PropertyValue
rdf:type
rdfs:label
  • Palace
  • Palace
  • Palace
  • Palace
  • Palace
  • Palace
rdfs:comment
  • Palace may refer to: * Palace (Tropico 1) * Palace (Tropico 3 and 4) * Palace (Tropico 5) * Pirate Palace (for Tropico 2)
  • Syarat Faction: Order Order Semua Knight Follower Anda peroleh +1DEF. Ketika masuk Graveyard dari permainan, distribusikan 3 damage ke target Non-Hero Follower yang menyerang Territory ini.
  • Każda rozbudowa pałacu w Twojej stolicy pozwala na założenie kolejnej kolonii oraz na okupacje większej ilości miast za jednym razem. * Wymagana technologia: Żegluga: Ekspansja. * W koloniach odpowiednikiem pałacu jest rezydencja gubernatora, jeśli kiedykolwiek będziesz chciał przenieść swoją stolicę, to Rezydencja Gubernatora musi być rozbudowana do poziomu Pałacu, a wówczas rezydencja gubernatora zmieni się w pałac, a pałac zostanie zniszczony, więc aby utrzymać porządek musisz w poprzedniej stolicy wybudować rezydencje gubernatora.
  • Palace (パレス Paresu; literalmente Palacio) conocida como Pars en Hispanoamérica, es un personaje de Dragon Ball GT. Es la novia de Goten.
  • 宮・みや: old-school Japanese palace from the Heian era (later eras had palaces inside stone castles, so they are called castles: 城) 宮殿 :きゅうでん: foreign palace, Taj Mahal, Russian onion-domed places, Versailles.
  • "The King or Queen of the empire lives in the palace. Only one palace can exist in your realm at a time. You need a palace in order to proclaim a village as your capital."
  • The Palace is a place in Russia where Dora went in the episode "Dora's World Adventure".
  • Palace is the eighth episode of Armada. It first aired in the United States on October 18, 2002 on Cartoon Network.
  • Palace is a theater in Shelbyville.
  • Luo Qingchuan is a modern day girl with a love of history who accidentally travels back in time to Kangxi Emperor's era of the Qing dynasty. She becomes embroiled in the princes' struggle for the throne and is torn between her love for Yinsi, the eighth prince, and Yinzhen, the fourth prince and future Yongzheng Emperor. Caught in the crossfire of political intrigue, her wit and historical knowledge serves her well in her bid to stay alive as she begins to realize that true history is much darker and uglier than books portray.
  • Kategoria:Artykuły do rozbudowania __HIDDENCAT__ Kategoria:Artykuły bez ilustracjithumbPalace – ZIemianka, dziewczyna, z którą Goten randkuje w serii GT. Rodzice nie pozwalali jej spotykać się z chłopcami (pierwszym, z którym się spotkała, był Goten). Jest naiwną i z pozoru niewinną dziewczyną (co wzbudza podejrzenia Chichi). Sprawia wrażenie głupiutkiej i odciętej od świata otaczającego (gdy Goten postawił jej loda w rożku, najpierw chciała go jeść łyżeczką, potem palcami; kiedy spytała Gotena, czy hamburgera je się łyżką, czy widelcem). Na zabój zapatrzona jest w Gotenie, co szczególnie uzmysławia widzowi, gdy świecą się jej oczy, jak patrzy na niego podczas walki z Babim. Mówi wtedy, że wygląda on jak anioł.
  • Das Palace ist ein ehemaliges Kino in St. Gallen, welches heute als Konzertlokal, Nachtclub und Bar verwendet wird. Das Gebäude steht unter Denkmalschutz.
  • Palace, a subsidiary of Virgin, released a series of Muppet and Fraggle related videos in the UK during the late 80s.
  • "There's no time for reflection even in this magnificent relic. What once was a museum dedicated to showing the glories of the past is now a battlefield, with a massive courtyard at the heart of its contested ground." The Palace is obviously a CQB map with many corridors, rooms of various sizes and different levels. Unlike Switchback there are several options to plan your attacks, and set out your defences.
  • The Palace is a special building or wonder present in many of the Civilization games. Normally, the Palace is automatically built in a player's first or capital city, but can be rebuilt elsewhere later. The name stays even where the type of government has little to do with real-world palaces.
  • Palace is one of the TNT Run maps on Minecraft Central. It was added 20th November 2015 and was made by Highscores.
  • Palace — вырезанная карта из сетевой игры Call of Duty 4: Modern Warfare. Упоминание можно найти в файлах: "compass_map_mp_palace.iwi" и "mpui.str".
  • Palace is where the royal family of Little Tokyo lives. The council works at.
  • Kategoria:Artykuły wymagające poprawy kategoriiPalace (pl. Pałac) – znajdująca się w Porcie Hunding na Stros M'kai starożytna siedziba Korony. Pod koniec drugiej ery służyła jako siedziba koronowanego księcia Hammerfell, A'tora, a po jego śmierci w bitwie w zatoce Hunding pałac stał się miejscem urzędowania cesarskiego gubernatora Amiela Richtona.
