PropertyValue
rdf:type
rdfs:label
  • Electronics
  • Electronics
rdfs:comment
  • Open Journal Systems. 2012. Open Journal Systems. Public Knowledge Project. (WUaS's wiki, information technologies and criteria for this - informed by the WUaS academic journal subject matter - are developing, since you can already publish your article at Academia.edu or Research Gate - - or Spire - - for example); See Library Resources below at WUaS for further resources.
  • Major Players: * Cross Applied Technologies Other Players: * Esprit
  • Electronics is a major department in Fontaine's Housewares building. During the events of the BioShock Infinite downloadable content, Burial at Sea - Episode 1, Booker DeWitt and Elizabeth must journey through here in an effort to rescue the lost child Sally.
  • Electronics could mean different things, but basically the things that have circuit boards and need electricity to run, especially those devices used for entertainment rather than utilitarian purposes. (The utilitarian things like a microwave oven are or have electronics, but they often get put together with the appliances instead of electronics. Since this is a web of text or hypertext, we can put things into more than one category.)
  • Opening security doors in the Temple of the Mushroom Cloud in Las Vegas, manipulating the reactor electronics in the Temple of the Mushroom Cloud (can cause a reactor meltdown), manipulating the computers at Base Cochise.
  • Electronics is a fairly advanced technology in Civilization games.
  • Electronics is a type of city specialization in SimCity (2013). The electronic specialization focuses on advanced technology. The logistics can become a problem, because many different goods are needed, and usually there's both import and export involved. The first tier of electronics is to produce processors, which are made from alloy and plastic. Like any other trade good, processors can be sold on the global market. The advanced technology are computers and televisions, which use the processors, but also more alloy and plastics. A good education system is required to start out.
  • Electronics or electronic devices are any devices that have electrical circuits, which are powered by electrical energy, energy which electrons play a key role in powering. They are common in households and everyday workplaces. According to Wendy Harris, the Vanderbulge Mansion had the most advanced electronic burglar alarm system in the world.
  • Electronics are a type of commodity used in some buildings.
  • Limited only by the 200w stator it's sometimes amazing what electronic gizmo's find their way onto the DR650. Using energy conserving tecniques and components can increase the big DR's electronic gizmo capabilities.
  • Electronics is an Occupation normally listed under Other Crew or Special Effects. If the credits directly indicate it, then it might also be listed under Visual Effects.
  • http://www.corvettefaq.com/c3/BatteryDisconnect.mht.zip Battery Disconnect Switch Installation IE Archive File - zipped http://www.corvettefaq.com/c3/WiringHarness.htm Wiring Harness From Corvette Fever
  • When selecting your Infrared LED ... Connecting your LED's the wrong way around may damage them. The Cathode (Negative) will be the shorter lead, and the Anode (Positive) will be the longer one. Sometimes there is a flattened edge on the LED to identify the Cathode. Never connect your LED directly to the power supply. You will need to add a resistor into the circuit. There is a good wizard at http://led.linear1.org/led.wiz that can assist in identifying the correct ones.
  • Electronics are crafted through the combination of two or more items via the Fabricator. Some items are only available by using the Debug Console Commands or in Creative Mode.
  • The field of electronics is the study and use of systems that operate by controlling the flow of electrons or other electrically charged particles in devices such as thermionic valves and semiconductors. The design and construction of electronic circuits to solve practical problems is part of the fields of electronic engineering, and the hardware design side of computer engineering. The study of new semiconductor devices and their technology is sometimes considered as a branch of physics.
  • Electronics is a group of electronic-based releases which include things like alarm clocks and phone straps.
  • Electronics was a field relating to electrical equipment. Electronics, along with acoustics and communications, was a field the research engineer Doctor Sevrin once worked in. (TOS: "The Way to Eden" )
  • Electronics are a very common technical commodity seen in both Galaxy on Fire 3D and Galaxy on Fire 2.
  • Electronics is a technology component and tech team specialty.
  • Electronics is a Buy mode category in which the player can purchase stereos, computers, TVs, video game hardware, alarm clocks, fire and burglar alarms, phones, and other electronic devices for their Sims. Most of these items fulfill the fun motive for Sims. Some classes of electronics, such as TVs and computers, may occasionally break down. Broken electronics may be repaired by a hired Repairman or by controllable Sims. Unlike in the case of plumbing objects, Sims run the risk of electrocution if their Mechanical or Handiness skill is too low when repairing an electronic object.
  • Electronics is a skill that was to appear in the canceled Fallout: Brotherhood of Steel 2, skills in this game work like perks do in other Fallout games.
  • The Electronics skill is the basic skill for controlling systems in a ship. It increases the amount of CPU available for modules.
