PropertyValue
rdf:type
rdfs:label
  • Tools
  • Tools
  • Tools
  • Tools
  • Tools
  • TOOLS
  • Tools
  • Tools
rdfs:comment
  • Tools
  • Tools are usable game items in Team Fortress 2. Introduced with the Mann-Conomy Update, tools have various cosmetic purposes although they cannot directly affect gameplay themselves. Tools can be obtained via purchase from the Mann Co. Store and found through the item drop system or in the Mann Co. Crate. Once acquired, tools can be used from the backpack. Most tools can be traded to other players, however, none can be obtained by use of the crafting system. Tools categories: Cratess
  • A Tool is an item that players can use in Castle Crashers to perform a multitude of actions. These include opening doors, finding items, breaking through objects, or healing the player. The usable tools featured within the game are:
  • miniatur|Das Tools- Logo Tools ist ein Unternehmen unbekannter Branche aus Grand Theft Auto: San Andreas. Es wirbt auf Chaos-Derby-Bangern und Hotring Racer. Kategorie:Sonstige Unternehmen
  • 465
  • FW Timer is still usable but somewhat outdated. Judge for yourself.
  • Shonji 16:18, March 16, 2010 (UTC) --Shadowmagic 22:29, March 16, 2010 (UTC)
  • Tools are given by Rosalyn at the end of each Star Level in MySims. They are used to gain access to blocked or hidden areas.
  • Tools are items which help the player obtain materials, collect and build blocks and fluids, place or remove wire, or help the player move about the environment. Tools are not placed or equipped. They are used like weapons and sometimes have hotkeys. Left Shift is often used to "smart switch" to a useful tool based on what is under the cursor.
  • Current Tools. Creative-only tools:
  • Tools is a side mission in S.T.A.L.K.E.R.: Call of Pripyat.
  • Some basic tools used in SketchUp are:
  • There are three main tools in the game.
  • This page is a list of all tools in ADOM.
  • Tools are made by Blacksmith.
  • This page contain various tools to help with your Roguelands experience. If you have a tool to add, please put it under a new heading so it will be entered into the Table of Contents.
  • The following items are available for crafting under Tools category:
  • For information on placing additional ingredients when crafting weapons, tools, and armour, see Crafting Effects.
  • Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Den här sidan är inte översatt och innehåller felaktig wiki-kod. Om du kan fixa något av dessa problem, gör det. Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Almost every class spawns with tools, each with its own use. The basic tools are the shovel and the axe, which can be used to gather resources and create every other tool. The priest, king, jester, and the knights do not spawn with tools. The strongest tool is the shovel, which has a strength of 7, while the rest have 6.See also: Weapons
  • Tools are items that are placed directly into the player's hotbar upon being purchased. Tools have infinite usage, but are lost upon death/rejoining.
  • There is more than one use for tools. They can fit into things. TOOLS Name: Gyro Pod or Advanced Gyro PodFunction: Fly a ship of any size with the ease of one of the scripted vehicles.Name: SBEP Prop SpawnerSpawns SBEP models. Name: SBEP Door STool Spawns SBEP animated door entities.Name: Beam CannonFunction: Devastating beam weaponry.Name: LiftFunction: Scripted elevator/lift panels Name: Docking Clamp Function: Spawns parts that join together when activated
  • thumb|TOOLS (na środku) TOOLS – firma, najpewniej produkująca narzędzia, reklamowana na karoserii Hotring Racera, w Grand Theft Auto: Vice City i Grand Theft Auto: San Andreas. Kategoria:Biznesy w Grand Theft Auto: Vice City Kategoria:Biznesy w Grand Theft Auto: San Andreas
  • Please inform these people living in the sewage that they need to be very VERY careful. I was part of W. St. Louis Co. designated a disaster area (not that that was helpful in ANY way). However, I almost died as while cleaning my space, I cut myself badly and didn't go for stitches when I knew I should. I had worked in that horrible filth all day, was tired, dirty and just wanted to shower and go to bed so I could start in the AM. That is just what I did unfortunately. The filth, of course, got into my laceration and I came frightfully close to dying. Had my daughter not said she felt something was wrong, I would have not have called 911 and died that night. Bless her. I got Clostridium difficile and it is brutal and a killer if not managed.