  • A palace is a building placed on a colonized island. It allows the governor to manage the island and its taxes. All tax revenue from shoppes on the island deposit in the palace's coffers. Note that palaces are exempt from paying additional island taxes.
  •  pplace.png 
  • The Palace is the capital building in the Nexus. It was the home of Queen Myrrah.
  • The residence of the King of D'ni, his family and the prophets. King Ri'neref refused to build a palace, saying that he wouldn't have a home before Yahvo has his own, and made his priority to build a temple, the Regeltovokum. Even after the temple was built, Ri'neref continued to dwell in a regular house. King Ailesh followed his example, making his priority a Common Library before building a palace for himself, but again, he didn't build a palace even after the Library was completed. In 3271 King Tejara made a major renovation. The palace is currently inaccessible to explorers.
  • Palace is the cognition of an individual with desire strong enough to twist the location in reality where its host expresses his or her innermost desire. Each Palace is inhabited by the Shadow Self of its host, lesser Shadows which fend off intruders and cognitive existences projected by the host. While cognitive existences do not affect their counterparts in reality, because the Shadows still represent the unconsciousness in reality, the Phantom Thieves of Hearts establish code names for all of their members to avoid identity exposure during their infiltration.
  • Infantry from within can fire on incoming threats, making the Palace a heavier version of the Chinese bunker (albeit a far more expensive one), with the added benefit that several building clearing units could not kill the infantry inside (Dragon tank, Rangers via combat drop or Flash-Bangs, or Toxin Tractors. However, as with all garrisonable buildings it can be cleared out with Bunker Busters deployed by Stealth Fighter. Whilst trivial, it is also immune to EMP effects.
  • The Palace is the cognition of an individual with desire strong enough to twist the location in reality where its host expresses his or her innermost desire. Each Palace is inhabited by the Shadow Self of its host, lesser Shadows which fend off intruders and cognitive existences projected by the host. While cognitive existences do not affect their counterparts in reality, because the Shadows still represent the unconsciousness in reality, the Phantom Thieves of Hearts establish the code names for all of their members to avoid identity exposure during their infiltration.
  • The Palace is the Castle-type building for the Atlanteans in Age of Mythology. It is built more quickly than the Greek Fortress, Egyptian Migdol Stronghold and Norse Hill Fort. Like with the Fortress and Hill Fort, the Palace trains elite and anti-building units. In the Heroic Age, the sole unit available at the Palace is the Destroyer, which, though an infantry unit, is effectively a siege unit. Mythic Age units are the Fanatic, an elite unit, and the Fire Siphon, which is the Atlanteans' only regular siege weapon. The Palace is also where technologies that improve these units are researched.
  • Was ist ThePalace? ThePalace ist ein grafisch orientierter Chat. Die Räume werden als JPG-*1 oder GIF-Datei*2 abgespeichert. Somit kann man grafische, virtuelle Räume erschaffen, in denen man sich frei bewegen kann. Avatars (Kurzform AV) stellen die jeweiligen Besucher des Chats dar. Diese sind bei Gästen (=Guests), welche über Java-Clients mit Browsers (=Microsoft Internet Explorer, NetScape Navigator, Opera, usw) den Chat betreten, vom Palace-Owner (=Besitzer des Palace-Chats) vorgegeben. Mitglieder (=Members) können sich x-beliebige Avatars zusammen stellen und/oder sammeln und in ihrem Koffer abspeichern. Dort sind sie jederzeit zum "Anziehen" bereitgestellt. Der Koffer entspricht der Datei "Palace.prp" im Stammverzeichnis der installierten Palace-Client-Software. Oft benutzte AVs kann
owl:sameAs
Level
  • 1
  • 5
Season
dcterms:subject
English (Dubbed)
  • Palace
Episode (lifetime)
  • 380
nombre-ja
  • パレス
Ending (Japanese)
Primera aparición
  • Episodio 25
место
  • Саудовская Аравия
Opening (Japanese)
Sexo
  • Femenino
c4c
  • no
imgdesc
  • Live like a general!
