PropertyValue
rdfs:label
  • Super Adventure Rockman/Episode 1
rdfs:comment
  • Mega Man (Rockman) has 100 HP and his default weapon is the Mega Buster (Rock Buster), which can charge energy for a more powerful shot. He obtains additional weapons during the story, each with 100 points of energy. If a weapon's energy ends, it can't be used until it is refilled. The player starts the episode with one Energy Tank (エネルギー缶, Energy Can), three Weapon Energy Recovery (武器エネルギー回復) items, and the Information Cards of Rembakun, Neo Metall, Hari Harry, Kerog, Returning Monking, Pepe, Yambow, Robbit and Petit Friender. Start the adventure in part 1.
dcterms:subject
dbkwik:megaman/property/wikiPageUsesTemplate
abstract
  • Mega Man (Rockman) has 100 HP and his default weapon is the Mega Buster (Rock Buster), which can charge energy for a more powerful shot. He obtains additional weapons during the story, each with 100 points of energy. If a weapon's energy ends, it can't be used until it is refilled. The player starts the episode with one Energy Tank (エネルギー缶, Energy Can), three Weapon Energy Recovery (武器エネルギー回復) items, and the Information Cards of Rembakun, Neo Metall, Hari Harry, Kerog, Returning Monking, Pepe, Yambow, Robbit and Petit Friender. The player can save the game after each battle, except for the battle against Quick Man. It is also possible to save after the animation Ra Moon is introduced and after completing the episode. Each episode occupies one slot from the Memory Card that can keep up to three saves. Start the adventure in part 1.