  • Here you can find a description of the basic use, applications, and nuances of every tool in Garry's Mod used by the Tool Gun. There are 4 types of tools: Constraints, Construction, Poser and Render. Feel free to contribute your knowledge.
  • Tools are items, normally used to speed up the progress of mining, breaking blocks, or farming. However, each tool has a different use.
  • All of these are made by fans of the game with the goal of helping players in the game.
  • Glest has a number of tools that can be used to edit it or to assist in the creation of mods. These tools vary from G3D export scripts to syntax highlighting text editors.
  • Tools are items that are equipped in the "Shovel" slot. The player can only equip one tool at a time. Their purpose is to allow the player to dig through different kinds of walls. All characters - excluding Monk, Dove, and Dorian - always start with the Normal Shovel.
  • There are many tools helping OGame players store and process important information from the game.
  • Tools are Items in Minecraft Pocket Edition that are used to increase the efficiency of certain processes in the game.
  • Chibi-Robo picks up random household objects throughout the game called tools. These help him clean, or get through different parts of the game. To access your tools, press the X button. You can also access your Chibi-Gear through this button.
  • == Shovel== The shovel or spade is one of the most important tools. It can dig ponds and holes, whack things and fill stuff in. It has many upgrades which are unlocked every few levels. Jardinero gives you the shovel and it's upgrades. == Watering Can== The watering can is also a very important tool. It has two modes. A short water or a long water. Without it plants, would wither and eventually die. However there are upgrades which can stop that. You can also overwater plants causing them to turn blue and drown. You can buy upgrades from Costalot's Store.
  • Tools are devices that are either crafted from Basic Materials or Advanced Materials by using the Fabricator or upgraded from other Tools using the Modification Station. They are carried in the Inventory and can be equipped to the Toolbar. Some of them can also consume Energy, like the Flashlight. Some Tools can currently only be spawned using Debug Console Commands. Nearly all Tools have first-use animations.
  • Tools are a type of trade good that are generally quite valuable to buy and sell, however they are heavy and may affect party speed. Tools can be made from iron if an ironworks is constructed. It will produce two tools from two units of iron per week. Most villages do not sell tools, so a town like Dhirim is the best place to buy this item.
  • Tools are the items which helps players performing various skills:
  • Tools are man-selected items that can be used for a certain job (Example: Pickaxes are used for mining), but in the zombie apocalypse, they are classified as weapons used by many surviving members. Down below are great-selected tools that are either commonly seen during a zombie apocalypse or helpful weapons during any firefight event.
  • tools文件夹里的文件都是perl语言的源代码文件,这些文件可以生成大家都看不懂的stars.dat,还可以做很多事情。因为它们很有用,是工具,所以这个文件夹的名字是“tools”。Tools 文件夹,顾名思义,是保存工具的文件夹。内部工具全部由 Perl 语言(*.PL)编写。这个文件夹中的工具是帮助建立 dsc、dat 等文件的。文件夹位置: Celestia 根目录中。(请看下面的图片)
  • Tools may be available to win after a successful investigation of certain pictures. Tools can also be won as a reward for combining certain collections. If you are stuck, tools can be bought in the shop for either crystals or coins.
  • Free Software (Open Source) game engines and graphics engines.
  • Tools are miscellaneous items featured in RAGE. Often found by Nicholas Raine in different locations, they have no use in the Wasteland and can only be sold to vendors for $12 per tool.