armortype
  • *Structure Armor *GLA Upgraded Structure Armor with Fortified Structure
Upgrades
transformaciones
  • Ninguna
изображение
  • 300
MaxLevel
  • 20
nombre-ja latino
  • Paresu
Japanese (Katakana)
  • たから
req
Otros nombres
  • Pars
Ending (English)
Japanese (Romanized)
  • Takara
игра
Raza
Edad
  • 18
Procedencia
Hotkey
  • P
usearmor
  • Medium
Episode (season)
  • 8
Saga
Episode (series)
  • 8
English (Translated)
  • Palace
Opening (English)
dbkwik:ageofempires/property/wikiPageUsesTemplate
dbkwik:citybuildinggames/property/wikiPageUsesTemplate
dbkwik:civilization/property/wikiPageUsesTemplate
dbkwik:cnc/property/wikiPageUsesTemplate
dbkwik:es.dragonball/property/wikiPageUsesTemplate
dbkwik:fan-fiction/property/wikiPageUsesTemplate
dbkwik:fanfiction/property/wikiPageUsesTemplate
dbkwik:gears-of-war/property/wikiPageUsesTemplate
dbkwik:gearsofwar/property/wikiPageUsesTemplate
dbkwik:jakanddaxter/property/wikiPageUsesTemplate
dbkwik:megamitensei/property/wikiPageUsesTemplate
dbkwik:oldschoolrunescape/property/wikiPageUsesTemplate
dbkwik:pl.dragon-ball/property/wikiPageUsesTemplate
dbkwik:pl.dragonball/property/wikiPageUsesTemplate
dbkwik:puzzlepirates/property/wikiPageUsesTemplate
dbkwik:ru.call-of-duty/property/wikiPageUsesTemplate
dbkwik:ru.callofduty/property/wikiPageUsesTemplate
dbkwik:rune-scape/property/wikiPageUsesTemplate
dbkwik:runescape/property/wikiPageUsesTemplate
dbkwik:schweiz/property/wikiPageUsesTemplate
dbkwik:simpsons/property/wikiPageUsesTemplate
dbkwik:starwars/property/wikiPageUsesTemplate
dbkwik:transformers/property/wikiPageUsesTemplate
dbkwik:zelda/property/wikiPageUsesTemplate
Previous
Range
  • 20
Town
amount
  • 250
  • 550
  • 750
  • 800
Nombre
  • Palace
Faction
L
  • 10000
Power
  • Not required
Familia
  • Goten Goku Chi-Chi Gohan Videl Pan Goku Jr.
Age
Produced
I
  • 600
First Appearance
  • "The Seven-Beer Snitch"
Role
  • Upgrade Center
G
  • N/A
Game
  • (Ghost Recon: Future Soldier)
DE
  • Palast
B
  • N/A
Name
  • Palace
  • Left-facing Bar Room
  • Left-facing Downstairs Office
  • Left-facing Entry Hall
  • Left-facing Left Bedroom
  • Left-facing Portrait Room
  • Left-facing Right Bedroom
  • Left-facing Throne Room
  • Left-facing Upgraded Bedroom
  • Left-facing Upgraded Downstairs Storage
  • Left-facing Upgraded Entry Hall
  • Left-facing Upgraded Portrait Room
  • Left-facing Upgraded Throne Room
  • Left-facing Upgraded Trophy Room
  • Left-facing Upgraded Upstairs Foyer
  • Left-facing Upstairs Foyer
  • Left-facing Upstairs Office
  • Right-facing Bar Room
  • Right-facing Downstairs Office
  • Right-facing Entry Hall
  • Right-facing Left Bedroom
  • Right-facing Portrait Room
  • Right-facing Right Bedroom
  • Right-facing Throne Room
  • Right-facing Upgraded Bedroom
  • Right-facing Upgraded Downstairs Office
  • Right-facing Upgraded Entry Hall
  • Right-facing Upgraded Meeting Hall
  • Right-facing Upgraded Throne Room
  • Right-facing Upgraded Trophy Room
  • Right-facing Upgraded Upstairs Grand Ballroom
  • Right-facing Upstairs Foyer
  • Right-facing Upstairs Office
International
  • 2002-10-18
Genre
  • period, romance
Type
  • Infrastructure
  • Defensive
  • Palace
N
  • 300
doubloons
  • 0
layers
  • 5
dbkwik:dni/property/wikiPageUsesTemplate
dbkwik:ghostrecon/property/wikiPageUsesTemplate
dbkwik:mc-central/property/wikiPageUsesTemplate
dbkwik:pl.elder-scrolls/property/wikiPageUsesTemplate
dbkwik:pl.elderscrolls/property/wikiPageUsesTemplate
dbkwik:travian/property/wikiPageUsesTemplate
Structure
  • X
paint
  • **Walls: 9 units of paint **Trim: 11 units of paint
  • **Walls: 7 units of paint **Trim: 14 units of paint
  • **Walls: 14 units of paint **Trim: 17 units of paint
  • **Trim: 11 units of paint
  • **Trim: 21 units of paint
  • **Trim: 3 units of paint
  • **Trim: 4 units of paint
  • **Trim: 5 units of paint
  • **Walls: 2 units of paint **Trim: 8 units of paint
  • **Walls: 3 units of paint **Trim: 6 units of paint
  • **Walls: 11 units of paint **Trim: 14 units of paint
  • **Walls: 10 units of paint **Trim: 13 units of paint
  • **Walls: 27 units of paint **Trim: 39 units of paint
  • **Walls: ?? units of paint **Trim: 11 units of paint
  • **Walls: ?? units of paint **Trim: 16 units of paint
  • **Walls: 8 units of paint **Trim: 10 units of paint
  • **Walls: 2 units of paint **Trim: 68 units of paint
  • **Walls: 13 units of paint **Trim: 44 units of paint
  • **Walls: ?? units of paint **Trim: 12 units of paint
  • **Walls: 20 units of paint **Trim: 23 units of paint
  • **Walls: 9 units of paint **Trim: 10 units of paint
  • **Walls: 10 units of paint **Trim: 17 units of paint
  • **Walls: 10 units of paint **Trim: 42 units of paint
  • **Walls: 14 units of paint **Trim: 16 units of paint
  • **Walls: 15 units of paint **Trim: 20 units of paint **Sideboard: 5 units of paint **Railing: 5 units of paint
  • **Walls: ?? units of paint **Trim: 6 units of paint
Ability
  • Garrisonable by five infantry
imagewidth
  • 300
Items
  • **Manage the Palace
  • **Manage the Palace **View marketplace
  • **Palace shoppe **Portraits!