  • Electronics is a tech talent available to Engineers, Infiltrators, and the Quarian Machinist from the start and is an unlockable talent for Sentinels, the Turian Agent, and the Asari Scientist. Electronics can allow you to repair or bypass objects. Electronics increases the strength of your shields and the amount of hull restored when you repair the Mako. This talent grants the Overload ability, which damages enemies and shuts down their shields.
  • I think it was several weeks ago when it started. The electronics in my house started flickering on and off. At first, it was just a minor annoyance. I’d be on the internet, and my computer would shut down. Or I’d be cooking something in the oven, and it’d turn off halfway through. I called an electrician, who said that the wiring in my house was in tip-top shape. Not believing him, I called several more electricians, all of whom said the same thing. I tried using less electricity in the house, thinking I was overloading it. Eventually, I learned to live with it. Credited to Brandon Flowers
  • The future of DEVICES * Self recovering multiprocessor systems * Blue semiconductor lasers * 3D VLSI with at least 10 layers of devices * Optical inter-chip connection * Electronics with <10 nm line spacing * Optical ICs: optical devices & wave guides on SC substrate * Integrated logic devices with switching speed < 1ps * Digital optical binary logic using phase information * Three terminal super conductive devices1 * Quantum effect interferometer for flux measurement * High performance non linear optical 3rd order devices * Super lattice 2D or 3D controlled semiconductor devices * x-ray free electron lasers with few dozen angstroms wavelength * Self organising adaptive integrated circuits * Continuous sheet production
owl:sameAs
Products
  • Electronics
dcterms:subject
Requires
  • Jaffe as player character
dbkwik:bioshock/property/wikiPageUsesTemplate
dbkwik:civilization/property/wikiPageUsesTemplate
dbkwik:creepy-pasta/property/wikiPageUsesTemplate
dbkwik:eve/property/wikiPageUsesTemplate
dbkwik:fallout/property/wikiPageUsesTemplate
dbkwik:future/property/wikiPageUsesTemplate
dbkwik:interlingua/property/wikiPageUsesTemplate
dbkwik:lego/property/wikiPageUsesTemplate
dbkwik:mass-effect/property/wikiPageUsesTemplate
dbkwik:masseffect/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:multitouch/property/wikiPageUsesTemplate
dbkwik:sims/property/wikiPageUsesTemplate
dbkwik:spongebob/property/wikiPageUsesTemplate
dbkwik:wasteland/property/wikiPageUsesTemplate
dbkwik:subnautica/property/wikiPageUsesTemplate
dbkwik:rise-of-nations/property/wikiPageUsesTemplate
dbkwik:worlduniversity/property/wikiPageUsesTemplate
Games
  • FOBOS2
Appearance
  • "The Getaway"
Name
  • Electronics
Caption
  • Electronics in The Sims 2
dbkwik:guitar/property/wikiPageUsesTemplate
dbkwik:imdb/property/wikiPageUsesTemplate
dbkwik:engineering/property/wikiPageUsesTemplate
dbkwik:waste-land/property/wikiPageUsesTemplate
dbkwik:creepypasta/property/wikiPageUsesTemplate
dbkwik:riseofnations/property/wikiPageUsesTemplate
Founder
  • Unknown
Title
  • Electronics
  • Science Research
ATT
Points
  • 3612244896192255
ranks
  • ?
Industry
  • Store
Before
Years
  • 19992001
After
IQ
  • 20
Effects
  • Ability to control electronic devices
Location
abstract
  • Open Journal Systems. 2012. Open Journal Systems. Public Knowledge Project. (WUaS's wiki, information technologies and criteria for this - informed by the WUaS academic journal subject matter - are developing, since you can already publish your article at Academia.edu or Research Gate - - or Spire - - for example); See Library Resources below at WUaS for further resources.
  • Major Players: * Cross Applied Technologies Other Players: * Esprit
  • Electronics is a major department in Fontaine's Housewares building. During the events of the BioShock Infinite downloadable content, Burial at Sea - Episode 1, Booker DeWitt and Elizabeth must journey through here in an effort to rescue the lost child Sally.
  • Electronics could mean different things, but basically the things that have circuit boards and need electricity to run, especially those devices used for entertainment rather than utilitarian purposes. (The utilitarian things like a microwave oven are or have electronics, but they often get put together with the appliances instead of electronics. Since this is a web of text or hypertext, we can put things into more than one category.)
  • Opening security doors in the Temple of the Mushroom Cloud in Las Vegas, manipulating the reactor electronics in the Temple of the Mushroom Cloud (can cause a reactor meltdown), manipulating the computers at Base Cochise.
  • Electronics is a fairly advanced technology in Civilization games.
