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  • Steigerung
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  • Primarily, when someone mentions a "Stack," they are speaking of one instance of an effect which can multiply itself several times, effectively "stacking up" it's effect. An example of this would be 20px|border|alt=Kayle|link=Kayle Kayles , which makes her autoattacks apply a debuff which lowers armor and magic resistance upon all targets hit, and can stack up to 5 times, meaning that repeated application of the effect will increase the intensity of it, up to 5 times the intensity of one casting. When a "Stack" of this sort is applied, the duration of the whole resets itself. In the case of 20px|border|alt=Kayle|link=Kayle Kayles , the debuff lasts for 5 second, but as long as the debuff is continually applied with repeated attacks, the target will not lose the initial stack. Instead, all
dbkwik:de.leagueof-legends/property/wikiPageUsesTemplate
dbkwik:de.leagueoflegends/property/wikiPageUsesTemplate
abstract
  • Primarily, when someone mentions a "Stack," they are speaking of one instance of an effect which can multiply itself several times, effectively "stacking up" it's effect. An example of this would be 20px|border|alt=Kayle|link=Kayle Kayles , which makes her autoattacks apply a debuff which lowers armor and magic resistance upon all targets hit, and can stack up to 5 times, meaning that repeated application of the effect will increase the intensity of it, up to 5 times the intensity of one casting. When a "Stack" of this sort is applied, the duration of the whole resets itself. In the case of 20px|border|alt=Kayle|link=Kayle Kayles , the debuff lasts for 5 second, but as long as the debuff is continually applied with repeated attacks, the target will not lose the initial stack. Instead, all of the stacks will remain in effect until a full 5 seconds passes without the effect being re-applied. After this time period has passed, all the stacks of the effect will wear off simultaneously. For this reason, if one finds oneself inflicted with multiple stacks of a harmful effect, waiting for the debuff timer to pass once will remove the entire stack of effects. In the same vein, to keep up a beneficial stack such as the passive effect from , one needs only refresh the fully-stacked effect once each time it reaches the end of the duration, or they risk losing all the stacks.