  • **Parlor games! **Tournaments! **Drinking game
Mass
  • 700000
  • 1000000
H
  • 1600
Ocupación
  • Estudiante
Volume
  • 3500000
  • 5000000
Title
  • Palace
Use
  • Theater
  • Defends area and trains soldiers
A
  • N/A
col
  • no
added
  • 2015-11-20
F
  • N/A
Cost
  • 2500.0
dbkwik:drama/property/wikiPageUsesTemplate
Japanese
  • 2003-02-28
Image
Sight
  • 300
Imagen
  • 200
Episode
  • 35
Q
  • N/A
PREV
  • (Map: Switchback)
E
  • N/A
Building
  • Palace
ES
  • Palacio
P
  • N/A
HP
  • 2000
  • 3000
Release
  • 2011-01-31
J
  • 500
Time
  • 45.0
K
  • 300
NEXT
D
  • N/A
M
  • 400
O
  • N/A
Players
  • 12
Network
  • Hunan Satellite TV
Creator
  • Highscores
C
  • N/A
Location
  • (Pakistan)
Size
  • Building
wikipage disambiguates
команды
  • Морпехи vs. Сепаратисты
originalgame
rdamage
  • 12
Civs
nativetitle
  • 宫 ((锁心玉)); Gōng
WP-de
  • Palace
props
  • unknown
  • yes
  • *Blotter *Blue urn *Books *Cashbox *Chest *Fancy desk
  • *Armor with spear *Armor with sword *Chest *Flag tapestry *Throne
  • *Bag *Blue urn *Cashbox *Chest *Fancy book desk
  • *Bronze fish *Bronze neckband *Leviathan tooth *Lodestone compass *Marble end table *Marble table *Painting of captain *Painting of woman
  • *Armor with spear *Blue urn *Chest *Crest tapestry *Crossed swords
  • *Fancy wall lamp *Gold candles *Lodestone compass *Marble end table *Marble table
  • *Fancy wall lamps *Gold candles *Little chest *Notebooks *Painting of palace *Paper and quill *Pyramid of barrels
  • *Armor with spear *Armor with sword *Crest tapestry *Fancy wall lamp *Flag tapestry
  • *Fancy bar segment/left end *Fancy bar segment/middle *Fancy bar segment/right end *Fancy chair
  • *Flag tapestry *Marble table *Sword rack *Tournament board
  • *Ancient bust *Ancient calendar *Ancient jolly roger *Ancient pottery *Ancient rumjug *Armor with spear *Baroque painting *Blue urn
  • *Blotter *Cashbox *Chest *Crossed swords *Fancy bed *Fancy book desk *Fancy chair *Fancy end table
  • *Paper and quill *Scales *Skull *Small chest *Wardrobe
  • *Painting of admiral *Portrait easel *Pyramid of barrels *Scales *Small chest
  • *Scales *Scarab *Skull *Ship in a bottle *Silver cross *Spear head *Stone figurine *Stone tablet
  • *Fancy chair *Fancy end table *Fancy wardrobe *Little chest *Notebooks
  • *Rum barrel *Small chest *Sword rack *Tree tapestry *Upright rum barrel *Wardrobe *Yellow urn
  • *Marble end table *Painting of palace *Scales *Sword rack
spec items
  • no
  • unknown
  • yes
areaname
  • Palace
  • Upgraded palace
abstract
  • Palace may refer to: * Palace (Tropico 1) * Palace (Tropico 3 and 4) * Palace (Tropico 5) * Pirate Palace (for Tropico 2)
  • Syarat Faction: Order Order Semua Knight Follower Anda peroleh +1DEF. Ketika masuk Graveyard dari permainan, distribusikan 3 damage ke target Non-Hero Follower yang menyerang Territory ini.