  • Electronics is a type of city specialization in SimCity (2013). The electronic specialization focuses on advanced technology. The logistics can become a problem, because many different goods are needed, and usually there's both import and export involved. The first tier of electronics is to produce processors, which are made from alloy and plastic. Like any other trade good, processors can be sold on the global market. The advanced technology are computers and televisions, which use the processors, but also more alloy and plastics. A good education system is required to start out.
  • Electronics or electronic devices are any devices that have electrical circuits, which are powered by electrical energy, energy which electrons play a key role in powering. They are common in households and everyday workplaces. According to Wendy Harris, the Vanderbulge Mansion had the most advanced electronic burglar alarm system in the world.
  • Electronics are a type of commodity used in some buildings.
  • Limited only by the 200w stator it's sometimes amazing what electronic gizmo's find their way onto the DR650. Using energy conserving tecniques and components can increase the big DR's electronic gizmo capabilities.
  • Electronics is an Occupation normally listed under Other Crew or Special Effects. If the credits directly indicate it, then it might also be listed under Visual Effects.
  • http://www.corvettefaq.com/c3/BatteryDisconnect.mht.zip Battery Disconnect Switch Installation IE Archive File - zipped http://www.corvettefaq.com/c3/WiringHarness.htm Wiring Harness From Corvette Fever
  • When selecting your Infrared LED ... Connecting your LED's the wrong way around may damage them. The Cathode (Negative) will be the shorter lead, and the Anode (Positive) will be the longer one. Sometimes there is a flattened edge on the LED to identify the Cathode. Never connect your LED directly to the power supply. You will need to add a resistor into the circuit. There is a good wizard at http://led.linear1.org/led.wiz that can assist in identifying the correct ones.
  • Electronics are crafted through the combination of two or more items via the Fabricator. Some items are only available by using the Debug Console Commands or in Creative Mode.
  • The future of DEVICES * Self recovering multiprocessor systems * Blue semiconductor lasers * 3D VLSI with at least 10 layers of devices * Optical inter-chip connection * Electronics with <10 nm line spacing * Optical ICs: optical devices & wave guides on SC substrate * Integrated logic devices with switching speed < 1ps * Digital optical binary logic using phase information * Three terminal super conductive devices1 * Quantum effect interferometer for flux measurement * High performance non linear optical 3rd order devices * Super lattice 2D or 3D controlled semiconductor devices * x-ray free electron lasers with few dozen angstroms wavelength * Self organising adaptive integrated circuits * Continuous sheet production of LSI semiconductor substrate
  • The field of electronics is the study and use of systems that operate by controlling the flow of electrons or other electrically charged particles in devices such as thermionic valves and semiconductors. The design and construction of electronic circuits to solve practical problems is part of the fields of electronic engineering, and the hardware design side of computer engineering. The study of new semiconductor devices and their technology is sometimes considered as a branch of physics.
  • Electronics is a group of electronic-based releases which include things like alarm clocks and phone straps.
  • Electronics was a field relating to electrical equipment. Electronics, along with acoustics and communications, was a field the research engineer Doctor Sevrin once worked in. (TOS: "The Way to Eden" )
  • Electronics are a very common technical commodity seen in both Galaxy on Fire 3D and Galaxy on Fire 2.
  • Electronics is a technology component and tech team specialty.
  • Electronics is a Buy mode category in which the player can purchase stereos, computers, TVs, video game hardware, alarm clocks, fire and burglar alarms, phones, and other electronic devices for their Sims. Most of these items fulfill the fun motive for Sims. Some classes of electronics, such as TVs and computers, may occasionally break down. Broken electronics may be repaired by a hired Repairman or by controllable Sims. Unlike in the case of plumbing objects, Sims run the risk of electrocution if their Mechanical or Handiness skill is too low when repairing an electronic object.
