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  • Ghost (Heroes of Might and Magic V)
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  • The ghost is the third-tier creature of the Necropolis in Heroes of Might and Magic V. It upgrades into the spectre, though in the Tribes of the East expansion it may alternatively upgrade into the poltergeist. Unlike previous incarnations, Ghosts are no longer able to be located in Shipwrecks. See the article on Ghost (H5) on Fandom's mightandmagic wiki.
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  • The ghost is the third-tier creature of the Necropolis in Heroes of Might and Magic V. It upgrades into the spectre, though in the Tribes of the East expansion it may alternatively upgrade into the poltergeist. As with earlier incarnations, they have Undead status, which causes their morale to always be neutral, and in this game makes them unaffected by Poison-, Blind-, or Mind-related magical spells. They have also been made Incorporeal, which makes any non-magical attack made against them only have a 50% chance of actually inflicting damage. They still remain flyers, and can therefore move to any free tile on the battle screen during their turn, regardless of any obstacles along the path. Unlike previous incarnations, Ghosts are no longer able to be located in Shipwrecks. See the article on Ghost (H5) on Fandom's mightandmagic wiki.