  • Każda rozbudowa pałacu w Twojej stolicy pozwala na założenie kolejnej kolonii oraz na okupacje większej ilości miast za jednym razem. * Wymagana technologia: Żegluga: Ekspansja. * W koloniach odpowiednikiem pałacu jest rezydencja gubernatora, jeśli kiedykolwiek będziesz chciał przenieść swoją stolicę, to Rezydencja Gubernatora musi być rozbudowana do poziomu Pałacu, a wówczas rezydencja gubernatora zmieni się w pałac, a pałac zostanie zniszczony, więc aby utrzymać porządek musisz w poprzedniej stolicy wybudować rezydencje gubernatora.
  • Palace (パレス Paresu; literalmente Palacio) conocida como Pars en Hispanoamérica, es un personaje de Dragon Ball GT. Es la novia de Goten.
  • 宮・みや: old-school Japanese palace from the Heian era (later eras had palaces inside stone castles, so they are called castles: 城) 宮殿 :きゅうでん: foreign palace, Taj Mahal, Russian onion-domed places, Versailles.
  • "The King or Queen of the empire lives in the palace. Only one palace can exist in your realm at a time. You need a palace in order to proclaim a village as your capital."
  • Palace is the cognition of an individual with desire strong enough to twist the location in reality where its host expresses his or her innermost desire. Each Palace is inhabited by the Shadow Self of its host, lesser Shadows which fend off intruders and cognitive existences projected by the host. While cognitive existences do not affect their counterparts in reality, because the Shadows still represent the unconsciousness in reality, the Phantom Thieves of Hearts establish code names for all of their members to avoid identity exposure during their infiltration. To activate access to a Palace, it requires to input the Metaverse Navigator app with four pieces of crucial information by voice: full name of the host, location of the Palace in reality, title of the host and the form the Palace takes. The Palace serves as the main battleground for the Phantom Thieves, as the main dungeons each represent one of the Seven Deadly Sins. Mementos on the other hand is a Palace that represents the entirety of humans and acts as the source of all other Palaces. Each Palace also holds a Treasure, the main center of the Palace host's warped innermost desire. Once that Treasure has been obtained, the host of the Palace will feel deep regret for their actions, and confess to their sins, subsequently that Palace will collapse. However, if the host's desires are destroyed by the intruder, that person's mental state will deteriorate in the real world and almost enter the vegetative state. If the host is killed outright, the one in reality will die as well. This is key to the plan of Goro Akechi, who uses the Metaverse as a way to safely assassinate his targets. The Phantom Thieves prevent mental deterioration by not killing the host but persuading the Shadow Selves to return to their true selves and confess their crimes. In cases like Yuuki Mishima's Shadow, a sound persuasion alone is enough to reform the host's mind without fighting or taking away the Treasure. Futaba's Palace is special in that Shadow Futaba does not have full control of her own Palace, but loses to the cognition of her deceased mother because the real Futaba has fallen to suicidal impulses due to her regret for her mother's death. Near the end of the game, the Thieves learn that the Shadow Selves they have reformed (except for Kunikazu Okumura who has been killed) have in fact returned to the depths of Mementos, where the majority of the Shadows lock themselves behind bars because of embracing the deadly sin of sloth. With the defeat of Yaldabaoth, Mementos dissolves for good without its master to sustain it. And since Mementos is the source of all other Palaces, the entire Metaverse dissolves as well.
  • The Palace is a place in Russia where Dora went in the episode "Dora's World Adventure".
  • Palace is the eighth episode of Armada. It first aired in the United States on October 18, 2002 on Cartoon Network.
  • Palace is a theater in Shelbyville.
  • Luo Qingchuan is a modern day girl with a love of history who accidentally travels back in time to Kangxi Emperor's era of the Qing dynasty. She becomes embroiled in the princes' struggle for the throne and is torn between her love for Yinsi, the eighth prince, and Yinzhen, the fourth prince and future Yongzheng Emperor. Caught in the crossfire of political intrigue, her wit and historical knowledge serves her well in her bid to stay alive as she begins to realize that true history is much darker and uglier than books portray.
  • Kategoria:Artykuły do rozbudowania __HIDDENCAT__ Kategoria:Artykuły bez ilustracjithumbPalace – ZIemianka, dziewczyna, z którą Goten randkuje w serii GT. Rodzice nie pozwalali jej spotykać się z chłopcami (pierwszym, z którym się spotkała, był Goten). Jest naiwną i z pozoru niewinną dziewczyną (co wzbudza podejrzenia Chichi). Sprawia wrażenie głupiutkiej i odciętej od świata otaczającego (gdy Goten postawił jej loda w rożku, najpierw chciała go jeść łyżeczką, potem palcami; kiedy spytała Gotena, czy hamburgera je się łyżką, czy widelcem). Na zabój zapatrzona jest w Gotenie, co szczególnie uzmysławia widzowi, gdy świecą się jej oczy, jak patrzy na niego podczas walki z Babim. Mówi wtedy, że wygląda on jak anioł.