  • See Fabrication Tools (objects/things used by Players to use in actions) should give clues/hints/indicators : When you have a good tool it should work, but efficiency/effectiveness might not always be evident (Player may not use it enough or have used a lesser one previously to see/realize a difference). It should be possible to have visual and auditory clues (including variations of animations showing how clumsy/precise the tool is when used) to act as an indicator of not just quality, but also of repair state (time to get it fixed). Flubbing an action should be made obvious (wrong tool or not enough skill...)
  • Tools are controls used to manipulate proteins in Foldit. Many tools can be selected from a menu. The "Menu based tools" section" lists tools by the menu they appear on the in original Foldit interface. The tools may appear in different places in the selection interface. See game interfaces for the differences between the two interfaces. Other tools are available depending on context. In the original interface, the tools available depend on the mode selected. In each mode, clicking with the left or right mouse button may display a context menu with additional tools.
  • Tools Menu: Tools DVD-lab provides a number useful utilities and tools available in this menu. Transcode Audio DVD-lab provide a tools to transcode audio that is not DVD-compliant into a DVD-compliant format, either by its internal engine or utilizing an using external program. MPEG Audio -> MPEG Audio48kHz A custom selection of the Bitrate parameter ranges from 192K bits/sec to 448K bits/sec defaulting to Optimal. More bits equals better sound and a bigger file. This will indicate that the output file will be properly named with an ac3 extension. Audio Delay
  • Tools that are able to be upgraded are strengthened in two different ways: they can "level up", which happens just by using them a certain number of times, and they can be "upgraded", which requires you to purchase the upgrade from the General store or the Blacksmith's Shop. "Leveling up" and "Upgrading" result in two different types of benefits.
  • A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock.Your race, class, background, or feats give you proficiency with certain tools.Proficiency with a tool allows you to add your proficiency bonus to any ability check you make using that tool.Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use.For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of particularly hard wood.
  • Als ein Nützliches Utensilie für Autisten im Alltag und im Umgang mit Nichtautisten hat sich die "Autistenkarte" erwiesen. Es gibt Verschiedenste Modelle. Das Internationale Modell der Englischen Autismusorganisation Es gibt eine von Usern im Forum entwickelte Version Der Besitzer dieser Karte ist Autist. Autisten meiden häufig Körperkontakt (z.B. Hände schütteln). Sie sind sehr direkt in ihren Aussagen und verwenden kaum Floskeln. Dadurch können sie unhöflich erscheinen, ohne es so zu meinen.
  • These Invasion Construction Tools can only be crafted by Traders and are the key ingredient in building up Pylons in the Construction Phase of the City Invasion system. The resources needed to craft these tools are available from the Supply Terminals near the defending general or in the invading camps outside of the city. These tools can only be crafted by Traders of level 46 or higher as the schematics for them are awarded in the Profession Wheel at level 46. Lower levels can still have these tools made for them by other traders and will benefit from the low fatigue gain that all Traders have.
dcterms:subject
Spoils
  • No
civ
  • no
Row 1 info
  • Items
Morale
  • +0
Can Use
  • Engineer
  • Infiltrator
  • Combat Medic
Row 1 title
  • Type:
Patch Link
  • Performance Update Number 2
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Box Title
  • Tools
Reward
  • Money and more upgrades
Name
  • Medical Applicator
  • Motion Spotter
  • Nano-Armor Kit
  • Recon Detect Device
Text
  • TOOLS
Align
  • Left
Caption
  • All Tools
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Width
  • 180
Weight
  • 50
Quantity
  • N/A
Description
  • 120.0
  • The Nano-Armor Kit quickly repairs friendly vehicles, MAXes and equipment.
  • Allows the user to detect movement of enemies in the radius of the sensor dart, can spot cloaked enemies.
  • A Nanite based Medical Applicator that has been specialized to repair and revive infantry soldiers.
