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  • Summary
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  • Summaries appear after the player leaves a world, commonly through rockets. They summarize what the player did on that world such as: how many bricks they collected, how many enemies they smashed, how many coins they earned, how many flags they collected, how many missions and achievements they completed, whether they have found the Imagination Brick, and how many pets they tamed. In LUP worlds, properties, Starbase 3001, and LEGO Club, summaries do not appear. A shorter summary also appears when the player first lands on a world that only displays whether they have found the Imagination Brick, completed Missions and Acheivments, and collected flags.
  • published by National Textbook Company a division ofNTC/Contemporary Publishing Company 4255 west touhy avenue lincolnwood( chicago) illinois 60646-1975 U.S.A. * 1977 by NTC/contemporary publishing company all rights reserved.No part of this book may be reproduced. article written and illustrated by Angelina bai sheka
  • The HTML element was introduced in HTML5. It contains a header for the <a href="/mediawiki/Details" title="Details"> <details></details></a> element, which is used to describe the details about a document, or parts of a document. This element should be the first child element of the <details></details> element.
  • Kagerou is a comic drawn by Luka Delaney about an unlikely hero (Kano Jurgen) with multiple personalities, and his adventures within and without his own mind as he works with strange creatures, gods, and goddesses in a strange and possibly unreal other world to save Princess Tonbo from a power-hungry god.
  • Not sure how it would ruin anything as you could still play BS1 and BS2 -- as you can now, and you could ignore the MMORPG. I don't think we will get another Bioshock solo game out of Rapture (ignore the vita whatever and that Infinite fantasy BS). MMORPGs have to have a certain sized following for the game's genre, and since BS1 sold something like 3 million copies that would be a good starting point. Im not sure what they could do further would do in the same 'Universe' that would add anything interesting (Infinite BS really ISNT the same Universe, and what besides Multiplayer Mayhem could THEY really do in that fantasyland ?). You dont want to lose the whole popular Rapture setting, which would be the draw for many players. If you read any of these multitude of Wiki postings, the idea
  • Smack is a controversial novel, penned by Melvin Burgess in 1996, in England. The original title of the book was Junk, the title changing upon its being published in the United States. Set in the early and middle 1980's, Smack's main subject is drug addiction. The story follows two main characters - Gemma and Tar - as they run away from their small seaside town in England, to squat in the big city of Bristol.
  • Thunder Brigade is a PC game released in 1998. It is an action/arcade tank sim game which involves piloting floating tanks in a sci-fi universe shooting down enemy tanks and destroying enemy installations. The war is fought between 3 contrasting factions on numerous worlds. Developed and published by Interactive Magic and Bluemoon interactive, Thunder Brigade features a 30-mission campaign mode, dozens of single scenarios as well as a scenario editor with almost limitless posiblities. Originaly, the game featured an online multiplayer mode which was similar to single scenario and featured an editor. Unfortunatly, the main connection type, "play on imagic.com" has now closed down so multiplayer no longer works properly. Thunder Brigade however is still popular today thanks to it's addictive
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  • "Summary"
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  • Dec.14.2015
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  • Summaries appear after the player leaves a world, commonly through rockets. They summarize what the player did on that world such as: how many bricks they collected, how many enemies they smashed, how many coins they earned, how many flags they collected, how many missions and achievements they completed, whether they have found the Imagination Brick, and how many pets they tamed. In LUP worlds, properties, Starbase 3001, and LEGO Club, summaries do not appear. A shorter summary also appears when the player first lands on a world that only displays whether they have found the Imagination Brick, completed Missions and Acheivments, and collected flags.
  • Thunder Brigade is a PC game released in 1998. It is an action/arcade tank sim game which involves piloting floating tanks in a sci-fi universe shooting down enemy tanks and destroying enemy installations. The war is fought between 3 contrasting factions on numerous worlds. Developed and published by Interactive Magic and Bluemoon interactive, Thunder Brigade features a 30-mission campaign mode, dozens of single scenarios as well as a scenario editor with almost limitless posiblities. Originaly, the game featured an online multiplayer mode which was similar to single scenario and featured an editor. Unfortunatly, the main connection type, "play on imagic.com" has now closed down so multiplayer no longer works properly. Thunder Brigade however is still popular today thanks to it's addictive gameplay, imaginative universe and the almost infinite possibilities of the scenario editor.