  • Infantry from within can fire on incoming threats, making the Palace a heavier version of the Chinese bunker (albeit a far more expensive one), with the added benefit that several building clearing units could not kill the infantry inside (Dragon tank, Rangers via combat drop or Flash-Bangs, or Toxin Tractors. However, as with all garrisonable buildings it can be cleared out with Bunker Busters deployed by Stealth Fighter. Whilst trivial, it is also immune to EMP effects. The Palace may hold allusion to 2003's invasion on Iraq as Saddam was accused of hiding his weapon of mass destruction in one of his palaces. Real life palace construction would be much more luxurious and elegant, with little consideration to the building's durability (other than longevity) or any other purpose.
  • Das Palace ist ein ehemaliges Kino in St. Gallen, welches heute als Konzertlokal, Nachtclub und Bar verwendet wird. Das Gebäude steht unter Denkmalschutz.
  • Was ist ThePalace? ThePalace ist ein grafisch orientierter Chat. Die Räume werden als JPG-*1 oder GIF-Datei*2 abgespeichert. Somit kann man grafische, virtuelle Räume erschaffen, in denen man sich frei bewegen kann. Avatars (Kurzform AV) stellen die jeweiligen Besucher des Chats dar. Diese sind bei Gästen (=Guests), welche über Java-Clients mit Browsers (=Microsoft Internet Explorer, NetScape Navigator, Opera, usw) den Chat betreten, vom Palace-Owner (=Besitzer des Palace-Chats) vorgegeben. Mitglieder (=Members) können sich x-beliebige Avatars zusammen stellen und/oder sammeln und in ihrem Koffer abspeichern. Dort sind sie jederzeit zum "Anziehen" bereitgestellt. Der Koffer entspricht der Datei "Palace.prp" im Stammverzeichnis der installierten Palace-Client-Software. Oft benutzte AVs kann ein Member auch unter "Member-Avatars" speichern, wo sie durch das Anwenden von Funktionstasten leichter und schneller aufgerufen werden können. Um Member werden zu können, bedarf es nur den Download einer speziellen Client-Software und deren kostenlosen Registrierung. Weiters können die Räume mit Scripts (in der Sprache Iptscrae) hinterlegt werden. Diese Scripts können sowohl dem Chat-Komfort, dem Spass aber auch der Benutzerhilfe dienen. Members haben zusätzlich noch die Möglichkeit, ihre Clients ebenfalls mit solchen Scripts auszurüsten. Hierzu verwendet man die Datei "Cyborg.ipt" welche sich ebenfalls im Stammverzeichnis der Client-Software befindet. * 1: JPG-Dateien werden erst ab der Version 3.5.0 der Client-Software unterstützt. * 2: GIF-Dateien müssen in der M&M-Farbpalette abgespeichert werden. Die Client-Software Die Client-Software von ThePalace bringt gegenüber dem Java-Client folgende Vorteile: * eigene Avatars, dadurch mehr Auswahl * Cyborg-Scripts * Zeichenfunktionen zum Malen * variable Platzeinteilung * Direkteinstieg in den Palace per Bookmarks So sieht die Client-Software aus: Die erste Abbildung zeigt das Chat-Window, hier sieht man (wo jetzt das Palace-Logo gezeigt wird) den Raum, ein den man sich gerade befindet, die Benutzer, die sich im selben Raum aufhalten und die Texte, die Du und die anderen Benutzer eingeben. Unten befindet sich ein graues Feld, dieses Feld dient zur Eingabe des Chat-Textes. Daneben sieht man das Symbol für den Koffer. Der Abfalleimer dient zum "Entsorgen" unerwänter Props (=Einzelteile der Avatars): ThePalace-Client Software, Chat-Window Die nächsten Abbildungen zeigen die Benutzer- und Raumliste: Benutzerliste Raumliste (Die Schaltfächen "Cancel" schliesen die Fenster, die Schaltflächen "Goto" werden dazu verwendet um in den Raum des markierten Benutzers oder in den markierten Raum zu wechseln.) Die vierte Abbildungen zeigt das Fenster, welches erscheint, wenn man auf den Koffer neben dem Chat-Eingabe-Feld kickt: Koffer Hier werden alle Deine Props angezeigt, hier kannst Du sie zum Anziehen auswählen, ändern, löschen, kopieren und neue Props erstellen. Die fünfte Abbildungen zeigt das Guest-Avatar-Fenster: Guest-Avatar-Fenster Hier werden Guests-Avatars für Software-Benutzer, welche noch keinen Registrierungscode besitzen zur Verfügung gestellt. Auf diese Auswahl hat weder der Benutzer noch der Palace-Owner Einfluss. Die sechste Abbildungen zeigt das Member-Avatar-Fenster: Member-Avatar-Fenster Hier kann man seine, aus Props zusammengestellten Avatars, in einem abspeichern. Die siebende Abbildungen zeigt das Protokoll-Fenster: Protokoll-Fenster Hier werden alle Gespräche