Color
  • #8B4513
dbkwik:crypt-of-the-necrodancer/property/wikiPageUsesTemplate
Empire
  • NS
Patch
  • PU2
Target
  • Tool kits
Image File
  • Tools.jpg
wikipage disambiguates
givenby
  • 22
Made Into
  • N/A
True Value
  • 410
Made From
Goods Type
abstract
  • Tools
  • Tools are usable game items in Team Fortress 2. Introduced with the Mann-Conomy Update, tools have various cosmetic purposes although they cannot directly affect gameplay themselves. Tools can be obtained via purchase from the Mann Co. Store and found through the item drop system or in the Mann Co. Crate. Once acquired, tools can be used from the backpack. Most tools can be traded to other players, however, none can be obtained by use of the crafting system. Tools categories: Cratess
  • A Tool is an item that players can use in Castle Crashers to perform a multitude of actions. These include opening doors, finding items, breaking through objects, or healing the player. The usable tools featured within the game are:
  • miniatur|Das Tools- Logo Tools ist ein Unternehmen unbekannter Branche aus Grand Theft Auto: San Andreas. Es wirbt auf Chaos-Derby-Bangern und Hotring Racer. Kategorie:Sonstige Unternehmen
  • 465
  • These Invasion Construction Tools can only be crafted by Traders and are the key ingredient in building up Pylons in the Construction Phase of the City Invasion system. The resources needed to craft these tools are available from the Supply Terminals near the defending general or in the invading camps outside of the city. These tools can only be crafted by Traders of level 46 or higher as the schematics for them are awarded in the Profession Wheel at level 46. Lower levels can still have these tools made for them by other traders and will benefit from the low fatigue gain that all Traders have. Conversing with the terminal will give the Trader the resources that they need to craft Tools in stacks of 100. A Trader can have as many of these resources in their inventory at one time as they wish but the resources, as well as the tools, are on a one hour timer that prevents a Trader from hoarding them from one invasion to the next. The tools can be crafted using a Generic Crafting Tool and can be found in the "misc" section of the crafting interface. If a player uses a Weapon, Droid, and General Item Crafting Tool they can also experiment with the construction tools, and the stats can further be improved by using the Crafting Stations found inside the cities or in the offensive camps, or by using a Crafting Station equipped Droid.
  • FW Timer is still usable but somewhat outdated. Judge for yourself.
  • Shonji 16:18, March 16, 2010 (UTC) --Shadowmagic 22:29, March 16, 2010 (UTC)
  • Tools are given by Rosalyn at the end of each Star Level in MySims. They are used to gain access to blocked or hidden areas.
  • Tools are items which help the player obtain materials, collect and build blocks and fluids, place or remove wire, or help the player move about the environment. Tools are not placed or equipped. They are used like weapons and sometimes have hotkeys. Left Shift is often used to "smart switch" to a useful tool based on what is under the cursor.
  • Current Tools. Creative-only tools:
  • Tools is a side mission in S.T.A.L.K.E.R.: Call of Pripyat.
  • Some basic tools used in SketchUp are:
  • There are three main tools in the game.
  • This page is a list of all tools in ADOM.
  • Tools are made by Blacksmith.
  • This page contain various tools to help with your Roguelands experience. If you have a tool to add, please put it under a new heading so it will be entered into the Table of Contents.
  • The following items are available for crafting under Tools category:
  • For information on placing additional ingredients when crafting weapons, tools, and armour, see Crafting Effects.
  • Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Tools are controls used to manipulate proteins in Foldit. Many tools can be selected from a menu. The "Menu based tools" section" lists tools by the menu they appear on the in original Foldit interface. The tools may appear in different places in the selection interface. See game interfaces for the differences between the two interfaces. Other tools are available depending on context. In the original interface, the tools available depend on the mode selected. In each mode, clicking with the left or right mouse button may display a context menu with additional tools. In the selection interface, the tools available vary depending which segments are selected. Most of the available tools appear as icons across the bottom of the screen. See shortcut keys and mouse functions for more on how to use the mouse and keyboard in Foldit.