  • I think it was several weeks ago when it started. The electronics in my house started flickering on and off. At first, it was just a minor annoyance. I’d be on the internet, and my computer would shut down. Or I’d be cooking something in the oven, and it’d turn off halfway through. I called an electrician, who said that the wiring in my house was in tip-top shape. Not believing him, I called several more electricians, all of whom said the same thing. I tried using less electricity in the house, thinking I was overloading it. Eventually, I learned to live with it. What sparked my attention was when my coworkers began to complain of the same thing. The woman in the cubicle over from mine confided in me that her iPod had died, with a full battery, then resumed working minutes later. Soon, we were hearing bits and pieces about it on the news. They told us that the problem would be fixed soon, and nothing more. I soon found out that it wasn’t just our area afflicted. Many areas across the country—and, later on I’d find out, across the world—were being affected. Things began to get worse. By now, many were used to just one or two of their electronic devices not working at once. But when they began to all shut off at once, and then not work for hours on end, the panic grew. There was no explanation. The media couldn’t tell us why, the electricians couldn’t tell us why. Then the generators started failing. Most schools and office buildings, and even some private homes, have generators for when the electricity goes out. The generators were working just fine, and then, like their electronic brethren, they began to not work. Children had to go to school in complete darkness on some days. I even remember having to navigate my way through my office building with a flashlight; before the flashlight stopped working, of course. When the lights stopped turning back on, people began to panic. No matter what was done, some homes were completely left in the dark. Panic set in. Without any media access, people were quite literally in the dark about things. Then the “delusions” began. People screaming that they were hearing or seeing things. The woman in the cubicle over from mine had a delusion. I assume that it was fairly bad, because she stapled her own eyes. Or so I heard, since by then our building had completely lost power. Society began to break. Electronics keep our species in the know, in the light, and entertained. With out these things, well, we were seeing what was happening. I stopped going to work. No one was really going anywhere, anyway; people were staying at home, stockpiling food and survival necessities, and taking care of their loved ones who were suffering from delusions. During the day—the only time where there was light, now—I saw a man collapse on my lawn. I rushed out to help him, but as soon as I got near him, he started screaming and clawing at the air. “Oh god, the lights! We need the lights! Turn them back on, please!” I was afraid to approach him. I took a few steps closer, until what he said froze me in my place. “They’ll come if we don’t have the lights! Come for us all! Man, woman, child, every one of us!” I felt my hair stand up on end. I’m a rational person, but the way this man was screaming, the way his eyes looked… I felt that he may not be just suffering from a delusion. I would have asked the man more, but unfortunately, he expired. I didn’t want to leave him on my lawn, but I couldn’t call the police, and I’d never seen his face in this neighborhood. I ended up dragging him to the police station across town, even though I knew the cops wouldn’t be there. By the time I made my way back, the sun was setting. I felt my hair stand on end again as I rushed to my house, slamming the door shut behind me. An hour later, I was almost drifting off to sleep—I didn’t do much else, these days—when I heard it. A bloodcurdling scream, coming from a few houses over. I shot up in bed, and ran as fast as I could to the house. A few others joined me as we waited to see what was wrong. However, no one came to the door, no one cried for help. One of the men who had come to help decided to check it out. He busted down the door, and disappeared into the darkness inside. A few moments later, we heard his scream, too. But, as we were closer this time, we also heard brand new noises. The sound of flesh being torn from bone, of inhuman laughter, of blood hitting the walls. All I can remember is arriving back home. If I think hard on it, I remember seeing one of “them” through one of the house’s windows. Just it’s bright white eyeballs, of course. The being itself is black, matching the darkness it lives in. Of course, it does have those teeth. Oh God, those teeth. When it smiled at me through that window, I saw them. Shiny, white and sharp; gore dripping from them. And now, here I am. I’ve locked myself in my room, only the moonlight from a small window to guide my pen as I write this. I hear the panic outside; they’re trying to fight whatever they are, but failing. More screaming, more crunching of bones, more blood staining the streets. It’s all I’ve had to listen to for the past few hours. I’m surprised I haven’t gone completely insane, yet. I’ve had time to think, too. This is why we’re afraid of the dark. These beings are the dark, the worst of it. They’re the reason that children have to sleep with a nightlight on. Light kills them. That’s why they don’t attack during the daylight. Or whenever there’s even the smallest amount of light, even coming from a computer screen. They’re careful about appearing to humans—when it’s not mealtime, of course—but now I know why everyone’s afraid of the dark when they’re a kid. I remember, now, seeing one of them out of the corner of my eye when I was five years old. My mother told me I was just seeing things, that it didn’t exist. If I can hold out for a few more hours, daylight will come. Maybe help will come. But they won’t be able to attack me. I’ll be safe. But that probably won’t happen, since I can hear them downstairs, now. They’re coming for me, and that locked door isn’t going to hold them off. I’m going to suffer the same fate as those people inside the house. They’re clawing at the door, now. I can hear them giggling, like it’s some sort of game. I’ve got a pistol in my hand, but there are too many. Why did the lights go out? Maybe it was just our time, as humans. The darkness is here to cleanse the earth. I can see one at the end of my bed, now. Flashing those teeth at me. I pull the trigger. All I hear is a dull click. There's nothing I can do now... Credited to Brandon Flowers
  • Electronics is a skill that was to appear in the canceled Fallout: Brotherhood of Steel 2, skills in this game work like perks do in other Fallout games.
  • The Electronics skill is the basic skill for controlling systems in a ship. It increases the amount of CPU available for modules.
  • Electronics is a tech talent available to Engineers, Infiltrators, and the Quarian Machinist from the start and is an unlockable talent for Sentinels, the Turian Agent, and the Asari Scientist. Electronics can allow you to repair or bypass objects. Electronics increases the strength of your shields and the amount of hull restored when you repair the Mako. This talent grants the Overload ability, which damages enemies and shuts down their shields.
is Prerequisites of
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