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  • Track Mania
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  • A series of racing games developed for the PC, Nintendo DS and the Nintendo Wii by French developers Nadeo. The series is mostly based around arcade-style gameplay, with very short, "bite-sized" courses and very fast cars. The courses themselves are filled with jumps, loops and all sorts of stunt opportunities.
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dbkwik:all-the-tropes/property/wikiPageUsesTemplate
dbkwik:allthetropes/property/wikiPageUsesTemplate
abstract
  • A series of racing games developed for the PC, Nintendo DS and the Nintendo Wii by French developers Nadeo. The series is mostly based around arcade-style gameplay, with very short, "bite-sized" courses and very fast cars. The courses themselves are filled with jumps, loops and all sorts of stunt opportunities. The main single-player campaign is a series of time attacks on many different tracks. Players can reset at any time if they crash (which you will do), either from checkpoints or from the start of the track. If you complete it, you're given medals based on your time (Bronze, Silver, Gold, and Author's time) and you can compare your times to players all across the world. Online play places you in a single race where resetting makes you forfeit, makes you race a certain amount of laps in a circular track, or gives you a time limit in which to make as many runs as you want/can and aim for the best time. There are no collisions between cars; the track itself is your enemy. But the real star of the show here is probably the Level Editor provided in game. The editor is strikingly similar to playing with LEGO bricks — the editor gives you a series of tiles with bits of road, and you can arrange them to your liking. The only real requirements are a start, a finish and a way to get from one to the other. As such, there are tons and tons of user-created tracks, most of them on the community Web site, TMX. The first two titles, Trackmania and Trackmania Sunrise, each with three environments to build in, were not particularly successful on the market. The game did not catch on among a wider audience until the free Trackmania Nations was released, a popular game that spawned a large community and many fansites. It had a single environment with many more freeform tiles, enabling a much larger variety of tracks compared to the older titles. To please fans of the original environments, Trackmania United was a paid version that also included the environments of the first games. A free "Forever" upgrade was available that enabled cross-server play between Nations and United players. The fifth title in the series, released in September 2011, is naturally called Trackmania 2 and features a new graphics engine and a single "Canyon" environment with far more track tiles and options than any of the older environments. The "Valley" environment will be released later as DLC.