  • Als ein Nützliches Utensilie für Autisten im Alltag und im Umgang mit Nichtautisten hat sich die "Autistenkarte" erwiesen. Es gibt Verschiedenste Modelle. Das Internationale Modell der Englischen Autismusorganisation Es gibt eine von Usern im Forum entwickelte Version Der Besitzer dieser Karte ist Autist. Autistische Besonderheiten zeigen sich vor allem im sozialen Miteinander, im Gespräch mit anderen und in der Wahrnehmung. Autisten können von sozialen Situationen, Körpersprache oder von Reizen (Lärm, Neonlichter) überfordert sein und reagieren daher manchmal auf für Außenstehende unvorhersehbare Art und Weise. Autisten meiden häufig Körperkontakt (z.B. Hände schütteln). Sie sind sehr direkt in ihren Aussagen und verwenden kaum Floskeln. Dadurch können sie unhöflich erscheinen, ohne es so zu meinen. Wenn Autisten den Augenkontakt mit Ihnen vermeiden, ist das kein Zeichen von Respektlosigkeit oder Unaufrichtigkeit. Es ist einfach so, dass Autisten sich mit Körpersprache oft Schwertun. Autisten sind sehr sensibel, ob als Opfer, Zeugen, Patienten oder Verdächtige. Aufgrund ihrer besonderen Art der Kommunikation sind sie im Nachteil, weil ihre Handlungen und ihr Verhalten falsch ausgelegt werden können. Autistischen Menschen fällt es auch oft schwer, sich zu Schmerzen oder Problemen zu äußern; es kann sein, dass diese abgeschwächt/verändert dargestellt werden. Um das Wohlergehen des Autisten zu sichern, sollte in schwierigen Situationen evtl. eine Vertrauensperson hinzugezogen werden. Auf der Homepage www.autisten.de gibt es eine Liste mit Spezialisten, die mit Autisten arbeiten und die sich auf diesem Gebiet auskennen. Notfall-Telefon: XXXX/XXXXXXX
  • Den här sidan är inte översatt och innehåller felaktig wiki-kod. Om du kan fixa något av dessa problem, gör det. Tools in Tibia might have or might not have a purpose. The shovel is used to open covered holes, while the broom isn't used for anything.
  • Tools that are able to be upgraded are strengthened in two different ways: they can "level up", which happens just by using them a certain number of times, and they can be "upgraded", which requires you to purchase the upgrade from the General store or the Blacksmith's Shop. "Leveling up" and "Upgrading" result in two different types of benefits. Generally speaking, leveling up a tool makes the tool more powerful. It can hit harder or hit more at once. To use the higher-level use, hold down A when using the tool and let it charge up. With each charge, you'll see an animation and hear a sound. Don't charge up beyond your tool's level, though, or your character will fail and lose stamina. For example, if your tool is Level 2, release A once you've seen one "power-up" animation. Upgrading makes the tool easier to use. In most cases, the only benefit to upgrading is that the tool consumes less stamina when used. Exceptions are noted below. Also note that the tool will use the same amount of stamina no matter how much you charge it up, so other than saving a couple seconds there is no reason to use a lower-level strike when you could charge the tool up more.
