obri en una gran flor.
- Ivysaur es un Pokémon que aparece en Super Smash Bros Brawl usado por el entrenador pokémon. Es de tipo planta. La evolución de Bulbasaur y la preevolucion de Venusaur.
- Ivysaur is the evolved form of Bulbasaur. It is the only second stage Kanto starter Pokemon that evolves at level 32 (Charmeleon and Wartortle evolve at level 36).
- Ivysaur are the evolved form of Bulbasaur. They resemble larger Bulbasaur, but their bulbs have grown into large pink flowers. __TOC__
- en:Ivysaures:Ivysaur Ivysaur (Japans: フシギソウ Fushigisou) is een gras/Gif type Pokémon en de evoluatie van Bulbasaur. Als Bulbasaur level 16 bereikt kan hij evolueren naar de krachtigere Ivysaur. De bloembol op de rug van Bulbasaur groeit door voedingsstoffen of zonlicht op te nemen. Als de bloem op het punt staat om uit te komen verspreidt hij een aroma. Het schijnt zo te zijn dat als de bloembol op z'n rug te zwaar wordt, hij niet meer op z'n achterpoten kan staan. Net als Bulbasaur is Ivysaur een combinatie van Gras- en gifpokemon waardoor hij twee maal zo sterk - of zo zwak - is als éénsoortige Pokémon. Als hij genoeg ervaring krijgt kan Ivysaur evolueren naar Venusaur.
- Ivysaur es un Pokémon de tipo planta/veneno introducido en la primera generación. Es la evolución de Bulbasaur, uno de los Pokémon iniciales de Kanto.
- Ivysaur, also known as Ivysore is a very sucky Pokemon. It evolves from a Bulbasore by getting kicked in the butt so hard that it evolves to get stronger, yet it just got its butt kicked more. The only difference from Bulbasore is the fact it is bigger, along with a flower bud on its back. It evolves into Venusaur. I AM DUNCAN I AM DUNCAN I AM DUNCAN I AM DUNCAN I AM DUNCAN JAMES ARCHIBALD I AM AWESOME
- It evolves from Bulbasaur starting at level 16 and evolves into Venusaur starting at level 32.
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