PropertyValue
rdf:type
rdfs:label
  • Air Wizard
  • Air wizard
  • Air wizard
  • Air wizard
  • Air wizard
rdfs:comment
  • es un wizard que tiene muchas air runes, junto con air staff, y air talisman y es un maestro aire de avatar y es mago. Categoría:PNJ
  • Air wizard on 13 tasoinen velho joita löytyy Rimmingtonin johtavan tien risteyksen läheltä. Air wizardit iskevät 10-30 Wind Strikellä ja niillä on 230 Life pointsia niistä voi saada air runee ja air talismaneita. Samasta paikasta löydät Earth wizardin (13lvl) Water wizardin (13lvl) ja Fire wizardin (13lvl). tämä on rimminghtonin risteyksen huonoin velho. Luokka:Hirviöt
  • The air wizard is a monster that wanders around the meadow north-east of Rimmington. The air wizard roams the area with his three elemental companions: water wizard, earth wizard, and fire wizard. When engaged in combat, the air wizard can cast Wind Strike and Weaken. If the player attacks with any type of wind spell, the wizard will say "Gratias tibi ago", a Latin idiom meaning "Thank you", and then heal himself. Healing one of the elemental wizards (air wizard, water wizard, earth wizard, or fire wizard) with the correct elemental spell is one of the Falador Tasks.
  • The Air Wizard is a monster that wanders around the meadow east of Rimmington and north west of Port Sarim. It will cast Wind Strike and will heal itself whenever the player uses wind-based spells. Players using melee to attack this monster will find doing so especially challenging since they can also cast Weaken.
  • Any Level 3 or Level 4 Elementalist may become an Air Wizard, so long as they have taken all the advances and skills for a Level 3 Elementalist. Note that characters wishing to become an Air Wizard must spend a minimum of 1D4 terms training at the Air College in the Grey Mountains and must prove to the masters that they will not bring the college into disrepute before they are allowed to leave.
Level
  • 13
  • 16
Attack
  • 1
dcterms:subject
aSpeed
  • 4
dRange
  • 0
dSlash
  • 0
aMagic
  • 0
acc magic
  • 223
aff magic
  • 55
lifepoints
  • 600
Hitpoints
  • 25
dMagic
  • 15
dStab
  • 0
Examine
  • At least he looks solid enough to fight.
  • At least he looks solid enough to fight.
max hit
  • 2
  • 6
Poisonous
  • No
  • Nee
max magic
  • 48
dCrush
  • 0
max spec
  • 0
attack speed
  • 6
acc melee
  • 0
aff weakness
  • 90
aff melee
  • 45
max ranged
  • 0
Always Drops
str
  • 5
Combat
  • 13
aff ranged
  • 65
Attack style
acc ranged
  • 0
slaylvl
  • No
  • Nee
max melee
  • 0
aCrush
  • 0
Rarity
  • Common
  • Rare
  • Uncommon
  • Always
  • Very rare
aStab
  • 0
Aggressive
  • No
  • Nee
aRange
  • 0
aSlash
  • 0
immune to poison
  • No
  • Nee
dbkwik:fi.runescape/property/wikiPageUsesTemplate
dbkwik:nl.runescape/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Range
  • 0
Speed
  • 4
Defence
  • 12
Magic
  • 12
Name
  • Ashes
  • Air rune
  • Air talisman
  • Staff of air
  • Air Wizard
  • Air tiara
  • Air wizard
  • Air wizard
Weakness
immune to stun
  • No
Slayxp
  • 0
immune to deflect
  • No
immune to drain
  • No
exp
  • 100
Members
  • No
  • Nee
Quantity
  • 1
  • 4
Update
  • New graphics for Port Sarim, Rimmington and Thurgo's Peninsula
ATT
  • 5
DEF
  • 10
Armour
  • 223
AKA
  • Lucht magiër
ID
  • 2712
Style
  • magic
Release
  • 2005-09-26
Experience
  • 35.700000
Ranged
  • 1
LP
  • 25
Raritynotes
immunepoison
  • No
immunevenom
  • No
strbns
  • 0
Mage
  • 10
attbns
  • 0
other drops
  • Lees het artikel.
abstract
  • es un wizard que tiene muchas air runes, junto con air staff, y air talisman y es un maestro aire de avatar y es mago. Categoría:PNJ
  • Air wizard on 13 tasoinen velho joita löytyy Rimmingtonin johtavan tien risteyksen läheltä. Air wizardit iskevät 10-30 Wind Strikellä ja niillä on 230 Life pointsia niistä voi saada air runee ja air talismaneita. Samasta paikasta löydät Earth wizardin (13lvl) Water wizardin (13lvl) ja Fire wizardin (13lvl). tämä on rimminghtonin risteyksen huonoin velho. Luokka:Hirviöt
  • Any Level 3 or Level 4 Elementalist may become an Air Wizard, so long as they have taken all the advances and skills for a Level 3 Elementalist. Note that characters wishing to become an Air Wizard must spend a minimum of 1D4 terms training at the Air College in the Grey Mountains and must prove to the masters that they will not bring the college into disrepute before they are allowed to leave. * Arcane Language: Elvish * Cast Spells: Air Magic level 4 * Etiquette * Manufacture Potions * Manufacture Scrolls * Cast Spells: Air Magic level 5 * Manufacture Magic Items * Public Speaking * Silent Move: Rural * Silent Move: Urban * Humans: +4D4 points per level * Halflings: +2D4 points per level * Light blue shirt and breeches * Heavy woolen cloak, often dyed light blue * Air Wizard - of next level * Illusionist - level 1 * Wizard - level 2
  • The air wizard is a monster that wanders around the meadow north-east of Rimmington. The air wizard roams the area with his three elemental companions: water wizard, earth wizard, and fire wizard. When engaged in combat, the air wizard can cast Wind Strike and Weaken. If the player attacks with any type of wind spell, the wizard will say "Gratias tibi ago", a Latin idiom meaning "Thank you", and then heal himself. Healing one of the elemental wizards (air wizard, water wizard, earth wizard, or fire wizard) with the correct elemental spell is one of the Falador Tasks.
  • The Air Wizard is a monster that wanders around the meadow east of Rimmington and north west of Port Sarim. It will cast Wind Strike and will heal itself whenever the player uses wind-based spells. Players using melee to attack this monster will find doing so especially challenging since they can also cast Weaken.
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