  • Almost every class spawns with tools, each with its own use. The basic tools are the shovel and the axe, which can be used to gather resources and create every other tool. The priest, king, jester, and the knights do not spawn with tools. The strongest tool is the shovel, which has a strength of 7, while the rest have 6.See also: Weapons
  • Tools Menu: Tools DVD-lab provides a number useful utilities and tools available in this menu. Transcode Audio DVD-lab provide a tools to transcode audio that is not DVD-compliant into a DVD-compliant format, either by its internal engine or utilizing an using external program. MPEG Audio -> MPEG Audio48kHz DVD supports MPEG audio at a sampling rate of 48kHz. You may encounter audio files that are 44.1kHz or 32kHz or other specs. Audio files in these formats are Non-DVD compliant. If you add such a file to Assets, you will get an Error message and an offer to run this transcode process. You can transcode the MPEG audio directly within DVD-lab to a 48kHz sampling rate, making it DVD compliant. This works very simply, load the original file via the Input button and click Transcode. The resulting file is added into the same folder it was found in, with "48k" appended to the original file name. A custom selection of the Bitrate parameter ranges from 192K bits/sec to 448K bits/sec defaulting to Optimal. More bits equals better sound and a bigger file. MPEG Audio to Linear PCM Audio (Same frequency) This will decode the MPEG audio to PCM (wav) format. The frequency will be not changed, so it makes sense only if the MPEG audio is already 48kHz. We are just changing the file format here. The resulting file is added into the same folder it was found in, as the original file name with the extension ".wav". External You can call external programs to transcode audio, for example to the popular Dolby Digital AC3 compression format. Within the External section as shown above, first, click the radio button for External. Next, set the location of the executable (*.exe) file and the command line needed to run it. In the command line, specify the tags $INPUT and $OUTPUT in place of where the input and output file names would be placed. DVD-lab will replace those files name tags with the working file names, when this process is executed. AC3 encoding Some external tools (such as SoftCode, Nuendo, BeSweet etc) allow you to convert the audio to AC3 format. In this case, don't forget to include the Output is AC3 flag: This will indicate that the output file will be properly named with an ac3 extension. Note: AC3 encoders need to be certified and licensed by Dolby Digital. DVD-lab and Mediachance highly endorse usage only of licensed encoders. Using unlicensed software may result in patent lawsuit from the owners of these patents. Also, if such software has not been certified by Dolby Digital it may create invalid or problematic AC3 steams. Audio Delay Audio Delay (AC3 only) can set a delay between the exact start time of the video and the audio. This is to match the sync between video and audio. In some cases, the elementary AC3 audio is encoded with a delay. This tool helps you to remove that delay by moving the audio in opposite direction. If there were a delay of 300 ms, then to correct this we will move the audio to -300 ms to be in perfect sync. The tool will produce a new AC3 file with the newly added/removed delay so that the new audio file would start play at precisely 00:00 and be in sync with the video that starts at 00:00. The only parameter is the delay in ms (milliseconds). It can be positive or negative. LPCM->WAV This tool converts a PCM file to WAV file. PCM files are audio data only. A PCM file has no embedded parameters, so you will have to know what specs of the PCM file are to start with. Set those parameters using the radio buttons for Mono/Stereo, 8/16 bit, 44.1/48 kHz. A 16-bit RAW file can be encoded in Motorola or Intel byte order. If you create a WAV file which just produces noise, then you have the wrong byte order. Try converting the original file again with PCM to WAV with the Swap High & Low bytes box checked. Fix Stream Headers If you were to record content from TV with a MPEG capture card, it may happen that DVD-lab doesn't like that file. The file's header may be wrong or get corrupted and will not start within DVD-lab. Almost no software will accept such a file, you will be may not even able be to transcode it with an MPEG transcoders such as TMPGenc. DVD-lab can fix this by cutting a part of the file. First, load the MPEG file with the Load MPEG button, then click Fix Headers. If there is something to fix, you will be notified and prompted to save new file. The new file will usually not make any visible sync problems, since it is