mitprotokolliert. Die achte Abbildungen zeigt die "Tool-Bar", eine Symbol-Leiste für die wichtigsten Funktionen: Protokoll-Fenster verbinden = verbinden mit Palace-Server zurück = zurück zum vorherigen Raum vorwärts = vorwärts zum nächsten Raum (wenn man bereits mal zurück sprang) sprechen = Chat-Eingabe "sprechen" rufen = Chat-Eingabe "rufen" stehen lassen = Chat-Eingabe stehen lassen (zB bei BRB, was für "be right back", also "bin gleich zurück" steht.) denken = Chat-Eingabe "denken" (andere Chatter können jedoch auch diese Eingaben lesen, es wird nur eine andere Sprechblaseform angezeigt!) Protokoll-Fenster = Protokoll-Fenster anzeigen/verbergen Sounds = hier öffnet sich ein Fenster zum Abspielen von Sound-Dateien Guest-Avatars = hier wird das Fenster für die Guest-Avatars geöffnet Zeichnen = hier wird ein Symbol-Fenster zum Zeichnen geöffnet Türen = hier kann man die Türen der Räume ein- und ausblenden Namen = hier kann man die NickNames der Chatter ein- und ausblenden Als letzte Abbildungen zeigen wir hier das Connect-Fenster: Connect-Fenster mit welchen man nun in die Palace-Chats einsteigt. Cyborg.ipt nennt sich eine Datei im Stammverzeichnis der ThePalace-Client Software-Installation. Diese Datei beinhaltet Scripts in der Sprache Iptscrae, welche man auch selbst anpassen, erweitern, ausschmücken, usw kann. Die Syntax der Sprache ist recht einfach zu erlernen, mit etwas Übung kann man bald seine eigenen Cyborgs zusammenstellen. Iptscrae unterscheidet sich sehr von anderen Script-Sprachen, Parameter-Angaben sind vor dem eigentlichen Befehl zu setzen. Zum Beispiel: "rred" 250 250 ADDLOOSEPROP * ADDLOOSEPROP ist der Befehl um ein Prop frei in den virtuellen Raum abzulegen. * "rred" ist die Angabe des Props, mit dem Namen rred in Anführungszeichen. * 250 250 sind die Koordinaten-Angaben, die einfach zu deuten sind: 250 Pixel vom linken Rand weg, 250 Pixel vom oberen Rand weg, ein Palace-Raum hat immer 512x384 Pixel. Will man Variablen einen Wert zuordnen, wird das = am Schluss gestellt. Zum Beispiel: 5 a = 7 b = * Die Variable "a" nimmt den Wert 5 an, die Variable "b" den Wert 7 Bei Berechnungen kommen zuerst die beiden Werte, dann die Funktion. Zum Beispiel: a b + c = * a und b, beide im Vorbeispiel mit Werten versehen, werden addiert (12) und in Variable c gespeichert Durch eine Vielzahl von Befehlen, lässt sich einiges mit diesen Cyborg bewerkstelligen. Die selbe Sprache wird übrigends auch bei den Room-Scripts von den Operatoren und/oder Administratoren eingesetzt. Quelle: ThePalace.at
  • The residence of the King of D'ni, his family and the prophets. King Ri'neref refused to build a palace, saying that he wouldn't have a home before Yahvo has his own, and made his priority to build a temple, the Regeltovokum. Even after the temple was built, Ri'neref continued to dwell in a regular house. King Ailesh followed his example, making his priority a Common Library before building a palace for himself, but again, he didn't build a palace even after the Library was completed. However one of the first actions that King Shomat took was to order the construction of a royal palace on Ae'gura, which was completed in 347. The palace caused controversy as the D'ni people viewed it as too extravagant with many gardens inside the grounds. Shomat moved his family to the palace, and invited his brothers, but they chose to stay to their own homes. According to a story, Shomat expanded the palace every year but he was soon bored of it. He complained to Lemash and requested a Garden Age and built another palace there. In 1323 a group of the Judges of Yahvo and Pento warriors attacked the palace. As they overtok it, King Koreen ordered his family out. His son Ahlsendar sailed directly through the King's Arch to the Palace which he reclaimed with relative ease. Immediately, he established "safe-zones" and eventually informed the Pento that he wished to begin negotiations. Years later, his former Pento ally Mekarr, came to the Palace and killed Ahlsendar's wife and two sons. After an "astounding battle" Ahlsendar himself killed Mekarr. In 3271 King Tejara made a major renovation. In 4865, the Blood of Yahvo assassinated the son of King Yableshan and threw his body to the steps of the palace. King Rikooth expelled his wife Hisha and their son Kerath from the Palace, only to appoint him as his heir before his death. The palace is currently inaccessible to explorers.