  • published by National Textbook Company a division ofNTC/Contemporary Publishing Company 4255 west touhy avenue lincolnwood( chicago) illinois 60646-1975 U.S.A. * 1977 by NTC/contemporary publishing company all rights reserved.No part of this book may be reproduced. article written and illustrated by Angelina bai sheka
  • The HTML element was introduced in HTML5. It contains a header for the <a href="/mediawiki/Details" title="Details"> <details></details></a> element, which is used to describe the details about a document, or parts of a document. This element should be the first child element of the <details></details> element.
  • Not sure how it would ruin anything as you could still play BS1 and BS2 -- as you can now, and you could ignore the MMORPG. I don't think we will get another Bioshock solo game out of Rapture (ignore the vita whatever and that Infinite fantasy BS). MMORPGs have to have a certain sized following for the game's genre, and since BS1 sold something like 3 million copies that would be a good starting point. Im not sure what they could do further would do in the same 'Universe' that would add anything interesting (Infinite BS really ISNT the same Universe, and what besides Multiplayer Mayhem could THEY really do in that fantasyland ?). You dont want to lose the whole popular Rapture setting, which would be the draw for many players. If you read any of these multitude of Wiki postings, the ideas for THIS MMORPG would make it different from the (generally pathetic) swarm of others, and be a proving ground for the next generation of MMORPG games. The BS1/BS2 game Assets are just a starting point (and saves alot of $$$$ which is real important to game companies) and the game has many more aspects to it than the solo games. Using the Tools, game mechanics, Modular Design, and Server Systems developed for this game, they could start several others of different genres at a fraction of the current cost ( $$$$) that MMORPGs take to develop -- and because they could specialize, they could run them successfully at lower playercounts.
  • Smack is a controversial novel, penned by Melvin Burgess in 1996, in England. The original title of the book was Junk, the title changing upon its being published in the United States. Set in the early and middle 1980's, Smack's main subject is drug addiction. The story follows two main characters - Gemma and Tar - as they run away from their small seaside town in England, to squat in the big city of Bristol. Initially, it is Tar's idea to run away. As a victim of child abuse, he is running away to find a safer life, and encourages his new girlfriend, Gemma, to join him. Believing her parents to be overbearing, Gemma soon joins Tar in Bristol. At first, Tar and Gemma join a squat with older teens, Vonny and Jerry. They, along with Richard - the adult head of the movement - look after the younger teenagers and form a sort of family, albeit a disfunctional one. Soon, Gemma meets Lily and Rob, two teens close to her age, who introduce her and Tar to heroin. After awhile, the girls turn to prostitution to support their habit. The story is told in first person perspective, not only in the viewpoint of one character, but nearly all of them. Each chapter is titled with the name of the character who is speaking. In this way, the author - Melvin Burgess - avoids preaching on the dangers showcased within the book. Instead of a narrator explaining that "drugs are bad," each character explains their own personal motivations and the reading audience is able to view the characters decline first-hand. The characters in the book metamorphes as time progresses. Some characters grow in positive ways, eventually, and some do not. If a reader is looking for a book with a fairy tale ending, this won't be it. What this will be is a realistic look at runaways, squatting, drug use, prostitution... and most of all, heroin. It's a gripping read and a valuable teaching tool for teenagers, although the subject matter is best suited for older teenagers.
  • Kagerou is a comic drawn by Luka Delaney about an unlikely hero (Kano Jurgen) with multiple personalities, and his adventures within and without his own mind as he works with strange creatures, gods, and goddesses in a strange and possibly unreal other world to save Princess Tonbo from a power-hungry god.