often cut by just few hundred kbytes. MPEG Parse This tool works only on elementary video stream files. It will parse the file and show the headers, GOP and frames. This is a great way to debug an invalid MPEG stream, but it requires knowledge about the complex MPEG file structure. You can also save the parsed data to a file (Save Description) and then later load the data into a second window (Compare with Description) to compare two MPEG streams. IFO-Edit Audio This advanced tool was added to optionally adjust post-compile audio parameters in IFO files. Note: This will change the information about audio written in already created IFO files. You can change the number of audio streams and change the audio properties of each stream. Bitrate Viewer Runs Bitrate Viewer on selected movie file in asset. The tool is good to examine if the file doesn't go over the DVD maximum bitrate specifications. Rewrite GOP timecodes This tool will rewrite a timecodes in GOP of the video file based on actual video frame count. The GOP timecode is used for displaying timeline over the movie and for placing correct chapter points (in fast GOP mode). Wrong timecode may cause problems with chapterpoints (wrong time or doesn't work at all). An alternative method to fixing GOP timecode is to use Frame Indexing. Reduce MPEG size This will reduce bitrate of the mpeg file and its size using DCT-Domain Transcoder. DCT is not a full file transcoding, it reuses the existing Motion vectors and therefore the recompression is extremely fast. The reasonable resizing is up to 70%. The DCT transcoder will try to resize as much as possible to the desired new size, however this may not be actually realistic for sizes below 50% of original size. or for short movies. It works on elementary streams only. DCT-Transcoder should be used only in extreme cases when you need quickly reduce file size/bitrate. A full mpeg transcoding will produce better result. Transcode to AC3 (plugin) This is interface to TMPGENC AC3 plugin. You have to have mpa or wav files in Video & Audio bin i order for this to run and you need TMPGEN AC3 plug-in installed. (It doesn't come installed with DVD-lab) Customize tools DVD-lab allows you to customize it's own Tool menu, by adding menu options for running other software that you might like to use while working with DVD-lab. Using the Tools tab shown here, you can create a DVD-lab menu selection for your own software, available in the Tools menu for quick launch. Here, we added a menu option for Real-DRAW Pro. This option will now be available within the DVD-lab Menu, under the menu Tools for our quick access.
  • Tools are items that are placed directly into the player's hotbar upon being purchased. Tools have infinite usage, but are lost upon death/rejoining.
  • There is more than one use for tools. They can fit into things. TOOLS Name: Gyro Pod or Advanced Gyro PodFunction: Fly a ship of any size with the ease of one of the scripted vehicles.Name: SBEP Prop SpawnerSpawns SBEP models. Name: SBEP Door STool Spawns SBEP animated door entities.Name: Beam CannonFunction: Devastating beam weaponry.Name: LiftFunction: Scripted elevator/lift panels Name: Docking Clamp Function: Spawns parts that join together when activated
  • thumb|TOOLS (na środku) TOOLS – firma, najpewniej produkująca narzędzia, reklamowana na karoserii Hotring Racera, w Grand Theft Auto: Vice City i Grand Theft Auto: San Andreas. Kategoria:Biznesy w Grand Theft Auto: Vice City Kategoria:Biznesy w Grand Theft Auto: San Andreas
  • Please inform these people living in the sewage that they need to be very VERY careful. I was part of W. St. Louis Co. designated a disaster area (not that that was helpful in ANY way). However, I almost died as while cleaning my space, I cut myself badly and didn't go for stitches when I knew I should. I had worked in that horrible filth all day, was tired, dirty and just wanted to shower and go to bed so I could start in the AM. That is just what I did unfortunately. The filth, of course, got into my laceration and I came frightfully close to dying. Had my daughter not said she felt something was wrong, I would have not have called 911 and died that night. Bless her. I got Clostridium difficile and it is brutal and a killer if not managed.
  • Here you can find a description of the basic use, applications, and nuances of every tool in Garry's Mod used by the Tool Gun. There are 4 types of tools: Constraints, Construction, Poser and Render. Feel free to contribute your knowledge.
  • Tools are items, normally used to speed up the progress of mining, breaking blocks, or farming. However, each tool has a different use.
  • All of these are made by fans of the game with the goal of helping players in the game.