  • Palace, a subsidiary of Virgin, released a series of Muppet and Fraggle related videos in the UK during the late 80s.
  • "There's no time for reflection even in this magnificent relic. What once was a museum dedicated to showing the glories of the past is now a battlefield, with a massive courtyard at the heart of its contested ground." The Palace is obviously a CQB map with many corridors, rooms of various sizes and different levels. Unlike Switchback there are several options to plan your attacks, and set out your defences.
  • The Palace is a special building or wonder present in many of the Civilization games. Normally, the Palace is automatically built in a player's first or capital city, but can be rebuilt elsewhere later. The name stays even where the type of government has little to do with real-world palaces.
  • Palace is one of the TNT Run maps on Minecraft Central. It was added 20th November 2015 and was made by Highscores.
  • The Palace is the cognition of an individual with desire strong enough to twist the location in reality where its host expresses his or her innermost desire. Each Palace is inhabited by the Shadow Self of its host, lesser Shadows which fend off intruders and cognitive existences projected by the host. While cognitive existences do not affect their counterparts in reality, because the Shadows still represent the unconsciousness in reality, the Phantom Thieves of Hearts establish the code names for all of their members to avoid identity exposure during their infiltration. To activate access to the Palace, it requires to input the Metaverse Navigator app with four pieces of crucial information by voice: full name of the host, location of the Palace in reality, title of the host and the form the Palace takes. The Palace serves as the main battleground for the Phantom Thieves, as the main dungeons each represent one of the Seven Deadly Sins. Mementos on the other hand is a Palace that represents the entirety of humans. Each Palace also holds a Treasure, the main center of the Palace host's warped innermost desire. Once that Treasure has been obtained, the host of the Palace will feel deep regret for their actions, and confess to their sins, subsequently that Palace will collapse. However, if the host's desires are destroyed by the intruder, that person's mental state will deteriorate in the real world and almost enter the vegetative state. If the host is straight out killed, the one in reality will die as well. This is key to the plan of Goro Akechi, who uses the Palaces and Mementos as a way to safely assassinate his targets. The Phantom Thieves prevent mental deterioration by not killing the host but persuading the Shadow Selves to return to their true selves and confess their crimes. In cases like Yuuki Mishima's Shadow, a sound persuasion alone is enough to reform the host's mind without fighting or taking away the Treasure. Futaba Palace is special that Shadow Futaba does not have full control of her own Palace but loses to the cognition of her deceased mother because the real Futaba has fallen to suicidal impulse due to her regret for her mother's death.
  • Palace — вырезанная карта из сетевой игры Call of Duty 4: Modern Warfare. Упоминание можно найти в файлах: "compass_map_mp_palace.iwi" и "mpui.str".
  • Palace is where the royal family of Little Tokyo lives. The council works at.
  • Kategoria:Artykuły wymagające poprawy kategoriiPalace (pl. Pałac) – znajdująca się w Porcie Hunding na Stros M'kai starożytna siedziba Korony. Pod koniec drugiej ery służyła jako siedziba koronowanego księcia Hammerfell, A'tora, a po jego śmierci w bitwie w zatoce Hunding pałac stał się miejscem urzędowania cesarskiego gubernatora Amiela Richtona.
  • A palace is a building placed on a colonized island. It allows the governor to manage the island and its taxes. All tax revenue from shoppes on the island deposit in the palace's coffers. Note that palaces are exempt from paying additional island taxes.
  •  pplace.png 
  • The Palace is the capital building in the Nexus. It was the home of Queen Myrrah.
  • The Palace is the Castle-type building for the Atlanteans in Age of Mythology. It is built more quickly than the Greek Fortress, Egyptian Migdol Stronghold and Norse Hill Fort. Like with the Fortress and Hill Fort, the Palace trains elite and anti-building units. In the Heroic Age, the sole unit available at the Palace is the Destroyer, which, though an infantry unit, is effectively a siege unit. Mythic Age units are the Fanatic, an elite unit, and the Fire Siphon, which is the Atlanteans' only regular siege weapon. The Palace is also where technologies that improve these units are researched. Palaces fire multiple arrows at enemies within range, mowing down those with low pierce armor. They can be used to bolster a town's defenses, strengthen a player's claim to a neutral area, or as a forward base. They are, however vulnerable to melee attacks unless upgraded with Boiling Oil, and, while formidable at defense, they are not invincible. Siege weapons either out-range them or take little damage from their attacks. In a large enough group, human soldiers can destroy a Palace though not without suffering substantial losses.
is Train At of
is req of
is Previous of
is Produced of
is Forces of
is NEXT of
is Location of