PropertyValue
rdf:type
rdfs:label
  • Ice nihil
rdfs:comment
  • The ice nihil is a member of the nihil race, created by Zaros during his testing of genetic manipulation. By its examine, the ice nihil was likely created by weaving the essence of an icyene. Players also see an ice nihil momentarily during the trek through Freneskae, darting briefly through a hole in a wall after players pass a ledge. It is fought in The Pit alongside the other nihils. For players obtaining "the Annihilator" title, it is recommended to kill the ice nihil first once all four nihil are attacking the player as it has more troublesome effects compared to the other nihil.
  • The ice nihil is a member of the nihil race, created by Zaros during his testing of genetic manipulation. By its examine, the ice nihil was likely created by weaving the essence of an icyene. Players also see an ice nihil momentarily during the trek through Freneskae, darting briefly through a hole in a wall after players pass a ledge. After the quest, the nihils may be fought for their drops. They are aggressive unless the Shard of Zaros is equipped.
Level
  • 160
Attack
  • 1
dcterms:subject
acc magic
  • 1924
aff magic
  • 55
lifepoints
  • 20000
Examine
  • An icyenic abomination.
gemw
  • no
max hit
  • 1000
Poisonous
  • No
max magic
  • 768
attack speed
  • 5
acc melee
  • 0
aff weakness
  • 90
aff melee
  • 45
max ranged
  • 0
Always Drops
  • Nothing
aff ranged
  • 65
Attack style
  • Magic
acc ranged
  • 0
slaylvl
  • 76
max melee
  • 0
Rarity
  • Common
  • Rare
  • Uncommon
  • Very rare
Aggressive
  • Yes
immune to poison
  • No
dbkwik:darkscape/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
Speed
  • 4
Defence
  • 80
Magic
  • 80
Name
  • Coins
  • Clue scroll
  • Grimy cadantine
  • Grimy lantadyme
  • Lantadyme seed
  • Rare drop table
  • Onyx bolt tips
  • Uncut diamond
  • Law rune
  • Elder charm
  • Elder energy
  • Zaryte bow
  • Unicorn horn
  • Icyene feather
  • Ice nihil
Weakness
  • ranged
Morvran
  • yes
Kuradal
  • yes
immune to stun
  • Yes
Slayxp
  • 564
immune to deflect
  • No
immune to drain
  • No
slayercat
  • Nihil
Members
  • Yes
Quantity
  • 1
  • 3
  • 4
  • 5
  • 8
  • 30
  • 50100
  • 735824537
Update
  • Fate of the Gods
Armour
  • 1924
ID
  • 14941
Style
  • magic
Release
  • 2014-03-24
Experience
  • 1980
  • 2170.800000
Ranged
  • 1
LP
  • 20000
Raritynotes
  • --05-28
abstract
  • The ice nihil is a member of the nihil race, created by Zaros during his testing of genetic manipulation. By its examine, the ice nihil was likely created by weaving the essence of an icyene. Players also see an ice nihil momentarily during the trek through Freneskae, darting briefly through a hole in a wall after players pass a ledge. The ice nihil, like the other nihil in the arena, run across the halls and into holes in the wall, causing damage to and draining prayer points from any players that stand in its way. It always runs south, appearing from a different hole each time, until the player attacks it and draws its attention, at which point it solely focuses on using magic. Every hit that the ice nihil does drains 50 prayer points, regardless of the damage it deals on you. The ice nihil has a very high defence, so players are recommended to bring weapons that are at least level 70. Also like the other nihils, the ice nihil has a special attack, which freezes the players in place very shortly after warning the player with a "hiss" sound and text. It is recommended for players to activate Freedom once frozen, but it is possible to activate Anticipation after seeing it hiss and before it freezes the player. It is also recommended for players to slay this nihil first, as its quick freeze can easily suspend a player that is fighting the other nihil. After the quest, the nihils may be fought for their drops. They are aggressive unless the Shard of Zaros is equipped.
  • The ice nihil is a member of the nihil race, created by Zaros during his testing of genetic manipulation. By its examine, the ice nihil was likely created by weaving the essence of an icyene. Players also see an ice nihil momentarily during the trek through Freneskae, darting briefly through a hole in a wall after players pass a ledge. It is fought in The Pit alongside the other nihils. The ice nihil, like the other nihil in the arena, run across the halls and into holes in the wall, causing damage to and draining prayer points from any players that stand in its way. It always runs south, appearing from a different hole each time, until the player attacks it and draws its attention, at which point it solely focuses on using magic. The ice nihil always drains 50 prayer points from the player, regardless of how much damage is done. As the ice nihil has 100% accuracy, power armour is advised over tank to kill it faster. If the ice nihil persists too long while fighting the player, the ice nihil will say "Hiss.", which will stun and freeze the player for six seconds. This stun/bind can be removed with Freedom; Anticipation can be used in advance to completely stop the stun and freeze effects. For players obtaining "the Annihilator" title, it is recommended to kill the ice nihil first once all four nihil are attacking the player as it has more troublesome effects compared to the other nihil. After the quest, the nihils may be fought for their drops. They are aggressive unless the Shard of Zaros is equipped.