PropertyValue
rdfs:label
  • The Hall of Heroes
rdfs:comment
  • The Hall of Heroes is the third and final book in the Star Trek: Prey trilogy by author John Jackson Miller. It is due to be released 29 November 2016.
  • This is the crown of the Heroes' Ascent tournament in Guild Wars, where the best teams fight for the treasures that are waiting for the ultimately victorious heroes. The Hall of Heroes is a King of the Hill, Capture Points, or Relic Run (randomly chosen) map for 2-3 teams that lasts eight minutes. Hall of Heroes matches start every 12 minutes. Matches are usually 3 teams (red, yellow and blue with blue being the holding team) or 2 teams (red and blue). Each team has a base with a resurrection shrine. At the beginning of the match, the gate to each base is closed. The holding team has a slight advantage (or disadvantage) because their resurrection shrine is closer to the central altar.
dcterms:subject
minino
  • 3
dbkwik:guildwars/property/wikiPageUsesTemplate
dbkwik:memory-alpha/property/wikiPageUsesTemplate
dbkwik:memory-beta/property/wikiPageUsesTemplate
AB
  • Yes
Date
  • 2385
Series
Name
  • Hall of Heroes
Type
seriesformat
  • Star Trek novels
  • Star Trek: Prey novels
ABPublished
  • --04-04
Author
Pages
  • 352
Title
  • The Hall of Heroes
Cover Image
  • 220
Neighbors
Format
Before
  • The Jackal's Trick
After
  • Unestablished
  • Last in series
  • The Face of the Unknown
Parent
Campaign
  • Core
PREV
  • The Jackal's Trick
Published
  • 2016-11-29
  • --11-29
Artist
NEXT
  • Headlong Flight
Publisher
ISBN
  • 1501116037
  • ISBN 9781501116032 , ISBN 9781501116063
ABPublisher
ABISBN
  • 9781508234319
abstract
  • The Hall of Heroes is the third and final book in the Star Trek: Prey trilogy by author John Jackson Miller. It is due to be released 29 November 2016.
  • This is the crown of the Heroes' Ascent tournament in Guild Wars, where the best teams fight for the treasures that are waiting for the ultimately victorious heroes. The Hall of Heroes is a King of the Hill, Capture Points, or Relic Run (randomly chosen) map for 2-3 teams that lasts eight minutes. Hall of Heroes matches start every 12 minutes. Matches are usually 3 teams (red, yellow and blue with blue being the holding team) or 2 teams (red and blue). Each team has a base with a resurrection shrine. At the beginning of the match, the gate to each base is closed. The holding team has a slight advantage (or disadvantage) because their resurrection shrine is closer to the central altar.
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