  • See Fabrication Tools (objects/things used by Players to use in actions) should give clues/hints/indicators : When you have a good tool it should work, but efficiency/effectiveness might not always be evident (Player may not use it enough or have used a lesser one previously to see/realize a difference). It should be possible to have visual and auditory clues (including variations of animations showing how clumsy/precise the tool is when used) to act as an indicator of not just quality, but also of repair state (time to get it fixed). Flubbing an action should be made obvious (wrong tool or not enough skill...) Such cues would indicate something not being used for its proper usage, or its getting stressed/closer to breaking. A variety of failure animations and outcomes is then logical. Sounds of strains on tools/materials, that sickening snap of breaking metal or a shriek of a jagged end of a broken too plunged into flesh... There then would be activities to repair/tune-up the Players tools (can have some NPC do it, even routinely) which would be preparation of Adventures (a useful thing to have NPC Team lackeys to do this for you, or ask for resources to get it done -- and priorities for which things to do it for - the usual limited resource management). You can also just 'wing-it' and hope that your tools dont fall apart in your hands (same goes for Weapons, BTW.) Tools to fix tools... . . .
  • Glest has a number of tools that can be used to edit it or to assist in the creation of mods. These tools vary from G3D export scripts to syntax highlighting text editors.
  • Tools are items that are equipped in the "Shovel" slot. The player can only equip one tool at a time. Their purpose is to allow the player to dig through different kinds of walls. All characters - excluding Monk, Dove, and Dorian - always start with the Normal Shovel.
  • A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock.Your race, class, background, or feats give you proficiency with certain tools.Proficiency with a tool allows you to add your proficiency bonus to any ability check you make using that tool.Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use.For example, the DM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of particularly hard wood. * See the "Mounts and Vehicles" section.
  • There are many tools helping OGame players store and process important information from the game.
  • Tools are Items in Minecraft Pocket Edition that are used to increase the efficiency of certain processes in the game.
  • Chibi-Robo picks up random household objects throughout the game called tools. These help him clean, or get through different parts of the game. To access your tools, press the X button. You can also access your Chibi-Gear through this button.
  • == Shovel== The shovel or spade is one of the most important tools. It can dig ponds and holes, whack things and fill stuff in. It has many upgrades which are unlocked every few levels. Jardinero gives you the shovel and it's upgrades. == Watering Can== The watering can is also a very important tool. It has two modes. A short water or a long water. Without it plants, would wither and eventually die. However there are upgrades which can stop that. You can also overwater plants causing them to turn blue and drown. You can buy upgrades from Costalot's Store.
  • Tools are devices that are either crafted from Basic Materials or Advanced Materials by using the Fabricator or upgraded from other Tools using the Modification Station. They are carried in the Inventory and can be equipped to the Toolbar. Some of them can also consume Energy, like the Flashlight. Some Tools can currently only be spawned using Debug Console Commands. Nearly all Tools have first-use animations.
  • Tools are a type of trade good that are generally quite valuable to buy and sell, however they are heavy and may affect party speed. Tools can be made from iron if an ironworks is constructed. It will produce two tools from two units of iron per week. Most villages do not sell tools, so a town like Dhirim is the best place to buy this item.
  • Tools are the items which helps players performing various skills:
  • Tools are man-selected items that can be used for a certain job (Example: Pickaxes are used for mining), but in the zombie apocalypse, they are classified as weapons used by many surviving members. Down below are great-selected tools that are either commonly seen during a zombie apocalypse or helpful weapons during any firefight event.
  • tools文件夹里的文件都是perl语言的源代码文件,这些文件可以生成大家都看不懂的stars.dat,还可以做很多事情。因为它们很有用,是工具,所以这个文件夹的名字是“tools”。Tools 文件夹,顾名思义,是保存工具的文件夹。内部工具全部由 Perl 语言(*.PL)编写。这个文件夹中的工具是帮助建立 dsc、dat 等文件的。文件夹位置: Celestia 根目录中。(请看下面的图片)
  • Tools may be available to win after a successful investigation of certain pictures. Tools can also be won as a reward for combining certain collections. If you are stuck, tools can be bought in the shop for either crystals or coins.
  • Free Software (Open Source) game engines and graphics engines.
  • Tools are miscellaneous items featured in RAGE. Often found by Nicholas Raine in different locations, they have no use in the Wasteland and can only be sold to vendors for $12 per tool.
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