PropertyValue
rdfs:label
  • Stop & Go Station
rdfs:comment
  • Stop & Go Station is the fourth level in the second world Monkey Mines and is also the ninth level in the game Donkey Kong Country. This level introduces Rockkrocs and is the only level to feature Rockkrocs and they also feature Klaptraps. This level is the first and only level in the game to have Stop & Go Barrels which if Donkey or Diddy jump to the barrel, it will turn red and freeze the Rockkrocs. When green, the Rockkrocs will get back up and attack the Kongs. The Stop sign also makes the lights turn red while the Go barrel makes them turn green. For a limited time, there will be a red light.
  • Stop & Go Station is the fourth stage for the world, Monkey Mines in the game, Donkey Kong Country. Stop & Go Station is a very unique stage. It only features two different enemies, the Klaptrap and the Rockkrocs. The Rockkrocs make their only appearances in the entire game in this stage. Among the Rockkrocs are Stop & Go Barrels, which have an odd connection with them- by jumping on them, one can make them 'stop' moving. The Rockkrocs are invincible otherwise (except in the Game Boy Advance remake and Japanese versions). In order to get out successfully, one must rush through to get to the end before the Rockkrocs can awake. There is also a shortcut in which the player simply turns around at the start of the stage, going back through the entrance. You are dropped near the end of the stage
dcterms:subject
bonus levels
  • 2
Animal Buddies
  • None
dbkwik:donkeykong/property/wikiPageUsesTemplate
dbkwik:nintendo/property/wikiPageUsesTemplate
Theme
Games
  • ''Donkey Kong Country
Game
  • Donkey Kong Country
Type
  • Location
  • Mine Shaft
Terrain
  • Mines
Enemies
World
Notable features
  • Stop and Go barrels, only level with Rockkrocs
abstract
  • Stop & Go Station is the fourth level in the second world Monkey Mines and is also the ninth level in the game Donkey Kong Country. This level introduces Rockkrocs and is the only level to feature Rockkrocs and they also feature Klaptraps. This level is the first and only level in the game to have Stop & Go Barrels which if Donkey or Diddy jump to the barrel, it will turn red and freeze the Rockkrocs. When green, the Rockkrocs will get back up and attack the Kongs. The Stop sign also makes the lights turn red while the Go barrel makes them turn green. For a limited time, there will be a red light.
  • Stop & Go Station is the fourth stage for the world, Monkey Mines in the game, Donkey Kong Country. Stop & Go Station is a very unique stage. It only features two different enemies, the Klaptrap and the Rockkrocs. The Rockkrocs make their only appearances in the entire game in this stage. Among the Rockkrocs are Stop & Go Barrels, which have an odd connection with them- by jumping on them, one can make them 'stop' moving. The Rockkrocs are invincible otherwise (except in the Game Boy Advance remake and Japanese versions). In order to get out successfully, one must rush through to get to the end before the Rockkrocs can awake. There is also a shortcut in which the player simply turns around at the start of the stage, going back through the entrance. You are dropped near the end of the stage near the final K-O-N-G letter, G. Along with the twenty eight Rockkrocs appearing, sixteen Klaptraps also appear in this stage.
is Residence of